You can not select more than 25 topics Topics must start with a chinese character,a letter or number, can include dashes ('-') and can be up to 35 characters long.

design.html 19 kB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354
  1. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
  2. <html lang="en">
  3. <!-- GENERATED FILE, DO NOT EDIT, EDIT THE XML FILE IN xdocs INSTEAD! -->
  4. <head>
  5. <META http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
  6. <title>Apache Ant - Design Overview</title>
  7. <link type="text/css" href="../../page.css" rel="stylesheet">
  8. <meta name="author" content="Simeon H. K. Fitch">
  9. <meta name="email" content="simeon@fitch.net">
  10. <meta name="author" content="Christoph Wilhelms">
  11. <meta name="email" content="christoph.wilhelms@t-online.de">
  12. </head>
  13. <body>
  14. <p class="navpath">
  15. <script src="../../breadcrumbs.js" language="JavaScript" type="text/javascript"></script>
  16. </p>
  17. <div class="logobar">
  18. <table width="100%" border="0" cellspacing="0" cellpadding="0">
  19. <tr>
  20. <td align="left"><img border="0" alt="Apache Ant site" src="../../images/group-logo.gif"></td>
  21. <td align="center" width="100%"><img alt="Apache Ant logo" border="0" src="../../images/project-logo.gif"></td>
  22. <td align="right">
  23. <form target="_blank" onsubmit="q.value = query.value + ' site:ant.apache.org'" action="http://www.google.com/search" method="get">
  24. <table summary="search" border="0" cellspacing="0" cellpadding="0" bgcolor="#4C6C8F">
  25. <tr>
  26. <td colspan="3"><img height="10" width="1" alt="" src="../../images/spacer.gif"></td>
  27. </tr>
  28. <tr>
  29. <td><img height="1" width="1" alt="" src="../../images/spacer.gif"></td>
  30. <td nowrap="nowrap" class="searchcaption">
  31. <input name="q" type="hidden">
  32. <input size="15" id="query" type="text">
  33. <img height="1" width="5" alt="" src="../../images/spacer.gif">
  34. <input name="Search" value="Search" type="submit">
  35. <br>
  36. the Apache Ant site
  37. </td>
  38. <td><img height="1" width="1" alt="" src="../../images/spacer.gif"></td>
  39. </tr>
  40. <tr>
  41. <td><img alt="" border="0" height="10" width="9" src="../../images/search-left.gif"></td>
  42. <td><img height="1" width="1" alt="" src="../../images/spacer.gif"></td>
  43. <td><img alt="" border="0" height="10" width="9" src="../../images/search-right.gif"></td>
  44. </tr>
  45. </table>
  46. </form>
  47. </td>
  48. </tr>
  49. </table>
  50. </div>
  51. <div class="tab">
  52. <table summary="tab bar" border="0" cellpadding="0" cellspacing="0">
  53. <tr>
  54. <td width="5"><img alt="" height="8" width="8" src="../../images/spacer.gif"></td><td valign="bottom">
  55. <table summary="non selected tab" style="height: 1.4em" border="0" cellpadding="0" cellspacing="0">
  56. <tr>
  57. <td valign="top" width="5" bgcolor="#B2C4E0"><img height="5" width="5" alt="" src="../../images/tab-left.gif"></td><td valign="middle" bgcolor="#B2C4E0"><a href="../../index.html"><font size="2" face="Arial, Helvetica, Sans-serif">Home</font></a></td><td valign="top" width="5" bgcolor="#B2C4E0"><img height="5" width="5" alt="" src="../../images/tab-right.gif"></td>
  58. </tr>
  59. </table>
  60. </td>
  61. <td width="8"><img alt="" height="5" width="8" src="../../images/spacer.gif"></td><td valign="bottom">
  62. <table summary="selected tab" style="height: 1.5em" border="0" cellpadding="0" cellspacing="0">
  63. <tr>
  64. <td valign="top" width="5" bgcolor="#4C6C8F"><img height="5" width="5" alt="" src="../../images/tabSel-left.gif"></td><td valign="middle" bgcolor="#4C6C8F"><font color="#ffffff" size="2" face="Arial, Helvetica, Sans-serif"><b>Projects</b></font></td><td valign="top" width="5" bgcolor="#4C6C8F"><img height="5" width="5" alt="" src="../../images/tabSel-right.gif"></td>
  65. </tr>
  66. </table>
  67. </td>
  68. </tr>
  69. </table>
  70. </div>
  71. <div class="bluebar"></div>
  72. <div class="menucontainer">
  73. <div class="menu">
  74. <ul>
  75. <li class="menuheader">Projects
  76. <ul>
  77. <li>
  78. <a href="../../projects/index.html">Welcome</a>
  79. </li>
  80. </ul>
  81. </li>
  82. </ul>
  83. </div>
  84. <img style="float: left" height="10" width="10" border="0" alt="" src="../../images/menu-left.gif">
  85. <img style="float: right" height="10" width="10" border="0" alt="" src="../../images/menu-right.gif">
  86. </div>
  87. <div class="lightbluebar">&nbsp;</div>
  88. <div class="main">
  89. <div class="content">
  90. <h1 class="title">Design Overview</h1>
  91. <h3 class="section">
  92. <a name="Introduction"></a>
  93. Introduction
  94. </h3>
  95. <p>The purpose of this document is to communicate the overall
  96. structure and design patters used in Antidote, the GUI for
  97. Ant. This document is a work in progress, as well as a living
  98. document, and it is most likely not be in full synchronization with
  99. the source code. Therefore, if there is any doubt, view the source
  100. ;-)
  101. </p>
  102. <h3 class="section">
  103. <a name="Overview"></a>
  104. Overview
  105. </h3>
  106. <p>The Antidote architecture design aims to provide a high level
  107. of modularity and extensibility. Ideally the components of
  108. Antidote will be able to be assembled in different configurations
  109. to provide the type of application or plug-in desired.
  110. </p>
  111. <p>To achieve this modularity, a high level of decoupling is
  112. necessary. The standard UI design approach of providing separation
  113. of view (presentation) from model (data) is applied, leveraging
  114. the built-in Ant data model where possible, as well as the
  115. predefined Swing model interfaces. Furthermore, the architecture
  116. is highly event driven, whereby modules communicate via a shared
  117. communications channel.
  118. </p>
  119. <p>To a large extent, the configuration of application modules is
  120. driven by localized configuration files, allowing new modules or
  121. data views to be added, as well as providing multi-language
  122. support.
  123. </p>
  124. <p>The diagram below conveys a high altitude view of the
  125. application's structure. As the application grows, new components
  126. will be plugged in to what will be described as the <code>EventBus</code>
  127. </p>
  128. <h3 class="section">
  129. <a name="Antidote Component Architecture/Event Bus"></a>
  130. Antidote Component Architecture/Event Bus
  131. </h3>
  132. <pre class="code">
  133. +---------------+ +----------------+ +-------------+ +-------------+
  134. | | | | | | | |
  135. | ActionManager | | EventResponder | | AntModule | | AntModule |
  136. | | | | |(ProjectNav) | |(SourceEdit) |
  137. +---------------+ +----------------+ +-------------+ +-------------+
  138. | ^ ^ ^
  139. | | | |
  140. ActionEvent EventObject AntEvent AntEvent
  141. | | | |
  142. v v v v
  143. /---------------------------------------------------------------------\
  144. / \
  145. &lt; EventBus &gt;
  146. \ /
  147. \---------------------------------------------------------------------/
  148. | ^ ^ ^
  149. | | | |
  150. EventObject ChangeEvent BuildEvent EventObject
  151. | | | |
  152. v | | v
  153. +---------------+ +----------------+ +-------------+ +--------------+
  154. | | | | | | | |
  155. | Console | | ProjectProxy | | Ant | | (Your Module)|
  156. | | | | | | | |
  157. +---------------+ +----------------+ +-------------+ +--------------+
  158. </pre>
  159. <p>The backbone of the application is the <code>EventBus</code>. Any
  160. component of the application can post events to the
  161. <code>EventBus</code>. Components that wish to receive events are
  162. called <code>BusMember</code>s.
  163. </p>
  164. <p>The <code>EventBus</code> will dispatch any object of type
  165. <code>java.util.Event</code>, which means that Ant <code>BuildEvent</code>
  166. objects, as well as <code>AWTEvent</code> objects can be posted (if desired). A
  167. new class of events called <code>AntEvent</code> is defined for Antidote
  168. specific events, which have the additional capability of being
  169. canceled mid-dispatch.
  170. </p>
  171. <p>Each <code>BusMember</code> must provide a <code>BusFilter</code> instance,
  172. which is the members' means of telling the bus which
  173. events it is interested in. This allows a <code>BusMember</code> to,
  174. say, only receive <code>AntEvent</code> objects.
  175. </p>
  176. <p>When a <code>BusMember</code> registers itself with the
  177. <code>EventBus</code>, it must provide a (so called) <i>interrupt
  178. level</i> which is a integer value defining a relative ordering
  179. for dispatching <code>EventObject</code>s to <code>BusMember</code>s. The
  180. purpose of this is to allow certain <code>BusMember</code> instances
  181. to see an event before others, and in the case of <code>AntEvent</code>
  182. objects, keep the event from propagating onward. The
  183. <code>EventBus</code> class defines the interrupt level constants
  184. <code>VETOING=1</code>, <code>MONITORING=5</code>, and <code>RESPONDING=10</code> to
  185. help define categories of members. The implied purpose being that:
  186. </p>
  187. <ul>
  188. <li><code>VETOING</code>: Listens for certain types of events, and
  189. may process them in a non-default manner to determine if the
  190. event should be canceled before being dispatched to the
  191. <code>RESPONDING</code> group.
  192. </li>
  193. <li><code>MONITORING</code>: Just listens for events, like a logger
  194. or status monitor.
  195. </li>
  196. <li><code>RESPONDING</code>: Process events in a default manner,
  197. knowing that the event has passed any <code>VETOING</code> members.
  198. </li>
  199. </ul>
  200. <p>Within a specific interrupt level, the order in which members will
  201. receive events is undefined. A <code>BusMember</code> may be registered
  202. at a level that is +/- of one of the defined levels, as long as it
  203. follows the constraint <code>MONITORING &lt;= interruptLevel &lt;=
  204. MAX_INTERRUPT</code>.
  205. </p>
  206. <h3 class="section">
  207. <a name="Actions and ActionManager"></a>
  208. Actions and ActionManager
  209. </h3>
  210. <p>Extensive use of the <code>javax.swing.Action</code> interface is
  211. made for defining the set of menu and tool bar options that are
  212. available. The configuration file <code>action.properties</code>
  213. exists to define what should appear in the menu and toolbar, how
  214. it is displayed, and the <code>Action</code> command name that is
  215. dispatched when the user invokes that action. A class called
  216. <code>ActionManager</code> exists for not only processing the
  217. configuration file, but also for dispatching invoked action events
  218. to the <code>EventBus</code>, and for controlling the enabled state of
  219. an <code>Action</code>. When a new menu item or toolbar button is
  220. desired, first it is added to the <code>action.properties</code> file,
  221. and then the code to respond to it is added to the
  222. <code>EventResponder</code> (see below).
  223. </p>
  224. <h3 class="section">
  225. <a name="Commands and EventResponder"></a>
  226. Commands and EventResponder
  227. </h3>
  228. <p>At some point in the stages of event processing, an event may
  229. require the data model to be modified, or some other task be
  230. performed. The <code>Command</code> interface is defined to classify
  231. code which performs some task or operation. This is distinct from
  232. an <code>Action</code>, which is a user request for an operation. A
  233. <code>Command</code> class is the encapsulation of the operation
  234. itself.
  235. </p>
  236. <p>When an <code>Action</code> generates an <code>ActionEvent</code>, the
  237. event is posted to the <code>EventBus</code> which delivers the event
  238. to all interested <code>BusMember</code>s. It eventually makes it to
  239. the <code>EventResponder</code> instance (registered at the
  240. <code>RESPONDING</code> interrupt level), which is responsible for
  241. translating specific events into <code>Command</code> objects, and
  242. then executing the <code>Command</code> object. For example, when the
  243. user selects the "Open..." menu option, an <code>ActionEvent</code> is
  244. generated by the Swing <code>MenuItem</code> class, which is then
  245. posted to the <code>EventBus</code> by the <code>ActionManager</code>. The
  246. <code>ActionEvent</code> is delivered to the <code>EventResponder</code>,
  247. which converts the <code>ActionEvent</code> into a <code>Command</code>
  248. instance. The <code>EventResponder</code> then calls the method
  249. <code>Command.execute()</code> to invoke the command (which displays a
  250. dialog for selecting a file to open).
  251. </p>
  252. <p>When adding new <code>Action</code>s or general tasks to the
  253. application, a <code>Command</code> object should be created to
  254. encapsulate the behavior. This includes most operations which
  255. modify the state of the data model.
  256. </p>
  257. <p>The purpose of this encapsulation is to allow the clean
  258. separation of making a request, and servicing a request. Due to
  259. various conditions in the application state, the actually response
  260. to a request may change, as well as who services it. This
  261. design approach facilitates that.
  262. </p>
  263. <h3 class="section">
  264. <a name="Data Model and Views"></a>
  265. Data Model and Views
  266. </h3>
  267. <p><i>NB: This part of the architecture is not fleshed out very well. There
  268. needs to be a discussion of the degree to which the Antidote development
  269. should be able to impose changes on the Ant data model, and to what level
  270. that model should be mirrored in the Antidote code base. The coupling
  271. between them should be kept low, and at the same time changes to one should
  272. affect the other minimally. Still, features like property change events and
  273. bean introspection (or BeanInfo) may be needed to be added to the Ant data
  274. model. Right now the data model is encapsulated in the package
  275. <code>org.apache.tools.ant.gui.acs</code> (where "<code>acs</code>" stands for "Ant Construction Set").</i>
  276. </p>
  277. <h3 class="section">
  278. <a name="Application Context"></a>
  279. Application Context
  280. </h3>
  281. <p>In order to keep the coupling among application modules to a
  282. minimum, a single point of reference is needed for coordination
  283. and data sharing. The class <code>AppContext</code> is the catch-all
  284. class for containing the application state. Most modules and
  285. <code>Command</code> classes require an instance of the
  286. <code>AppContext</code> class. Because all state information in
  287. contained in an <code>AppContext</code> instance, multiple instances
  288. of Antidote can run inside the same JVM as long as each has it's
  289. own <code>AppContext</code>. (Interestingly, two instances of the
  290. Antidote could conceivably share an <code>AppContext</code> instance
  291. through RMI, allowing remote interaction/collaboration.)
  292. </p>
  293. <h3 class="section">
  294. <a name="Configuration and ResourceManager"></a>
  295. Configuration and ResourceManager
  296. </h3>
  297. <p>Full "i18n" support should be assumed in modern applications,
  298. and all user viewable strings should be defined in a configuration
  299. file. For Antidote this configuration file is
  300. <code>antidote.properties</code>, which is located (with other UI
  301. resources) in the sub-package "resources".
  302. </p>
  303. <p>To aid in the lookup of text properties, as well as other
  304. resources like icons, a class called <code>ResourceManager</code> is
  305. defined. There are various convenience methods attached to this
  306. class, which will likely grow to make looking up configuration
  307. values as easy as possible.
  308. </p>
  309. <p>The organization of configuration properties is based on the
  310. fully qualified path of the class that requires the property. For
  311. example, the "about" box contains a messages, so it looks for the
  312. property "<code>org.apache.tools.ant.gui.About.message</code>" for the text
  313. message it should display. Therefore, the <code>ResourceManager</code>
  314. method <code>getString()</code> takes a <code>Class</code> instance as
  315. well as a <code>String</code> key. Please see the
  316. <code>ResourceManager</code> documentation for more information. Given
  317. this support, no user visible strings should appear in the source
  318. code itself.
  319. </p>
  320. </div>
  321. </div>
  322. <p class="copyright">
  323. Copyright &copy; 2000-2005&nbsp;The Apache Software Foundation. All rights reserved.
  324. <script type="text/javascript" language="JavaScript"><!--
  325. document.write(" - "+"Last Published: " + document.lastModified);
  326. // -->
  327. </script>
  328. </p>
  329. </body>
  330. </html>