using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text;
namespace LLama.Native
{
public delegate void LlamaProgressCallback(float progress, IntPtr ctx);
[StructLayout(LayoutKind.Sequential)]
public struct LLamaContextParams
{
///
/// text context
///
public int n_ctx;
///
/// -1 for default
///
public int n_parts;
///
/// RNG seed, -1 for random
///
public int seed;
///
/// use fp16 for KV cache
///
[MarshalAs(UnmanagedType.I1)]
public bool f16_kv;
///
/// the llama_eval() call computes all logits, not just the last one
///
[MarshalAs(UnmanagedType.I1)]
public bool logits_all;
///
/// only load the vocabulary, no weights
///
[MarshalAs(UnmanagedType.I1)]
public bool vocab_only;
///
/// use mmap if possible
///
[MarshalAs(UnmanagedType.I1)]
public bool use_mmap;
///
/// force system to keep model in RAM
///
[MarshalAs(UnmanagedType.I1)]
public bool use_mlock;
///
/// embedding mode only
///
[MarshalAs(UnmanagedType.I1)]
public bool embedding;
///
/// called with a progress value between 0 and 1, pass NULL to disable
///
public IntPtr progress_callback;
///
/// context pointer passed to the progress callback
///
public IntPtr progress_callback_user_data;
}
}