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NativeApi.cs 21 kB

April 2024 Binary Update (#662) * Updated binaries, using [this build](https://github.com/SciSharp/LLamaSharp/actions/runs/8654672719/job/23733195669) for llama.cpp commit `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7`. - Added all new functions. - Moved some functions (e.g. `SafeLlamaModelHandle` specific functions) into `SafeLlamaModelHandle.cs` - Exposed tokens on `SafeLlamaModelHandle` and `LLamaWeights` through a `Tokens` property. As new special tokens are added in the future they can be added here. - Changed all token properties to return nullable tokens, to handle some models not having some tokens. - Fixed `DefaultSamplingPipeline` to handle no newline token in some models. * Moved native methods to more specific locations. - Context specific things have been moved into `SafeLLamaContextHandle.cs` and made private - they're exposed through C# properties and methods already. - Checking that GPU layer count is zero if GPU offload is not supported. - Moved methods for creating default structs (`llama_model_quantize_default_params` and `llama_context_default_params`) into relevant structs. * Removed exception if `GpuLayerCount > 0` when GPU is not supported. * - Added low level wrapper methods for new per-sequence state load/save in `SafeLLamaContextHandle` - Added high level wrapper methods (save/load with `State` object or memory mapped file) in `LLamaContext` - Moved native methods for per-sequence state load/save into `SafeLLamaContextHandle` * Added update and defrag methods for KV cache in `SafeLLamaContextHandle` * Updated submodule to `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7` * Passing the sequence ID when saving a single sequence state
1 year ago
April 2024 Binary Update (#662) * Updated binaries, using [this build](https://github.com/SciSharp/LLamaSharp/actions/runs/8654672719/job/23733195669) for llama.cpp commit `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7`. - Added all new functions. - Moved some functions (e.g. `SafeLlamaModelHandle` specific functions) into `SafeLlamaModelHandle.cs` - Exposed tokens on `SafeLlamaModelHandle` and `LLamaWeights` through a `Tokens` property. As new special tokens are added in the future they can be added here. - Changed all token properties to return nullable tokens, to handle some models not having some tokens. - Fixed `DefaultSamplingPipeline` to handle no newline token in some models. * Moved native methods to more specific locations. - Context specific things have been moved into `SafeLLamaContextHandle.cs` and made private - they're exposed through C# properties and methods already. - Checking that GPU layer count is zero if GPU offload is not supported. - Moved methods for creating default structs (`llama_model_quantize_default_params` and `llama_context_default_params`) into relevant structs. * Removed exception if `GpuLayerCount > 0` when GPU is not supported. * - Added low level wrapper methods for new per-sequence state load/save in `SafeLLamaContextHandle` - Added high level wrapper methods (save/load with `State` object or memory mapped file) in `LLamaContext` - Moved native methods for per-sequence state load/save into `SafeLLamaContextHandle` * Added update and defrag methods for KV cache in `SafeLLamaContextHandle` * Updated submodule to `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7` * Passing the sequence ID when saving a single sequence state
1 year ago
April 2024 Binary Update (#662) * Updated binaries, using [this build](https://github.com/SciSharp/LLamaSharp/actions/runs/8654672719/job/23733195669) for llama.cpp commit `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7`. - Added all new functions. - Moved some functions (e.g. `SafeLlamaModelHandle` specific functions) into `SafeLlamaModelHandle.cs` - Exposed tokens on `SafeLlamaModelHandle` and `LLamaWeights` through a `Tokens` property. As new special tokens are added in the future they can be added here. - Changed all token properties to return nullable tokens, to handle some models not having some tokens. - Fixed `DefaultSamplingPipeline` to handle no newline token in some models. * Moved native methods to more specific locations. - Context specific things have been moved into `SafeLLamaContextHandle.cs` and made private - they're exposed through C# properties and methods already. - Checking that GPU layer count is zero if GPU offload is not supported. - Moved methods for creating default structs (`llama_model_quantize_default_params` and `llama_context_default_params`) into relevant structs. * Removed exception if `GpuLayerCount > 0` when GPU is not supported. * - Added low level wrapper methods for new per-sequence state load/save in `SafeLLamaContextHandle` - Added high level wrapper methods (save/load with `State` object or memory mapped file) in `LLamaContext` - Moved native methods for per-sequence state load/save into `SafeLLamaContextHandle` * Added update and defrag methods for KV cache in `SafeLLamaContextHandle` * Updated submodule to `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7` * Passing the sequence ID when saving a single sequence state
1 year ago
April 2024 Binary Update (#662) * Updated binaries, using [this build](https://github.com/SciSharp/LLamaSharp/actions/runs/8654672719/job/23733195669) for llama.cpp commit `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7`. - Added all new functions. - Moved some functions (e.g. `SafeLlamaModelHandle` specific functions) into `SafeLlamaModelHandle.cs` - Exposed tokens on `SafeLlamaModelHandle` and `LLamaWeights` through a `Tokens` property. As new special tokens are added in the future they can be added here. - Changed all token properties to return nullable tokens, to handle some models not having some tokens. - Fixed `DefaultSamplingPipeline` to handle no newline token in some models. * Moved native methods to more specific locations. - Context specific things have been moved into `SafeLLamaContextHandle.cs` and made private - they're exposed through C# properties and methods already. - Checking that GPU layer count is zero if GPU offload is not supported. - Moved methods for creating default structs (`llama_model_quantize_default_params` and `llama_context_default_params`) into relevant structs. * Removed exception if `GpuLayerCount > 0` when GPU is not supported. * - Added low level wrapper methods for new per-sequence state load/save in `SafeLLamaContextHandle` - Added high level wrapper methods (save/load with `State` object or memory mapped file) in `LLamaContext` - Moved native methods for per-sequence state load/save into `SafeLLamaContextHandle` * Added update and defrag methods for KV cache in `SafeLLamaContextHandle` * Updated submodule to `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7` * Passing the sequence ID when saving a single sequence state
1 year ago
April 2024 Binary Update (#662) * Updated binaries, using [this build](https://github.com/SciSharp/LLamaSharp/actions/runs/8654672719/job/23733195669) for llama.cpp commit `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7`. - Added all new functions. - Moved some functions (e.g. `SafeLlamaModelHandle` specific functions) into `SafeLlamaModelHandle.cs` - Exposed tokens on `SafeLlamaModelHandle` and `LLamaWeights` through a `Tokens` property. As new special tokens are added in the future they can be added here. - Changed all token properties to return nullable tokens, to handle some models not having some tokens. - Fixed `DefaultSamplingPipeline` to handle no newline token in some models. * Moved native methods to more specific locations. - Context specific things have been moved into `SafeLLamaContextHandle.cs` and made private - they're exposed through C# properties and methods already. - Checking that GPU layer count is zero if GPU offload is not supported. - Moved methods for creating default structs (`llama_model_quantize_default_params` and `llama_context_default_params`) into relevant structs. * Removed exception if `GpuLayerCount > 0` when GPU is not supported. * - Added low level wrapper methods for new per-sequence state load/save in `SafeLLamaContextHandle` - Added high level wrapper methods (save/load with `State` object or memory mapped file) in `LLamaContext` - Moved native methods for per-sequence state load/save into `SafeLLamaContextHandle` * Added update and defrag methods for KV cache in `SafeLLamaContextHandle` * Updated submodule to `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7` * Passing the sequence ID when saving a single sequence state
1 year ago
April 2024 Binary Update (#662) * Updated binaries, using [this build](https://github.com/SciSharp/LLamaSharp/actions/runs/8654672719/job/23733195669) for llama.cpp commit `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7`. - Added all new functions. - Moved some functions (e.g. `SafeLlamaModelHandle` specific functions) into `SafeLlamaModelHandle.cs` - Exposed tokens on `SafeLlamaModelHandle` and `LLamaWeights` through a `Tokens` property. As new special tokens are added in the future they can be added here. - Changed all token properties to return nullable tokens, to handle some models not having some tokens. - Fixed `DefaultSamplingPipeline` to handle no newline token in some models. * Moved native methods to more specific locations. - Context specific things have been moved into `SafeLLamaContextHandle.cs` and made private - they're exposed through C# properties and methods already. - Checking that GPU layer count is zero if GPU offload is not supported. - Moved methods for creating default structs (`llama_model_quantize_default_params` and `llama_context_default_params`) into relevant structs. * Removed exception if `GpuLayerCount > 0` when GPU is not supported. * - Added low level wrapper methods for new per-sequence state load/save in `SafeLLamaContextHandle` - Added high level wrapper methods (save/load with `State` object or memory mapped file) in `LLamaContext` - Moved native methods for per-sequence state load/save into `SafeLLamaContextHandle` * Added update and defrag methods for KV cache in `SafeLLamaContextHandle` * Updated submodule to `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7` * Passing the sequence ID when saving a single sequence state
1 year ago
April 2024 Binary Update (#662) * Updated binaries, using [this build](https://github.com/SciSharp/LLamaSharp/actions/runs/8654672719/job/23733195669) for llama.cpp commit `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7`. - Added all new functions. - Moved some functions (e.g. `SafeLlamaModelHandle` specific functions) into `SafeLlamaModelHandle.cs` - Exposed tokens on `SafeLlamaModelHandle` and `LLamaWeights` through a `Tokens` property. As new special tokens are added in the future they can be added here. - Changed all token properties to return nullable tokens, to handle some models not having some tokens. - Fixed `DefaultSamplingPipeline` to handle no newline token in some models. * Moved native methods to more specific locations. - Context specific things have been moved into `SafeLLamaContextHandle.cs` and made private - they're exposed through C# properties and methods already. - Checking that GPU layer count is zero if GPU offload is not supported. - Moved methods for creating default structs (`llama_model_quantize_default_params` and `llama_context_default_params`) into relevant structs. * Removed exception if `GpuLayerCount > 0` when GPU is not supported. * - Added low level wrapper methods for new per-sequence state load/save in `SafeLLamaContextHandle` - Added high level wrapper methods (save/load with `State` object or memory mapped file) in `LLamaContext` - Moved native methods for per-sequence state load/save into `SafeLLamaContextHandle` * Added update and defrag methods for KV cache in `SafeLLamaContextHandle` * Updated submodule to `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7` * Passing the sequence ID when saving a single sequence state
1 year ago
April 2024 Binary Update (#662) * Updated binaries, using [this build](https://github.com/SciSharp/LLamaSharp/actions/runs/8654672719/job/23733195669) for llama.cpp commit `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7`. - Added all new functions. - Moved some functions (e.g. `SafeLlamaModelHandle` specific functions) into `SafeLlamaModelHandle.cs` - Exposed tokens on `SafeLlamaModelHandle` and `LLamaWeights` through a `Tokens` property. As new special tokens are added in the future they can be added here. - Changed all token properties to return nullable tokens, to handle some models not having some tokens. - Fixed `DefaultSamplingPipeline` to handle no newline token in some models. * Moved native methods to more specific locations. - Context specific things have been moved into `SafeLLamaContextHandle.cs` and made private - they're exposed through C# properties and methods already. - Checking that GPU layer count is zero if GPU offload is not supported. - Moved methods for creating default structs (`llama_model_quantize_default_params` and `llama_context_default_params`) into relevant structs. * Removed exception if `GpuLayerCount > 0` when GPU is not supported. * - Added low level wrapper methods for new per-sequence state load/save in `SafeLLamaContextHandle` - Added high level wrapper methods (save/load with `State` object or memory mapped file) in `LLamaContext` - Moved native methods for per-sequence state load/save into `SafeLLamaContextHandle` * Added update and defrag methods for KV cache in `SafeLLamaContextHandle` * Updated submodule to `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7` * Passing the sequence ID when saving a single sequence state
1 year ago
April 2024 Binary Update (#662) * Updated binaries, using [this build](https://github.com/SciSharp/LLamaSharp/actions/runs/8654672719/job/23733195669) for llama.cpp commit `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7`. - Added all new functions. - Moved some functions (e.g. `SafeLlamaModelHandle` specific functions) into `SafeLlamaModelHandle.cs` - Exposed tokens on `SafeLlamaModelHandle` and `LLamaWeights` through a `Tokens` property. As new special tokens are added in the future they can be added here. - Changed all token properties to return nullable tokens, to handle some models not having some tokens. - Fixed `DefaultSamplingPipeline` to handle no newline token in some models. * Moved native methods to more specific locations. - Context specific things have been moved into `SafeLLamaContextHandle.cs` and made private - they're exposed through C# properties and methods already. - Checking that GPU layer count is zero if GPU offload is not supported. - Moved methods for creating default structs (`llama_model_quantize_default_params` and `llama_context_default_params`) into relevant structs. * Removed exception if `GpuLayerCount > 0` when GPU is not supported. * - Added low level wrapper methods for new per-sequence state load/save in `SafeLLamaContextHandle` - Added high level wrapper methods (save/load with `State` object or memory mapped file) in `LLamaContext` - Moved native methods for per-sequence state load/save into `SafeLLamaContextHandle` * Added update and defrag methods for KV cache in `SafeLLamaContextHandle` * Updated submodule to `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7` * Passing the sequence ID when saving a single sequence state
1 year ago
April 2024 Binary Update (#662) * Updated binaries, using [this build](https://github.com/SciSharp/LLamaSharp/actions/runs/8654672719/job/23733195669) for llama.cpp commit `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7`. - Added all new functions. - Moved some functions (e.g. `SafeLlamaModelHandle` specific functions) into `SafeLlamaModelHandle.cs` - Exposed tokens on `SafeLlamaModelHandle` and `LLamaWeights` through a `Tokens` property. As new special tokens are added in the future they can be added here. - Changed all token properties to return nullable tokens, to handle some models not having some tokens. - Fixed `DefaultSamplingPipeline` to handle no newline token in some models. * Moved native methods to more specific locations. - Context specific things have been moved into `SafeLLamaContextHandle.cs` and made private - they're exposed through C# properties and methods already. - Checking that GPU layer count is zero if GPU offload is not supported. - Moved methods for creating default structs (`llama_model_quantize_default_params` and `llama_context_default_params`) into relevant structs. * Removed exception if `GpuLayerCount > 0` when GPU is not supported. * - Added low level wrapper methods for new per-sequence state load/save in `SafeLLamaContextHandle` - Added high level wrapper methods (save/load with `State` object or memory mapped file) in `LLamaContext` - Moved native methods for per-sequence state load/save into `SafeLLamaContextHandle` * Added update and defrag methods for KV cache in `SafeLLamaContextHandle` * Updated submodule to `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7` * Passing the sequence ID when saving a single sequence state
1 year ago
April 2024 Binary Update (#662) * Updated binaries, using [this build](https://github.com/SciSharp/LLamaSharp/actions/runs/8654672719/job/23733195669) for llama.cpp commit `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7`. - Added all new functions. - Moved some functions (e.g. `SafeLlamaModelHandle` specific functions) into `SafeLlamaModelHandle.cs` - Exposed tokens on `SafeLlamaModelHandle` and `LLamaWeights` through a `Tokens` property. As new special tokens are added in the future they can be added here. - Changed all token properties to return nullable tokens, to handle some models not having some tokens. - Fixed `DefaultSamplingPipeline` to handle no newline token in some models. * Moved native methods to more specific locations. - Context specific things have been moved into `SafeLLamaContextHandle.cs` and made private - they're exposed through C# properties and methods already. - Checking that GPU layer count is zero if GPU offload is not supported. - Moved methods for creating default structs (`llama_model_quantize_default_params` and `llama_context_default_params`) into relevant structs. * Removed exception if `GpuLayerCount > 0` when GPU is not supported. * - Added low level wrapper methods for new per-sequence state load/save in `SafeLLamaContextHandle` - Added high level wrapper methods (save/load with `State` object or memory mapped file) in `LLamaContext` - Moved native methods for per-sequence state load/save into `SafeLLamaContextHandle` * Added update and defrag methods for KV cache in `SafeLLamaContextHandle` * Updated submodule to `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7` * Passing the sequence ID when saving a single sequence state
1 year ago
April 2024 Binary Update (#662) * Updated binaries, using [this build](https://github.com/SciSharp/LLamaSharp/actions/runs/8654672719/job/23733195669) for llama.cpp commit `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7`. - Added all new functions. - Moved some functions (e.g. `SafeLlamaModelHandle` specific functions) into `SafeLlamaModelHandle.cs` - Exposed tokens on `SafeLlamaModelHandle` and `LLamaWeights` through a `Tokens` property. As new special tokens are added in the future they can be added here. - Changed all token properties to return nullable tokens, to handle some models not having some tokens. - Fixed `DefaultSamplingPipeline` to handle no newline token in some models. * Moved native methods to more specific locations. - Context specific things have been moved into `SafeLLamaContextHandle.cs` and made private - they're exposed through C# properties and methods already. - Checking that GPU layer count is zero if GPU offload is not supported. - Moved methods for creating default structs (`llama_model_quantize_default_params` and `llama_context_default_params`) into relevant structs. * Removed exception if `GpuLayerCount > 0` when GPU is not supported. * - Added low level wrapper methods for new per-sequence state load/save in `SafeLLamaContextHandle` - Added high level wrapper methods (save/load with `State` object or memory mapped file) in `LLamaContext` - Moved native methods for per-sequence state load/save into `SafeLLamaContextHandle` * Added update and defrag methods for KV cache in `SafeLLamaContextHandle` * Updated submodule to `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7` * Passing the sequence ID when saving a single sequence state
1 year ago
April 2024 Binary Update (#662) * Updated binaries, using [this build](https://github.com/SciSharp/LLamaSharp/actions/runs/8654672719/job/23733195669) for llama.cpp commit `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7`. - Added all new functions. - Moved some functions (e.g. `SafeLlamaModelHandle` specific functions) into `SafeLlamaModelHandle.cs` - Exposed tokens on `SafeLlamaModelHandle` and `LLamaWeights` through a `Tokens` property. As new special tokens are added in the future they can be added here. - Changed all token properties to return nullable tokens, to handle some models not having some tokens. - Fixed `DefaultSamplingPipeline` to handle no newline token in some models. * Moved native methods to more specific locations. - Context specific things have been moved into `SafeLLamaContextHandle.cs` and made private - they're exposed through C# properties and methods already. - Checking that GPU layer count is zero if GPU offload is not supported. - Moved methods for creating default structs (`llama_model_quantize_default_params` and `llama_context_default_params`) into relevant structs. * Removed exception if `GpuLayerCount > 0` when GPU is not supported. * - Added low level wrapper methods for new per-sequence state load/save in `SafeLLamaContextHandle` - Added high level wrapper methods (save/load with `State` object or memory mapped file) in `LLamaContext` - Moved native methods for per-sequence state load/save into `SafeLLamaContextHandle` * Added update and defrag methods for KV cache in `SafeLLamaContextHandle` * Updated submodule to `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7` * Passing the sequence ID when saving a single sequence state
1 year ago
April 2024 Binary Update (#662) * Updated binaries, using [this build](https://github.com/SciSharp/LLamaSharp/actions/runs/8654672719/job/23733195669) for llama.cpp commit `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7`. - Added all new functions. - Moved some functions (e.g. `SafeLlamaModelHandle` specific functions) into `SafeLlamaModelHandle.cs` - Exposed tokens on `SafeLlamaModelHandle` and `LLamaWeights` through a `Tokens` property. As new special tokens are added in the future they can be added here. - Changed all token properties to return nullable tokens, to handle some models not having some tokens. - Fixed `DefaultSamplingPipeline` to handle no newline token in some models. * Moved native methods to more specific locations. - Context specific things have been moved into `SafeLLamaContextHandle.cs` and made private - they're exposed through C# properties and methods already. - Checking that GPU layer count is zero if GPU offload is not supported. - Moved methods for creating default structs (`llama_model_quantize_default_params` and `llama_context_default_params`) into relevant structs. * Removed exception if `GpuLayerCount > 0` when GPU is not supported. * - Added low level wrapper methods for new per-sequence state load/save in `SafeLLamaContextHandle` - Added high level wrapper methods (save/load with `State` object or memory mapped file) in `LLamaContext` - Moved native methods for per-sequence state load/save into `SafeLLamaContextHandle` * Added update and defrag methods for KV cache in `SafeLLamaContextHandle` * Updated submodule to `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7` * Passing the sequence ID when saving a single sequence state
1 year ago
April 2024 Binary Update (#662) * Updated binaries, using [this build](https://github.com/SciSharp/LLamaSharp/actions/runs/8654672719/job/23733195669) for llama.cpp commit `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7`. - Added all new functions. - Moved some functions (e.g. `SafeLlamaModelHandle` specific functions) into `SafeLlamaModelHandle.cs` - Exposed tokens on `SafeLlamaModelHandle` and `LLamaWeights` through a `Tokens` property. As new special tokens are added in the future they can be added here. - Changed all token properties to return nullable tokens, to handle some models not having some tokens. - Fixed `DefaultSamplingPipeline` to handle no newline token in some models. * Moved native methods to more specific locations. - Context specific things have been moved into `SafeLLamaContextHandle.cs` and made private - they're exposed through C# properties and methods already. - Checking that GPU layer count is zero if GPU offload is not supported. - Moved methods for creating default structs (`llama_model_quantize_default_params` and `llama_context_default_params`) into relevant structs. * Removed exception if `GpuLayerCount > 0` when GPU is not supported. * - Added low level wrapper methods for new per-sequence state load/save in `SafeLLamaContextHandle` - Added high level wrapper methods (save/load with `State` object or memory mapped file) in `LLamaContext` - Moved native methods for per-sequence state load/save into `SafeLLamaContextHandle` * Added update and defrag methods for KV cache in `SafeLLamaContextHandle` * Updated submodule to `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7` * Passing the sequence ID when saving a single sequence state
1 year ago
April 2024 Binary Update (#662) * Updated binaries, using [this build](https://github.com/SciSharp/LLamaSharp/actions/runs/8654672719/job/23733195669) for llama.cpp commit `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7`. - Added all new functions. - Moved some functions (e.g. `SafeLlamaModelHandle` specific functions) into `SafeLlamaModelHandle.cs` - Exposed tokens on `SafeLlamaModelHandle` and `LLamaWeights` through a `Tokens` property. As new special tokens are added in the future they can be added here. - Changed all token properties to return nullable tokens, to handle some models not having some tokens. - Fixed `DefaultSamplingPipeline` to handle no newline token in some models. * Moved native methods to more specific locations. - Context specific things have been moved into `SafeLLamaContextHandle.cs` and made private - they're exposed through C# properties and methods already. - Checking that GPU layer count is zero if GPU offload is not supported. - Moved methods for creating default structs (`llama_model_quantize_default_params` and `llama_context_default_params`) into relevant structs. * Removed exception if `GpuLayerCount > 0` when GPU is not supported. * - Added low level wrapper methods for new per-sequence state load/save in `SafeLLamaContextHandle` - Added high level wrapper methods (save/load with `State` object or memory mapped file) in `LLamaContext` - Moved native methods for per-sequence state load/save into `SafeLLamaContextHandle` * Added update and defrag methods for KV cache in `SafeLLamaContextHandle` * Updated submodule to `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7` * Passing the sequence ID when saving a single sequence state
1 year ago
April 2024 Binary Update (#662) * Updated binaries, using [this build](https://github.com/SciSharp/LLamaSharp/actions/runs/8654672719/job/23733195669) for llama.cpp commit `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7`. - Added all new functions. - Moved some functions (e.g. `SafeLlamaModelHandle` specific functions) into `SafeLlamaModelHandle.cs` - Exposed tokens on `SafeLlamaModelHandle` and `LLamaWeights` through a `Tokens` property. As new special tokens are added in the future they can be added here. - Changed all token properties to return nullable tokens, to handle some models not having some tokens. - Fixed `DefaultSamplingPipeline` to handle no newline token in some models. * Moved native methods to more specific locations. - Context specific things have been moved into `SafeLLamaContextHandle.cs` and made private - they're exposed through C# properties and methods already. - Checking that GPU layer count is zero if GPU offload is not supported. - Moved methods for creating default structs (`llama_model_quantize_default_params` and `llama_context_default_params`) into relevant structs. * Removed exception if `GpuLayerCount > 0` when GPU is not supported. * - Added low level wrapper methods for new per-sequence state load/save in `SafeLLamaContextHandle` - Added high level wrapper methods (save/load with `State` object or memory mapped file) in `LLamaContext` - Moved native methods for per-sequence state load/save into `SafeLLamaContextHandle` * Added update and defrag methods for KV cache in `SafeLLamaContextHandle` * Updated submodule to `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7` * Passing the sequence ID when saving a single sequence state
1 year ago
April 2024 Binary Update (#662) * Updated binaries, using [this build](https://github.com/SciSharp/LLamaSharp/actions/runs/8654672719/job/23733195669) for llama.cpp commit `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7`. - Added all new functions. - Moved some functions (e.g. `SafeLlamaModelHandle` specific functions) into `SafeLlamaModelHandle.cs` - Exposed tokens on `SafeLlamaModelHandle` and `LLamaWeights` through a `Tokens` property. As new special tokens are added in the future they can be added here. - Changed all token properties to return nullable tokens, to handle some models not having some tokens. - Fixed `DefaultSamplingPipeline` to handle no newline token in some models. * Moved native methods to more specific locations. - Context specific things have been moved into `SafeLLamaContextHandle.cs` and made private - they're exposed through C# properties and methods already. - Checking that GPU layer count is zero if GPU offload is not supported. - Moved methods for creating default structs (`llama_model_quantize_default_params` and `llama_context_default_params`) into relevant structs. * Removed exception if `GpuLayerCount > 0` when GPU is not supported. * - Added low level wrapper methods for new per-sequence state load/save in `SafeLLamaContextHandle` - Added high level wrapper methods (save/load with `State` object or memory mapped file) in `LLamaContext` - Moved native methods for per-sequence state load/save into `SafeLLamaContextHandle` * Added update and defrag methods for KV cache in `SafeLLamaContextHandle` * Updated submodule to `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7` * Passing the sequence ID when saving a single sequence state
1 year ago
April 2024 Binary Update (#662) * Updated binaries, using [this build](https://github.com/SciSharp/LLamaSharp/actions/runs/8654672719/job/23733195669) for llama.cpp commit `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7`. - Added all new functions. - Moved some functions (e.g. `SafeLlamaModelHandle` specific functions) into `SafeLlamaModelHandle.cs` - Exposed tokens on `SafeLlamaModelHandle` and `LLamaWeights` through a `Tokens` property. As new special tokens are added in the future they can be added here. - Changed all token properties to return nullable tokens, to handle some models not having some tokens. - Fixed `DefaultSamplingPipeline` to handle no newline token in some models. * Moved native methods to more specific locations. - Context specific things have been moved into `SafeLLamaContextHandle.cs` and made private - they're exposed through C# properties and methods already. - Checking that GPU layer count is zero if GPU offload is not supported. - Moved methods for creating default structs (`llama_model_quantize_default_params` and `llama_context_default_params`) into relevant structs. * Removed exception if `GpuLayerCount > 0` when GPU is not supported. * - Added low level wrapper methods for new per-sequence state load/save in `SafeLLamaContextHandle` - Added high level wrapper methods (save/load with `State` object or memory mapped file) in `LLamaContext` - Moved native methods for per-sequence state load/save into `SafeLLamaContextHandle` * Added update and defrag methods for KV cache in `SafeLLamaContextHandle` * Updated submodule to `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7` * Passing the sequence ID when saving a single sequence state
1 year ago
April 2024 Binary Update (#662) * Updated binaries, using [this build](https://github.com/SciSharp/LLamaSharp/actions/runs/8654672719/job/23733195669) for llama.cpp commit `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7`. - Added all new functions. - Moved some functions (e.g. `SafeLlamaModelHandle` specific functions) into `SafeLlamaModelHandle.cs` - Exposed tokens on `SafeLlamaModelHandle` and `LLamaWeights` through a `Tokens` property. As new special tokens are added in the future they can be added here. - Changed all token properties to return nullable tokens, to handle some models not having some tokens. - Fixed `DefaultSamplingPipeline` to handle no newline token in some models. * Moved native methods to more specific locations. - Context specific things have been moved into `SafeLLamaContextHandle.cs` and made private - they're exposed through C# properties and methods already. - Checking that GPU layer count is zero if GPU offload is not supported. - Moved methods for creating default structs (`llama_model_quantize_default_params` and `llama_context_default_params`) into relevant structs. * Removed exception if `GpuLayerCount > 0` when GPU is not supported. * - Added low level wrapper methods for new per-sequence state load/save in `SafeLLamaContextHandle` - Added high level wrapper methods (save/load with `State` object or memory mapped file) in `LLamaContext` - Moved native methods for per-sequence state load/save into `SafeLLamaContextHandle` * Added update and defrag methods for KV cache in `SafeLLamaContextHandle` * Updated submodule to `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7` * Passing the sequence ID when saving a single sequence state
1 year ago
April 2024 Binary Update (#662) * Updated binaries, using [this build](https://github.com/SciSharp/LLamaSharp/actions/runs/8654672719/job/23733195669) for llama.cpp commit `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7`. - Added all new functions. - Moved some functions (e.g. `SafeLlamaModelHandle` specific functions) into `SafeLlamaModelHandle.cs` - Exposed tokens on `SafeLlamaModelHandle` and `LLamaWeights` through a `Tokens` property. As new special tokens are added in the future they can be added here. - Changed all token properties to return nullable tokens, to handle some models not having some tokens. - Fixed `DefaultSamplingPipeline` to handle no newline token in some models. * Moved native methods to more specific locations. - Context specific things have been moved into `SafeLLamaContextHandle.cs` and made private - they're exposed through C# properties and methods already. - Checking that GPU layer count is zero if GPU offload is not supported. - Moved methods for creating default structs (`llama_model_quantize_default_params` and `llama_context_default_params`) into relevant structs. * Removed exception if `GpuLayerCount > 0` when GPU is not supported. * - Added low level wrapper methods for new per-sequence state load/save in `SafeLLamaContextHandle` - Added high level wrapper methods (save/load with `State` object or memory mapped file) in `LLamaContext` - Moved native methods for per-sequence state load/save into `SafeLLamaContextHandle` * Added update and defrag methods for KV cache in `SafeLLamaContextHandle` * Updated submodule to `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7` * Passing the sequence ID when saving a single sequence state
1 year ago
April 2024 Binary Update (#662) * Updated binaries, using [this build](https://github.com/SciSharp/LLamaSharp/actions/runs/8654672719/job/23733195669) for llama.cpp commit `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7`. - Added all new functions. - Moved some functions (e.g. `SafeLlamaModelHandle` specific functions) into `SafeLlamaModelHandle.cs` - Exposed tokens on `SafeLlamaModelHandle` and `LLamaWeights` through a `Tokens` property. As new special tokens are added in the future they can be added here. - Changed all token properties to return nullable tokens, to handle some models not having some tokens. - Fixed `DefaultSamplingPipeline` to handle no newline token in some models. * Moved native methods to more specific locations. - Context specific things have been moved into `SafeLLamaContextHandle.cs` and made private - they're exposed through C# properties and methods already. - Checking that GPU layer count is zero if GPU offload is not supported. - Moved methods for creating default structs (`llama_model_quantize_default_params` and `llama_context_default_params`) into relevant structs. * Removed exception if `GpuLayerCount > 0` when GPU is not supported. * - Added low level wrapper methods for new per-sequence state load/save in `SafeLLamaContextHandle` - Added high level wrapper methods (save/load with `State` object or memory mapped file) in `LLamaContext` - Moved native methods for per-sequence state load/save into `SafeLLamaContextHandle` * Added update and defrag methods for KV cache in `SafeLLamaContextHandle` * Updated submodule to `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7` * Passing the sequence ID when saving a single sequence state
1 year ago
2 years ago
2 years ago
2 years ago
April 2024 Binary Update (#662) * Updated binaries, using [this build](https://github.com/SciSharp/LLamaSharp/actions/runs/8654672719/job/23733195669) for llama.cpp commit `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7`. - Added all new functions. - Moved some functions (e.g. `SafeLlamaModelHandle` specific functions) into `SafeLlamaModelHandle.cs` - Exposed tokens on `SafeLlamaModelHandle` and `LLamaWeights` through a `Tokens` property. As new special tokens are added in the future they can be added here. - Changed all token properties to return nullable tokens, to handle some models not having some tokens. - Fixed `DefaultSamplingPipeline` to handle no newline token in some models. * Moved native methods to more specific locations. - Context specific things have been moved into `SafeLLamaContextHandle.cs` and made private - they're exposed through C# properties and methods already. - Checking that GPU layer count is zero if GPU offload is not supported. - Moved methods for creating default structs (`llama_model_quantize_default_params` and `llama_context_default_params`) into relevant structs. * Removed exception if `GpuLayerCount > 0` when GPU is not supported. * - Added low level wrapper methods for new per-sequence state load/save in `SafeLLamaContextHandle` - Added high level wrapper methods (save/load with `State` object or memory mapped file) in `LLamaContext` - Moved native methods for per-sequence state load/save into `SafeLLamaContextHandle` * Added update and defrag methods for KV cache in `SafeLLamaContextHandle` * Updated submodule to `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7` * Passing the sequence ID when saving a single sequence state
1 year ago
April 2024 Binary Update (#662) * Updated binaries, using [this build](https://github.com/SciSharp/LLamaSharp/actions/runs/8654672719/job/23733195669) for llama.cpp commit `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7`. - Added all new functions. - Moved some functions (e.g. `SafeLlamaModelHandle` specific functions) into `SafeLlamaModelHandle.cs` - Exposed tokens on `SafeLlamaModelHandle` and `LLamaWeights` through a `Tokens` property. As new special tokens are added in the future they can be added here. - Changed all token properties to return nullable tokens, to handle some models not having some tokens. - Fixed `DefaultSamplingPipeline` to handle no newline token in some models. * Moved native methods to more specific locations. - Context specific things have been moved into `SafeLLamaContextHandle.cs` and made private - they're exposed through C# properties and methods already. - Checking that GPU layer count is zero if GPU offload is not supported. - Moved methods for creating default structs (`llama_model_quantize_default_params` and `llama_context_default_params`) into relevant structs. * Removed exception if `GpuLayerCount > 0` when GPU is not supported. * - Added low level wrapper methods for new per-sequence state load/save in `SafeLLamaContextHandle` - Added high level wrapper methods (save/load with `State` object or memory mapped file) in `LLamaContext` - Moved native methods for per-sequence state load/save into `SafeLLamaContextHandle` * Added update and defrag methods for KV cache in `SafeLLamaContextHandle` * Updated submodule to `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7` * Passing the sequence ID when saving a single sequence state
1 year ago
April 2024 Binary Update (#662) * Updated binaries, using [this build](https://github.com/SciSharp/LLamaSharp/actions/runs/8654672719/job/23733195669) for llama.cpp commit `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7`. - Added all new functions. - Moved some functions (e.g. `SafeLlamaModelHandle` specific functions) into `SafeLlamaModelHandle.cs` - Exposed tokens on `SafeLlamaModelHandle` and `LLamaWeights` through a `Tokens` property. As new special tokens are added in the future they can be added here. - Changed all token properties to return nullable tokens, to handle some models not having some tokens. - Fixed `DefaultSamplingPipeline` to handle no newline token in some models. * Moved native methods to more specific locations. - Context specific things have been moved into `SafeLLamaContextHandle.cs` and made private - they're exposed through C# properties and methods already. - Checking that GPU layer count is zero if GPU offload is not supported. - Moved methods for creating default structs (`llama_model_quantize_default_params` and `llama_context_default_params`) into relevant structs. * Removed exception if `GpuLayerCount > 0` when GPU is not supported. * - Added low level wrapper methods for new per-sequence state load/save in `SafeLLamaContextHandle` - Added high level wrapper methods (save/load with `State` object or memory mapped file) in `LLamaContext` - Moved native methods for per-sequence state load/save into `SafeLLamaContextHandle` * Added update and defrag methods for KV cache in `SafeLLamaContextHandle` * Updated submodule to `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7` * Passing the sequence ID when saving a single sequence state
1 year ago
April 2024 Binary Update (#662) * Updated binaries, using [this build](https://github.com/SciSharp/LLamaSharp/actions/runs/8654672719/job/23733195669) for llama.cpp commit `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7`. - Added all new functions. - Moved some functions (e.g. `SafeLlamaModelHandle` specific functions) into `SafeLlamaModelHandle.cs` - Exposed tokens on `SafeLlamaModelHandle` and `LLamaWeights` through a `Tokens` property. As new special tokens are added in the future they can be added here. - Changed all token properties to return nullable tokens, to handle some models not having some tokens. - Fixed `DefaultSamplingPipeline` to handle no newline token in some models. * Moved native methods to more specific locations. - Context specific things have been moved into `SafeLLamaContextHandle.cs` and made private - they're exposed through C# properties and methods already. - Checking that GPU layer count is zero if GPU offload is not supported. - Moved methods for creating default structs (`llama_model_quantize_default_params` and `llama_context_default_params`) into relevant structs. * Removed exception if `GpuLayerCount > 0` when GPU is not supported. * - Added low level wrapper methods for new per-sequence state load/save in `SafeLLamaContextHandle` - Added high level wrapper methods (save/load with `State` object or memory mapped file) in `LLamaContext` - Moved native methods for per-sequence state load/save into `SafeLLamaContextHandle` * Added update and defrag methods for KV cache in `SafeLLamaContextHandle` * Updated submodule to `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7` * Passing the sequence ID when saving a single sequence state
1 year ago
April 2024 Binary Update (#662) * Updated binaries, using [this build](https://github.com/SciSharp/LLamaSharp/actions/runs/8654672719/job/23733195669) for llama.cpp commit `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7`. - Added all new functions. - Moved some functions (e.g. `SafeLlamaModelHandle` specific functions) into `SafeLlamaModelHandle.cs` - Exposed tokens on `SafeLlamaModelHandle` and `LLamaWeights` through a `Tokens` property. As new special tokens are added in the future they can be added here. - Changed all token properties to return nullable tokens, to handle some models not having some tokens. - Fixed `DefaultSamplingPipeline` to handle no newline token in some models. * Moved native methods to more specific locations. - Context specific things have been moved into `SafeLLamaContextHandle.cs` and made private - they're exposed through C# properties and methods already. - Checking that GPU layer count is zero if GPU offload is not supported. - Moved methods for creating default structs (`llama_model_quantize_default_params` and `llama_context_default_params`) into relevant structs. * Removed exception if `GpuLayerCount > 0` when GPU is not supported. * - Added low level wrapper methods for new per-sequence state load/save in `SafeLLamaContextHandle` - Added high level wrapper methods (save/load with `State` object or memory mapped file) in `LLamaContext` - Moved native methods for per-sequence state load/save into `SafeLLamaContextHandle` * Added update and defrag methods for KV cache in `SafeLLamaContextHandle` * Updated submodule to `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7` * Passing the sequence ID when saving a single sequence state
1 year ago
April 2024 Binary Update (#662) * Updated binaries, using [this build](https://github.com/SciSharp/LLamaSharp/actions/runs/8654672719/job/23733195669) for llama.cpp commit `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7`. - Added all new functions. - Moved some functions (e.g. `SafeLlamaModelHandle` specific functions) into `SafeLlamaModelHandle.cs` - Exposed tokens on `SafeLlamaModelHandle` and `LLamaWeights` through a `Tokens` property. As new special tokens are added in the future they can be added here. - Changed all token properties to return nullable tokens, to handle some models not having some tokens. - Fixed `DefaultSamplingPipeline` to handle no newline token in some models. * Moved native methods to more specific locations. - Context specific things have been moved into `SafeLLamaContextHandle.cs` and made private - they're exposed through C# properties and methods already. - Checking that GPU layer count is zero if GPU offload is not supported. - Moved methods for creating default structs (`llama_model_quantize_default_params` and `llama_context_default_params`) into relevant structs. * Removed exception if `GpuLayerCount > 0` when GPU is not supported. * - Added low level wrapper methods for new per-sequence state load/save in `SafeLLamaContextHandle` - Added high level wrapper methods (save/load with `State` object or memory mapped file) in `LLamaContext` - Moved native methods for per-sequence state load/save into `SafeLLamaContextHandle` * Added update and defrag methods for KV cache in `SafeLLamaContextHandle` * Updated submodule to `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7` * Passing the sequence ID when saving a single sequence state
1 year ago
April 2024 Binary Update (#662) * Updated binaries, using [this build](https://github.com/SciSharp/LLamaSharp/actions/runs/8654672719/job/23733195669) for llama.cpp commit `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7`. - Added all new functions. - Moved some functions (e.g. `SafeLlamaModelHandle` specific functions) into `SafeLlamaModelHandle.cs` - Exposed tokens on `SafeLlamaModelHandle` and `LLamaWeights` through a `Tokens` property. As new special tokens are added in the future they can be added here. - Changed all token properties to return nullable tokens, to handle some models not having some tokens. - Fixed `DefaultSamplingPipeline` to handle no newline token in some models. * Moved native methods to more specific locations. - Context specific things have been moved into `SafeLLamaContextHandle.cs` and made private - they're exposed through C# properties and methods already. - Checking that GPU layer count is zero if GPU offload is not supported. - Moved methods for creating default structs (`llama_model_quantize_default_params` and `llama_context_default_params`) into relevant structs. * Removed exception if `GpuLayerCount > 0` when GPU is not supported. * - Added low level wrapper methods for new per-sequence state load/save in `SafeLLamaContextHandle` - Added high level wrapper methods (save/load with `State` object or memory mapped file) in `LLamaContext` - Moved native methods for per-sequence state load/save into `SafeLLamaContextHandle` * Added update and defrag methods for KV cache in `SafeLLamaContextHandle` * Updated submodule to `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7` * Passing the sequence ID when saving a single sequence state
1 year ago
April 2024 Binary Update (#662) * Updated binaries, using [this build](https://github.com/SciSharp/LLamaSharp/actions/runs/8654672719/job/23733195669) for llama.cpp commit `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7`. - Added all new functions. - Moved some functions (e.g. `SafeLlamaModelHandle` specific functions) into `SafeLlamaModelHandle.cs` - Exposed tokens on `SafeLlamaModelHandle` and `LLamaWeights` through a `Tokens` property. As new special tokens are added in the future they can be added here. - Changed all token properties to return nullable tokens, to handle some models not having some tokens. - Fixed `DefaultSamplingPipeline` to handle no newline token in some models. * Moved native methods to more specific locations. - Context specific things have been moved into `SafeLLamaContextHandle.cs` and made private - they're exposed through C# properties and methods already. - Checking that GPU layer count is zero if GPU offload is not supported. - Moved methods for creating default structs (`llama_model_quantize_default_params` and `llama_context_default_params`) into relevant structs. * Removed exception if `GpuLayerCount > 0` when GPU is not supported. * - Added low level wrapper methods for new per-sequence state load/save in `SafeLLamaContextHandle` - Added high level wrapper methods (save/load with `State` object or memory mapped file) in `LLamaContext` - Moved native methods for per-sequence state load/save into `SafeLLamaContextHandle` * Added update and defrag methods for KV cache in `SafeLLamaContextHandle` * Updated submodule to `f7001ccc5aa359fcf41bba19d1c99c3d25c9bcc7` * Passing the sequence ID when saving a single sequence state
1 year ago
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  1. using System;
  2. using System.Runtime.InteropServices;
  3. #pragma warning disable IDE1006 // Naming Styles
  4. namespace LLama.Native
  5. {
  6. /// <summary>
  7. /// Direct translation of the llama.cpp API
  8. /// </summary>
  9. public static partial class NativeApi
  10. {
  11. /// <summary>
  12. /// A method that does nothing. This is a native method, calling it will force the llama native dependencies to be loaded.
  13. /// </summary>
  14. /// <returns></returns>
  15. public static void llama_empty_call()
  16. {
  17. llama_max_devices();
  18. }
  19. [DllImport("kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
  20. private static extern int AddDllDirectory(string NewDirectory);
  21. /// <summary>
  22. /// Get the maximum number of devices supported by llama.cpp
  23. /// </summary>
  24. /// <returns></returns>
  25. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  26. public static extern long llama_max_devices();
  27. /// <summary>
  28. /// Check if memory mapping is supported
  29. /// </summary>
  30. /// <returns></returns>
  31. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  32. public static extern bool llama_supports_mmap();
  33. /// <summary>
  34. /// Check if memory locking is supported
  35. /// </summary>
  36. /// <returns></returns>
  37. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  38. public static extern bool llama_supports_mlock();
  39. /// <summary>
  40. /// Check if GPU offload is supported
  41. /// </summary>
  42. /// <returns></returns>
  43. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  44. public static extern bool llama_supports_gpu_offload();
  45. /// <summary>
  46. /// Initialize the llama + ggml backend. Call once at the start of the program.
  47. ///
  48. /// This is private because LLamaSharp automatically calls it, and it's only valid to call it once!
  49. /// </summary>
  50. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  51. private static extern void llama_backend_init();
  52. // Note: this is not implemented because we don't have a definition for `ggml_numa_strategy` in C#. That definition doesn't
  53. // exist because it's not in llama.h, it's in ggml.h which we don't currently build a wrapper for. If there's demand
  54. // for better NUMA support that will need adding.
  55. ///// <summary>
  56. ///// Optional, enable NUMA optimisations
  57. ///// </summary>
  58. //[DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  59. //public static extern void llama_numa_init(ggml_numa_strategy numa);
  60. /// <summary>
  61. /// Load session file
  62. /// </summary>
  63. /// <param name="ctx"></param>
  64. /// <param name="path_session"></param>
  65. /// <param name="tokens_out"></param>
  66. /// <param name="n_token_capacity"></param>
  67. /// <param name="n_token_count_out"></param>
  68. /// <returns></returns>
  69. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  70. public static extern bool llama_state_load_file(SafeLLamaContextHandle ctx, string path_session, LLamaToken[] tokens_out, ulong n_token_capacity, out ulong n_token_count_out);
  71. /// <summary>
  72. /// Save session file
  73. /// </summary>
  74. /// <param name="ctx"></param>
  75. /// <param name="path_session"></param>
  76. /// <param name="tokens"></param>
  77. /// <param name="n_token_count"></param>
  78. /// <returns></returns>
  79. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  80. public static extern bool llama_state_save_file(SafeLLamaContextHandle ctx, string path_session, LLamaToken[] tokens, ulong n_token_count);
  81. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  82. public static extern unsafe nuint llama_state_seq_save_file(SafeLLamaContextHandle ctx, string filepath, LLamaSeqId seq_id, LLamaToken* tokens, nuint n_token_count);
  83. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  84. public static extern unsafe nuint llama_state_seq_load_file(SafeLLamaContextHandle ctx, string filepath, LLamaSeqId dest_seq_id, LLamaToken* tokens_out, nuint n_token_capacity, out nuint n_token_count_out);
  85. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  86. public static extern unsafe byte* llama_token_get_text(SafeLlamaModelHandle model, LLamaToken token);
  87. /// <summary>
  88. /// Set whether to use causal attention or not. If set to true, the model will only attend to the past tokens
  89. /// </summary>
  90. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  91. public static extern void llama_set_causal_attn(SafeLlamaModelHandle ctx, bool causal_attn);
  92. /// <summary>
  93. /// Set abort callback
  94. /// </summary>
  95. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  96. public static extern void llama_set_abort_callback(SafeLlamaModelHandle ctx, IntPtr /* ggml_abort_callback */ abort_callback, IntPtr abort_callback_data);
  97. /// <summary>
  98. /// Wait until all computations are finished. This is automatically done when using any of the functions to obtain computation results
  99. /// and is not necessary to call it explicitly in most cases.
  100. /// </summary>
  101. /// <param name="ctx"></param>
  102. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  103. public static extern void llama_synchronize(SafeLlamaModelHandle ctx);
  104. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  105. public static extern float llama_token_get_score(SafeLlamaModelHandle model, LLamaToken token);
  106. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  107. public static extern LLamaTokenType llama_token_get_type(SafeLlamaModelHandle model, LLamaToken token);
  108. /// <summary>
  109. /// Get the n_seq_max for this context
  110. /// </summary>
  111. /// <param name="ctx"></param>
  112. /// <returns></returns>
  113. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  114. public static extern uint llama_n_seq_max(SafeLLamaContextHandle ctx);
  115. /// <summary>
  116. /// Get the embeddings for the a specific sequence.
  117. /// Equivalent to: llama_get_embeddings(ctx) + ctx->output_ids[i]*n_embd
  118. /// </summary>
  119. /// <returns>A pointer to the first float in an embedding, length = ctx.EmbeddingSize</returns>
  120. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  121. public static extern unsafe float* llama_get_embeddings_seq(SafeLLamaContextHandle ctx, LLamaSeqId id);
  122. /// <summary>
  123. /// Get the embeddings for the ith sequence.
  124. /// Equivalent to: llama_get_embeddings(ctx) + ctx->output_ids[i]*n_embd
  125. /// </summary>
  126. /// <returns>A pointer to the first float in an embedding, length = ctx.EmbeddingSize</returns>
  127. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  128. public static extern unsafe float* llama_get_embeddings_ith(SafeLLamaContextHandle ctx, int i);
  129. /// <summary>
  130. /// Get all output token embeddings.
  131. /// When pooling_type == LLAMA_POOLING_TYPE_NONE or when using a generative model, the embeddings for which
  132. /// llama_batch.logits[i] != 0 are stored contiguously in the order they have appeared in the batch.
  133. /// shape: [n_outputs*n_embd]
  134. /// Otherwise, returns an empty span.
  135. /// </summary>
  136. /// <param name="ctx"></param>
  137. /// <returns></returns>
  138. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  139. public static extern unsafe float* llama_get_embeddings(SafeLLamaContextHandle ctx);
  140. /// <summary>
  141. /// Apply chat template. Inspired by hf apply_chat_template() on python.
  142. /// Both "model" and "custom_template" are optional, but at least one is required. "custom_template" has higher precedence than "model"
  143. /// NOTE: This function does not use a jinja parser. It only support a pre-defined list of template. See more: https://github.com/ggerganov/llama.cpp/wiki/Templates-supported-by-llama_chat_apply_template
  144. /// </summary>
  145. /// <param name="model"></param>
  146. /// <param name="tmpl">A Jinja template to use for this chat. If this is nullptr, the model’s default chat template will be used instead.</param>
  147. /// <param name="chat">Pointer to a list of multiple llama_chat_message</param>
  148. /// <param name="n_msg">Number of llama_chat_message in this chat</param>
  149. /// <param name="add_ass">Whether to end the prompt with the token(s) that indicate the start of an assistant message.</param>
  150. /// <param name="buf">A buffer to hold the output formatted prompt. The recommended alloc size is 2 * (total number of characters of all messages)</param>
  151. /// <param name="length">The size of the allocated buffer</param>
  152. /// <returns>The total number of bytes of the formatted prompt. If is it larger than the size of buffer, you may need to re-alloc it and then re-apply the template.</returns>
  153. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl, EntryPoint = "llama_get_embeddings")]
  154. public static extern unsafe int llama_chat_apply_template(SafeLlamaModelHandle model, char* tmpl, LLamaChatMessage* chat, nuint n_msg, bool add_ass, char* buf, int length);
  155. /// <summary>
  156. /// Returns -1 if unknown, 1 for true or 0 for false.
  157. /// </summary>
  158. /// <returns></returns>
  159. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  160. public static extern int llama_add_bos_token(SafeLlamaModelHandle model);
  161. /// <summary>
  162. /// Returns -1 if unknown, 1 for true or 0 for false.
  163. /// </summary>
  164. /// <returns></returns>
  165. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  166. public static extern int llama_add_eos_token(SafeLlamaModelHandle model);
  167. /// <summary>
  168. /// Print out timing information for this context
  169. /// </summary>
  170. /// <param name="ctx"></param>
  171. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  172. public static extern void llama_print_timings(SafeLLamaContextHandle ctx);
  173. /// <summary>
  174. /// Reset all collected timing information for this context
  175. /// </summary>
  176. /// <param name="ctx"></param>
  177. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  178. public static extern void llama_reset_timings(SafeLLamaContextHandle ctx);
  179. /// <summary>
  180. /// Print system information
  181. /// </summary>
  182. /// <returns></returns>
  183. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  184. public static extern IntPtr llama_print_system_info();
  185. /// <summary>
  186. /// Convert a single token into text
  187. /// </summary>
  188. /// <param name="model"></param>
  189. /// <param name="llamaToken"></param>
  190. /// <param name="buffer">buffer to write string into</param>
  191. /// <returns>The length written, or if the buffer is too small a negative that indicates the length required</returns>
  192. public static int llama_token_to_piece(SafeLlamaModelHandle model, LLamaToken llamaToken, Span<byte> buffer)
  193. {
  194. unsafe
  195. {
  196. fixed (byte* bufferPtr = buffer)
  197. {
  198. return llama_token_to_piece_native(model, llamaToken, bufferPtr, buffer.Length);
  199. }
  200. }
  201. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl, EntryPoint = "llama_token_to_piece")]
  202. static extern unsafe int llama_token_to_piece_native(SafeLlamaModelHandle model, LLamaToken llamaToken, byte* buffer, int length);
  203. }
  204. /// <summary>
  205. /// Convert text into tokens
  206. /// </summary>
  207. /// <param name="model"></param>
  208. /// <param name="text"></param>
  209. /// <param name="text_len"></param>
  210. /// <param name="tokens"></param>
  211. /// <param name="n_max_tokens"></param>
  212. /// <param name="add_special"></param>
  213. /// <param name="parse_special">Allow tokenizing special and/or control tokens which otherwise are not exposed and treated as plaintext. Does not insert a leading space.</param>
  214. /// <returns>Returns the number of tokens on success, no more than n_max_tokens.
  215. /// Returns a negative number on failure - the number of tokens that would have been returned
  216. /// </returns>
  217. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  218. public static extern unsafe int llama_tokenize(SafeLlamaModelHandle model, byte* text, int text_len, LLamaToken* tokens, int n_max_tokens, bool add_special, bool parse_special);
  219. /// <summary>
  220. /// Register a callback to receive llama log messages
  221. /// </summary>
  222. /// <param name="logCallback"></param>
  223. [Obsolete("Use `NativeLogConfig.llama_log_set` instead")]
  224. public static void llama_log_set(NativeLogConfig.LLamaLogCallback logCallback)
  225. {
  226. NativeLogConfig.llama_log_set(logCallback);
  227. }
  228. /// <summary>
  229. /// Clear the KV cache
  230. /// </summary>
  231. /// <param name="ctx"></param>
  232. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  233. public static extern void llama_kv_cache_clear(SafeLLamaContextHandle ctx);
  234. /// <summary>
  235. /// Removes all tokens that belong to the specified sequence and have positions in [p0, p1)
  236. /// </summary>
  237. /// <param name="ctx"></param>
  238. /// <param name="seq"></param>
  239. /// <param name="p0"></param>
  240. /// <param name="p1"></param>
  241. /// <returns>Returns false if a partial sequence cannot be removed. Removing a whole sequence never fails</returns>
  242. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  243. public static extern bool llama_kv_cache_seq_rm(SafeLLamaContextHandle ctx, LLamaSeqId seq, LLamaPos p0, LLamaPos p1);
  244. /// <summary>
  245. /// Copy all tokens that belong to the specified sequence to another sequence
  246. /// Note that this does not allocate extra KV cache memory - it simply assigns the tokens to the new sequence
  247. /// </summary>
  248. /// <param name="ctx"></param>
  249. /// <param name="src"></param>
  250. /// <param name="dest"></param>
  251. /// <param name="p0"></param>
  252. /// <param name="p1"></param>
  253. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  254. public static extern void llama_kv_cache_seq_cp(SafeLLamaContextHandle ctx, LLamaSeqId src, LLamaSeqId dest, LLamaPos p0, LLamaPos p1);
  255. /// <summary>
  256. /// Removes all tokens that do not belong to the specified sequence
  257. /// </summary>
  258. /// <param name="ctx"></param>
  259. /// <param name="seq"></param>
  260. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  261. public static extern void llama_kv_cache_seq_keep(SafeLLamaContextHandle ctx, LLamaSeqId seq);
  262. /// <summary>
  263. /// Adds relative position "delta" to all tokens that belong to the specified sequence and have positions in [p0, p1)
  264. /// If the KV cache is RoPEd, the KV data is updated accordingly:
  265. /// - lazily on next llama_decode()
  266. /// - explicitly with llama_kv_cache_update()
  267. /// </summary>
  268. /// <param name="ctx"></param>
  269. /// <param name="seq"></param>
  270. /// <param name="p0"></param>
  271. /// <param name="p1"></param>
  272. /// <param name="delta"></param>
  273. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  274. public static extern void llama_kv_cache_seq_add(SafeLLamaContextHandle ctx, LLamaSeqId seq, LLamaPos p0, LLamaPos p1, int delta);
  275. /// <summary>
  276. /// Integer division of the positions by factor of `d > 1`
  277. /// If the KV cache is RoPEd, the KV data is updated accordingly:
  278. /// - lazily on next llama_decode()
  279. /// - explicitly with llama_kv_cache_update()
  280. /// <br />
  281. /// p0 &lt; 0 : [0, p1]
  282. /// <br />
  283. /// p1 &lt; 0 : [p0, inf)
  284. /// </summary>
  285. /// <param name="ctx"></param>
  286. /// <param name="seq"></param>
  287. /// <param name="p0"></param>
  288. /// <param name="p1"></param>
  289. /// <param name="d"></param>
  290. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  291. public static extern void llama_kv_cache_seq_div(SafeLLamaContextHandle ctx, LLamaSeqId seq, LLamaPos p0, LLamaPos p1, int d);
  292. /// <summary>
  293. /// Returns the largest position present in the KV cache for the specified sequence
  294. /// </summary>
  295. /// <param name="ctx"></param>
  296. /// <param name="seq"></param>
  297. /// <returns></returns>
  298. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  299. public static extern LLamaPos llama_kv_cache_seq_pos_max(SafeLLamaContextHandle ctx, LLamaSeqId seq);
  300. /// <summary>
  301. /// Allocates a batch of tokens on the heap
  302. /// Each token can be assigned up to n_seq_max sequence ids
  303. /// The batch has to be freed with llama_batch_free()
  304. /// If embd != 0, llama_batch.embd will be allocated with size of n_tokens * embd * sizeof(float)
  305. /// Otherwise, llama_batch.token will be allocated to store n_tokens llama_token
  306. /// The rest of the llama_batch members are allocated with size n_tokens
  307. /// All members are left uninitialized
  308. /// </summary>
  309. /// <param name="n_tokens"></param>
  310. /// <param name="embd"></param>
  311. /// <param name="n_seq_max">Each token can be assigned up to n_seq_max sequence ids</param>
  312. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  313. public static extern LLamaNativeBatch llama_batch_init(int n_tokens, int embd, int n_seq_max);
  314. /// <summary>
  315. /// Frees a batch of tokens allocated with llama_batch_init()
  316. /// </summary>
  317. /// <param name="batch"></param>
  318. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  319. public static extern void llama_batch_free(LLamaNativeBatch batch);
  320. /// <summary>
  321. /// Apply a loaded control vector to a llama_context, or if data is NULL, clear
  322. /// the currently loaded vector.
  323. /// n_embd should be the size of a single layer's control, and data should point
  324. /// to an n_embd x n_layers buffer starting from layer 1.
  325. /// il_start and il_end are the layer range the vector should apply to (both inclusive)
  326. /// See llama_control_vector_load in common to load a control vector.
  327. /// </summary>
  328. /// <param name="ctx"></param>
  329. /// <param name="data"></param>
  330. /// <param name="len"></param>
  331. /// <param name="n_embd"></param>
  332. /// <param name="il_start"></param>
  333. /// <param name="il_end"></param>
  334. /// <returns></returns>
  335. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  336. public static extern unsafe int llama_control_vector_apply(SafeLLamaContextHandle ctx, float* data, nuint len, int n_embd, int il_start, int il_end);
  337. /// <summary>
  338. /// Build a split GGUF final path for this chunk.
  339. /// llama_split_path(split_path, sizeof(split_path), "/models/ggml-model-q4_0", 2, 4) => split_path = "/models/ggml-model-q4_0-00002-of-00004.gguf"
  340. /// </summary>
  341. /// <param name="split_path"></param>
  342. /// <param name="maxlen"></param>
  343. /// <param name="path_prefix"></param>
  344. /// <param name="split_no"></param>
  345. /// <param name="split_count"></param>
  346. /// <returns>Returns the split_path length.</returns>
  347. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  348. public static extern int llama_split_path(string split_path, nuint maxlen, string path_prefix, int split_no, int split_count);
  349. /// <summary>
  350. /// Extract the path prefix from the split_path if and only if the split_no and split_count match.
  351. /// llama_split_prefix(split_prefix, 64, "/models/ggml-model-q4_0-00002-of-00004.gguf", 2, 4) => split_prefix = "/models/ggml-model-q4_0"
  352. /// </summary>
  353. /// <param name="split_prefix"></param>
  354. /// <param name="maxlen"></param>
  355. /// <param name="split_path"></param>
  356. /// <param name="split_no"></param>
  357. /// <param name="split_count"></param>
  358. /// <returns>Returns the split_prefix length.</returns>
  359. [DllImport(libraryName, CallingConvention = CallingConvention.Cdecl)]
  360. public static extern int llama_split_prefix(string split_prefix, nuint maxlen, string split_path, int split_no, int split_count);
  361. }
  362. }