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- /**
- * Copyright 2020 Huawei Technologies Co., Ltd
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
- #ifndef GE_GRAPH_PASSES_NEXT_ITERATION_PASS_H_
- #define GE_GRAPH_PASSES_NEXT_ITERATION_PASS_H_
-
- #include "inc/graph_pass.h"
-
- struct LoopCondGroup {
- ge::NodePtr loop_cond; // LoopCond node
- std::vector<ge::NodePtr> enter_nodes; // Enter nodes
- std::vector<std::pair<ge::NodePtr, ge::NodePtr>> merge_next_pairs; // <Merge, NextIteration>
- std::vector<ge::NodePtr> switch_nodes; // Switch nodes
- };
- using LoopCondGroupPtr = std::shared_ptr<LoopCondGroup>;
-
- namespace ge {
- class NextIterationPass : public GraphPass {
- public:
- Status Run(ComputeGraphPtr graph);
-
- ///
- /// @brief Clear Status, used for subgraph pass
- /// @return SUCCESS
- ///
- Status ClearStatus() override;
-
- private:
- ///
- /// @brief Group Enter node
- /// @param [in] enter_node
- /// @return Status
- ///
- Status GroupEnterNode(const NodePtr &enter_node);
-
- ///
- /// @brief Find while groups
- /// @return Status
- ///
- Status FindWhileGroups();
-
- ///
- /// @brief Verify if valid
- /// @return bool
- ///
- bool VerifyWhileGroup();
-
- ///
- /// @brief Handle while group
- /// @param [in] graph
- /// @return Status
- ///
- Status HandleWhileGroup(ComputeGraphPtr &graph);
-
- ///
- /// @brief Create Active Node
- /// @param [in] graph
- /// @param [in] name
- /// @return ge::NodePtr
- ///
- NodePtr CreateActiveNode(ComputeGraphPtr &graph, const std::string &name);
-
- ///
- /// @brief Break NextIteration Link & add name to merge attr
- /// @param [in] next_node
- /// @param [in] merge_node
- /// @return Status
- ///
- Status BreakNextIteration(const NodePtr &next_node, NodePtr &merge_node);
-
- ///
- /// @brief find target node
- /// @param [in] node
- /// @param [in] target_type
- /// @param [in] is_input
- /// @param [in] batch_label
- /// @param [out] target_node
- /// @return Status
- ///
- Status FindTargetNode(const NodePtr &node, const std::string &target_type, bool is_input, NodePtr &target_node);
-
- ///
- /// @brief Mark force unknown for Exit node
- /// @param [in] group of LoopCond
- /// @param [in] index of LoopCond Node
- /// @return void
- ///
- void HandleSwitchExitNodes(const LoopCondGroup &loop_group, int64_t group_index);
-
- // map<frame_name, LoopCondGroup>
- std::unordered_map<std::string, LoopCondGroupPtr> loop_group_map_;
- };
- } // namespace ge
- #endif // GE_GRAPH_PASSES_NEXT_ITERATION_PASS_H_
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