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node_state.h 5.1 kB

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  1. /**
  2. * Copyright 2019-2020 Huawei Technologies Co., Ltd
  3. *
  4. * Licensed under the Apache License, Version 2.0 (the "License");
  5. * you may not use this file except in compliance with the License.
  6. * You may obtain a copy of the License at
  7. *
  8. * http://www.apache.org/licenses/LICENSE-2.0
  9. *
  10. * Unless required by applicable law or agreed to in writing, software
  11. * distributed under the License is distributed on an "AS IS" BASIS,
  12. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. * See the License for the specific language governing permissions and
  14. * limitations under the License.
  15. */
  16. #ifndef GE_HYBRID_EXECUTOR_NODE_STATE_H_
  17. #define GE_HYBRID_EXECUTOR_NODE_STATE_H_
  18. #include <condition_variable>
  19. #include <future>
  20. #include <mutex>
  21. #include "common/blocking_queue.h"
  22. #include "external/ge/ge_api_error_codes.h"
  23. #include "hybrid/model/node_item.h"
  24. #include "node_done_manager.h"
  25. namespace ge {
  26. namespace hybrid {
  27. class NodeTask;
  28. struct GraphExecutionContext;
  29. class SubgraphContext;
  30. class TaskContext;
  31. struct NodeState;
  32. using NodeStatePtr = std::shared_ptr<NodeState>;
  33. class ShapeFuture {
  34. public:
  35. ShapeFuture(NodeState *src_node, uint32_t src_index, SubgraphContext *subgraph_context);
  36. ~ShapeFuture() = default;
  37. Status Get(GeShape &ori_shape, GeShape &shape);
  38. Status GetTensorDesc(const GeTensorDesc **tensor_desc);
  39. private:
  40. NodeState *src_node_;
  41. uint32_t src_index_;
  42. SubgraphContext *subgraph_context_;
  43. };
  44. struct ShapeInferenceState {
  45. explicit ShapeInferenceState(const NodeItem &node_item);
  46. void InitShapeState();
  47. Status UpdateInputShape(int idx, const GeTensorDesc &tensor_desc);
  48. void UpdateInputShapeFuture(int idx, ShapeFuture &&future);
  49. Status AwaitShapesReady(const GraphExecutionContext &context);
  50. Status UpdateOutputDesc();
  51. const vector<GeTensorDesc> &GetOutputTensorDesc() const;
  52. const NodeItem &node_item;
  53. private:
  54. friend struct NodeState;
  55. std::vector<std::pair<int, ShapeFuture>> shape_futures;
  56. // do not directly update op_desc, in case race condition across pipelines
  57. std::vector<GeTensorDesc> input_tensor_desc;
  58. std::vector<GeTensorDesc> output_tensor_desc;
  59. int num_pending_shapes_ = 0;
  60. std::condition_variable ready_cv_;
  61. std::mutex mu_;
  62. };
  63. // saving sth. dynamic during execution
  64. struct NodeState {
  65. public:
  66. NodeState(const NodeItem &node_item, SubgraphContext *subgraph_context);
  67. ~NodeState() = default;
  68. OpDesc *GetOpDesc() const {
  69. return op_desc_.get();
  70. }
  71. inline const NodeItem *GetNodeItem() const {
  72. return node_item_;
  73. }
  74. inline const string &GetName() const {
  75. return node_item_->NodeName();
  76. }
  77. inline const string &GetType() const {
  78. return node_item_->NodeType();
  79. }
  80. ShapeInferenceState &GetShapeInferenceState() {
  81. return shape_inference_state_;
  82. }
  83. Status UpdateOutputShapes(int index, const GeShape &shape, const GeShape &ori_shape);
  84. inline bool IsShapeDependence() const {
  85. return node_item_->IsControlFlowOp() || node_item_->shape_inference_type >= DEPEND_SHAPE_RANGE;
  86. }
  87. void ResetContext(int group);
  88. void ResetSchedule();
  89. Status NodeScheduled(const std::function<void(const NodeItem *)> &ready) const;
  90. void SetScheduleFuture(std::future<Status> &&future);
  91. Status WaitForScheduleDone();
  92. void SetSwitchIndex(int index) {
  93. switch_index_ = index;
  94. }
  95. int GetSwitchIndex() const {
  96. return switch_index_;
  97. }
  98. void SetMergeIndex(int index) {
  99. merge_index_ = index;
  100. }
  101. int GetMergeIndex() const {
  102. return merge_index_;
  103. }
  104. void SetGroup(int group) {
  105. group_ = group;
  106. }
  107. int GetGroup() const {
  108. return group_;
  109. }
  110. const shared_ptr<NodeTask> &GetKernelTask() const {
  111. return kernel_task_;
  112. }
  113. void SetKernelTask(const shared_ptr<NodeTask> &kernel_task) {
  114. kernel_task_ = kernel_task;
  115. }
  116. Status WaitForPrepareDone();
  117. void SetPrepareFuture(std::future<Status> &&prepare_future) {
  118. this->prepare_future_ = std::move(prepare_future);
  119. }
  120. Status AwaitInputTensors(GraphExecutionContext &context) const;
  121. void SetTaskContext(std::shared_ptr<TaskContext> &task_context);
  122. std::shared_ptr<TaskContext> GetTaskContext();
  123. private:
  124. bool IsScheduleReady() const;
  125. void SetDataSchedule(const NodeItem *node_item, const std::function<void(const NodeItem *)> &ready);
  126. void SetCtrlSchedule(const NodeItem *node_item, const std::function<void(const NodeItem *)> &ready);
  127. const NodeItem *node_item_ = nullptr;
  128. std::shared_ptr<NodeTask> kernel_task_ = nullptr;
  129. std::future<Status> prepare_future_;
  130. OpDescPtr op_desc_;
  131. ShapeInferenceState shape_inference_state_;
  132. SubgraphContext *subgraph_context_;
  133. std::shared_ptr<TaskContext> task_context_ = nullptr;
  134. std::mutex mu_;
  135. std::future<Status> schedule_future_;
  136. uint64_t loop_count_ = 0;
  137. uint32_t ctrl_scheduled_ = 0;
  138. uint32_t data_scheduled_ = 0;
  139. int merge_index_ = -1; // Use for Execute (Reset after Executed).
  140. int switch_index_ = -1; // Use for Schedule (Reset after Prepared).
  141. int group_ = -1;
  142. };
  143. } // namespace hybrid
  144. } // namespace ge
  145. #endif // GE_HYBRID_EXECUTOR_NODE_STATE_H_

图引擎模块(GE)是MindSpore的一个子模块,其代码由C++实现,位于前端模块ME和底层硬件之间,起到承接作用。图引擎模块以ME下发的图作为输入,然后进行一系列的深度图优化操作,最后输出一张可以在底层硬件上高效运行的图。GE针对昇腾AI处理器的硬件结构特点,做了特定的优化工作,以此来充分发挥出昇腾AI处理器的强大算力。在进行模型训练/推理时,GE会被自动调用而用户并不感知。GE主要由GE API和GE Core两部分组成,详细的架构图如下所示