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end_of_sequence_add_control_pass.cc 2.4 kB

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  1. /**
  2. * Copyright 2020 Huawei Technologies Co., Ltd
  3. *
  4. * Licensed under the Apache License, Version 2.0 (the "License");
  5. * you may not use this file except in compliance with the License.
  6. * You may obtain a copy of the License at
  7. *
  8. * http://www.apache.org/licenses/LICENSE-2.0
  9. *
  10. * Unless required by applicable law or agreed to in writing, software
  11. * distributed under the License is distributed on an "AS IS" BASIS,
  12. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. * See the License for the specific language governing permissions and
  14. * limitations under the License.
  15. */
  16. #include "graph/passes/end_of_sequence_add_control_pass.h"
  17. #include <string>
  18. #include <vector>
  19. #include "init/gelib.h"
  20. namespace ge {
  21. Status EndOfSequenceAddControlPass::Run(ComputeGraphPtr graph) {
  22. if (graph->GetParentGraph() != nullptr) {
  23. return SUCCESS;
  24. }
  25. const auto &end_of_sequence = graph->FindFirstNodeMatchType(ENDOFSEQUENCE);
  26. if (end_of_sequence == nullptr) {
  27. return SUCCESS;
  28. }
  29. GELOGI("EndOfSequenceAddControlPass begin.");
  30. std::vector<NodePtr> target_nodes;
  31. for (NodePtr &node : graph->GetDirectNode()) {
  32. // op_desc of node should not be null
  33. if (node->GetOpDesc()->HasAttr(ATTR_NAME_STREAM_LABEL) ||
  34. DNNEngineManager::GetInstance().IsStreamAssignSkip(node)) {
  35. continue;
  36. }
  37. // Save the nodes whose pre-nodes are all data-like node
  38. bool flag = false;
  39. for (const auto &in_node : node->GetInDataNodes()) {
  40. if (!DNNEngineManager::GetInstance().IsStreamAssignSkip(in_node)) {
  41. flag = true;
  42. break;
  43. }
  44. }
  45. if (flag) {
  46. continue;
  47. }
  48. target_nodes.push_back(node);
  49. }
  50. // Insert control edge
  51. for (const auto &node : target_nodes) {
  52. GELOGI("Add ctrl edge between %s and %s", end_of_sequence->GetName().c_str(), node->GetName().c_str());
  53. if (GraphUtils::AddEdge(end_of_sequence->GetOutControlAnchor(), node->GetInControlAnchor()) != GRAPH_SUCCESS) {
  54. REPORT_CALL_ERROR("E19999", "Add ctrl edge between %s and %s failed", end_of_sequence->GetName().c_str(),
  55. node->GetName().c_str());
  56. GELOGE(FAILED, "[Add][CtrlEdge] between %s and %s failed", end_of_sequence->GetName().c_str(),
  57. node->GetName().c_str());
  58. return FAILED;
  59. }
  60. }
  61. GELOGI("EndOfSequenceAddControlPass end.");
  62. return SUCCESS;
  63. }
  64. } // namespace ge

图引擎模块(GE)是MindSpore的一个子模块,其代码由C++实现,位于前端模块ME和底层硬件之间,起到承接作用。图引擎模块以ME下发的图作为输入,然后进行一系列的深度图优化操作,最后输出一张可以在底层硬件上高效运行的图。GE针对昇腾AI处理器的硬件结构特点,做了特定的优化工作,以此来充分发挥出昇腾AI处理器的强大算力。在进行模型训练/推理时,GE会被自动调用而用户并不感知。GE主要由GE API和GE Core两部分组成,详细的架构图如下所示