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dnnengine_manager.h 4.1 kB

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  1. /**
  2. * Copyright 2019-2020 Huawei Technologies Co., Ltd
  3. *
  4. * Licensed under the Apache License, Version 2.0 (the "License");
  5. * you may not use this file except in compliance with the License.
  6. * You may obtain a copy of the License at
  7. *
  8. * http://www.apache.org/licenses/LICENSE-2.0
  9. *
  10. * Unless required by applicable law or agreed to in writing, software
  11. * distributed under the License is distributed on an "AS IS" BASIS,
  12. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. * See the License for the specific language governing permissions and
  14. * limitations under the License.
  15. */
  16. #ifndef GE_ENGINE_MANAGER_DNNENGINE_MANAGER_H_
  17. #define GE_ENGINE_MANAGER_DNNENGINE_MANAGER_H_
  18. #include <map>
  19. #include <memory>
  20. #include <string>
  21. #include <vector>
  22. #include <mutex>
  23. #include "nlohmann/json.hpp"
  24. #include "common/ge/plugin_manager.h"
  25. #include "framework/common/ge_inner_error_codes.h"
  26. #include "common/opskernel/ops_kernel_info_types.h"
  27. #include "framework/engine/dnnengine.h"
  28. #include "graph/op_desc.h"
  29. #include "graph/node.h"
  30. using JsonHandle = void *;
  31. namespace ge {
  32. using nlohmann::json;
  33. // Engine configuration
  34. struct EngineConf {
  35. string id; // engine ID
  36. string name; // engine name
  37. bool independent{false}; // independent stream
  38. bool attach{false}; // attach stream
  39. bool skip_assign_stream{false}; // not assign stream
  40. string scheduler_id; // scheduler ID
  41. };
  42. using EngineConfPtr = std::shared_ptr<EngineConf>;
  43. // Configuration information of schedule unit
  44. struct SchedulerConf {
  45. string id; // scheduler ID
  46. string name; // scheduler name
  47. string ex_attrs; // extra information
  48. map<string, EngineConfPtr> cal_engines; // engine information
  49. };
  50. using DNNEnginePtr = std::shared_ptr<DNNEngine>;
  51. class DNNEngineManager {
  52. public:
  53. friend class GELib;
  54. std::shared_ptr<ge::DNNEngine> GetEngine(const std::string &name) const;
  55. const std::map<std::string, DNNEnginePtr> &GetAllEngines() const { return engines_map_; }
  56. bool IsEngineRegistered(const std::string &name);
  57. // If can't find appropriate engine name, return "", report error
  58. string GetDNNEngineName(const ge::NodePtr &node_ptr);
  59. string GetCompoundEngineName(const ge::NodePtr &node_ptr, uint32_t recursive_depth = 1);
  60. string GetOwningCompoundEngine(const string &atomic_engine_name);
  61. string GetCompoundEngineKernelLibName(const string &compound_engine_name) const;
  62. const map<string, SchedulerConf> &GetSchedulers() const;
  63. const map<string, uint64_t> &GetCheckSupportCost() const;
  64. void InitPerformanceStatistic();
  65. bool IsStreamAssignSkip(const NodePtr &node);
  66. bool IsStreamAssignSkip(const string &engine_name);
  67. private:
  68. DNNEngineManager();
  69. ~DNNEngineManager();
  70. Status Initialize(const std::map<std::string, std::string> &options);
  71. Status Finalize();
  72. Status ReadJsonFile(const std::string &file_path, JsonHandle handle);
  73. Status ParserJsonFile();
  74. Status ParserEngineMessage(const json engines_json, const string &scheduler_mark,
  75. map<string, EngineConfPtr> &engines);
  76. Status CheckJsonFile();
  77. std::string GetHostCpuEngineName(const std::vector<OpInfo> &op_infos, const OpDescPtr &op_desc) const;
  78. void InitAtomicCompoundMapping();
  79. std::string GetCompoundEngineForNormalNode(const NodePtr &node);
  80. std::string GetCompoundEngineForFuncNode(const NodePtr &node, uint32_t recursive_depth);
  81. std::string GetCompoundEngineForSubgraph(const ComputeGraphPtr &subgraph, uint32_t recursive_depth);
  82. PluginManager plugin_mgr_;
  83. std::map<std::string, DNNEnginePtr> engines_map_;
  84. std::map<std::string, ge::DNNEngineAttribute> engines_attrs_map_;
  85. std::map<string, SchedulerConf> schedulers_;
  86. std::map<string, uint64_t> checksupport_cost_;
  87. // {atomic_engine, compound_engine}
  88. std::map<std::string, std::string> atomic_2_compound_{};
  89. bool init_flag_;
  90. mutable std::mutex mutex_;
  91. };
  92. } // namespace ge
  93. #endif // GE_ENGINE_MANAGER_DNNENGINE_MANAGER_H_

图引擎模块(GE)是MindSpore的一个子模块,其代码由C++实现,位于前端模块ME和底层硬件之间,起到承接作用。图引擎模块以ME下发的图作为输入,然后进行一系列的深度图优化操作,最后输出一张可以在底层硬件上高效运行的图。GE针对昇腾AI处理器的硬件结构特点,做了特定的优化工作,以此来充分发挥出昇腾AI处理器的强大算力。在进行模型训练/推理时,GE会被自动调用而用户并不感知。GE主要由GE API和GE Core两部分组成,详细的架构图如下所示