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dump_properties.cc 9.2 kB

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  1. /**
  2. * Copyright 2020 Huawei Technologies Co., Ltd
  3. *
  4. * Licensed under the Apache License, Version 2.0 (the "License");
  5. * you may not use this file except in compliance with the License.
  6. * You may obtain a copy of the License at
  7. *
  8. * http://www.apache.org/licenses/LICENSE-2.0
  9. *
  10. * Unless required by applicable law or agreed to in writing, software
  11. * distributed under the License is distributed on an "AS IS" BASIS,
  12. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. * See the License for the specific language governing permissions and
  14. * limitations under the License.
  15. */
  16. #include "common/dump/dump_properties.h"
  17. #include <cstdio>
  18. #include <string>
  19. #include "common/ge/ge_util.h"
  20. #include "common/util.h"
  21. #include "framework/common/debug/ge_log.h"
  22. #include "framework/common/debug/log.h"
  23. #include "framework/common/ge_types.h"
  24. #include "framework/common/types.h"
  25. #include "graph/debug/ge_attr_define.h"
  26. #include "graph/ge_context.h"
  27. #include "graph/utils/attr_utils.h"
  28. namespace {
  29. const std::string kEnableFlag = "1";
  30. const std::string kDumpStatusOpen = "on";
  31. const uint32_t kAicoreOverflow = (0x1 << 0);
  32. const uint32_t kAtomicOverflow = (0x1 << 1);
  33. const uint32_t kAllOverflow = (kAicoreOverflow | kAtomicOverflow);
  34. }
  35. namespace ge {
  36. FMK_FUNC_HOST_VISIBILITY FMK_FUNC_DEV_VISIBILITY DumpProperties::DumpProperties(const DumpProperties &other) {
  37. CopyFrom(other);
  38. }
  39. FMK_FUNC_HOST_VISIBILITY FMK_FUNC_DEV_VISIBILITY DumpProperties &DumpProperties::operator=(
  40. const DumpProperties &other) {
  41. CopyFrom(other);
  42. return *this;
  43. }
  44. FMK_FUNC_HOST_VISIBILITY FMK_FUNC_DEV_VISIBILITY void DumpProperties::InitByOptions() {
  45. enable_dump_.clear();
  46. enable_dump_debug_.clear();
  47. dump_path_.clear();
  48. dump_step_.clear();
  49. dump_mode_.clear();
  50. is_op_debug_ = false;
  51. op_debug_mode_ = 0;
  52. std::string enable_dump;
  53. (void)GetContext().GetOption(OPTION_EXEC_ENABLE_DUMP, enable_dump);
  54. enable_dump_ = enable_dump;
  55. std::string enable_dump_debug;
  56. (void)GetContext().GetOption(OPTION_EXEC_ENABLE_DUMP_DEBUG, enable_dump_debug);
  57. enable_dump_debug_ = enable_dump_debug;
  58. if ((enable_dump_ == kEnableFlag) || (enable_dump_debug_ == kEnableFlag)) {
  59. std::string dump_path;
  60. if (GetContext().GetOption(OPTION_EXEC_DUMP_PATH, dump_path) == GRAPH_SUCCESS) {
  61. if (!dump_path.empty() && dump_path[dump_path.size() - 1] != '/') {
  62. dump_path = dump_path + "/";
  63. }
  64. dump_path = dump_path + CurrentTimeInStr() + "/";
  65. GELOGI("Get dump path %s successfully", dump_path.c_str());
  66. SetDumpPath(dump_path);
  67. } else {
  68. GELOGW("Dump path is not set");
  69. }
  70. }
  71. if (enable_dump_ == kEnableFlag) {
  72. std::string dump_step;
  73. if (GetContext().GetOption(OPTION_EXEC_DUMP_STEP, dump_step) == GRAPH_SUCCESS) {
  74. GELOGI("Get dump step %s successfully", dump_step.c_str());
  75. SetDumpStep(dump_step);
  76. }
  77. string dump_mode;
  78. if (GetContext().GetOption(OPTION_EXEC_DUMP_MODE, dump_mode) == GRAPH_SUCCESS) {
  79. GELOGI("Get dump mode %s successfully", dump_mode.c_str());
  80. SetDumpMode(dump_mode);
  81. }
  82. AddPropertyValue(DUMP_ALL_MODEL, {});
  83. }
  84. SetDumpDebugOptions();
  85. }
  86. // The following is the new dump scenario of the fusion operator
  87. FMK_FUNC_HOST_VISIBILITY FMK_FUNC_DEV_VISIBILITY void DumpProperties::AddPropertyValue(
  88. const std::string &model, const std::set<std::string> &layers) {
  89. for (const std::string &layer : layers) {
  90. GELOGI("This model %s config to dump layer %s", model.c_str(), layer.c_str());
  91. }
  92. model_dump_properties_map_[model] = layers;
  93. }
  94. FMK_FUNC_HOST_VISIBILITY FMK_FUNC_DEV_VISIBILITY void DumpProperties::DeletePropertyValue(const std::string &model) {
  95. auto iter = model_dump_properties_map_.find(model);
  96. if (iter != model_dump_properties_map_.end()) {
  97. model_dump_properties_map_.erase(iter);
  98. }
  99. }
  100. FMK_FUNC_HOST_VISIBILITY FMK_FUNC_DEV_VISIBILITY void DumpProperties::ClearDumpPropertyValue() {
  101. model_dump_properties_map_.clear();
  102. }
  103. FMK_FUNC_HOST_VISIBILITY FMK_FUNC_DEV_VISIBILITY void DumpProperties::ClearDumpInfo() {
  104. enable_dump_.clear();
  105. enable_dump_debug_.clear();
  106. dump_path_.clear();
  107. dump_step_.clear();
  108. dump_mode_.clear();
  109. dump_op_switch_.clear();
  110. dump_status_.clear();
  111. is_op_debug_ = false;
  112. op_debug_mode_ = 0;
  113. }
  114. FMK_FUNC_HOST_VISIBILITY FMK_FUNC_DEV_VISIBILITY std::set<std::string> DumpProperties::GetAllDumpModel() const {
  115. std::set<std::string> model_list;
  116. for (auto &iter : model_dump_properties_map_) {
  117. model_list.insert(iter.first);
  118. }
  119. return model_list;
  120. }
  121. FMK_FUNC_HOST_VISIBILITY FMK_FUNC_DEV_VISIBILITY std::set<std::string> DumpProperties::GetPropertyValue(
  122. const std::string &model) const {
  123. auto iter = model_dump_properties_map_.find(model);
  124. if (iter != model_dump_properties_map_.end()) {
  125. return iter->second;
  126. }
  127. return {};
  128. }
  129. FMK_FUNC_HOST_VISIBILITY FMK_FUNC_DEV_VISIBILITY bool DumpProperties::IsLayerNeedDump(
  130. const std::string &model, const std::string &om_name, const std::string &op_name) const {
  131. // if dump all
  132. if (model_dump_properties_map_.find(DUMP_ALL_MODEL) != model_dump_properties_map_.end()) {
  133. return true;
  134. }
  135. // if this model need dump
  136. auto om_name_iter = model_dump_properties_map_.find(om_name);
  137. auto model_name_iter = model_dump_properties_map_.find(model);
  138. if (om_name_iter != model_dump_properties_map_.end() || model_name_iter != model_dump_properties_map_.end()) {
  139. // if no dump layer info, dump all layer in this model
  140. auto model_iter = om_name_iter != model_dump_properties_map_.end() ? om_name_iter : model_name_iter;
  141. if (model_iter->second.empty()) {
  142. return true;
  143. }
  144. return model_iter->second.find(op_name) != model_iter->second.end();
  145. }
  146. GELOGD("Model %s is not seated to be dump.", model.c_str());
  147. return false;
  148. }
  149. FMK_FUNC_HOST_VISIBILITY FMK_FUNC_DEV_VISIBILITY void DumpProperties::SetDumpPath(const std::string &path) {
  150. dump_path_ = path;
  151. }
  152. FMK_FUNC_HOST_VISIBILITY FMK_FUNC_DEV_VISIBILITY const std::string &DumpProperties::GetDumpPath() const {
  153. return dump_path_;
  154. }
  155. FMK_FUNC_HOST_VISIBILITY FMK_FUNC_DEV_VISIBILITY void DumpProperties::SetDumpStep(const std::string &step) {
  156. dump_step_ = step;
  157. }
  158. FMK_FUNC_HOST_VISIBILITY FMK_FUNC_DEV_VISIBILITY const std::string &DumpProperties::GetDumpStep() const {
  159. return dump_step_;
  160. }
  161. FMK_FUNC_HOST_VISIBILITY FMK_FUNC_DEV_VISIBILITY void DumpProperties::SetDumpMode(const std::string &mode) {
  162. dump_mode_ = mode;
  163. }
  164. FMK_FUNC_HOST_VISIBILITY FMK_FUNC_DEV_VISIBILITY const std::string &DumpProperties::GetDumpMode() const {
  165. return dump_mode_;
  166. }
  167. FMK_FUNC_HOST_VISIBILITY FMK_FUNC_DEV_VISIBILITY void DumpProperties::SetDumpStatus(const std::string &status) {
  168. dump_status_ = status;
  169. }
  170. FMK_FUNC_HOST_VISIBILITY FMK_FUNC_DEV_VISIBILITY const std::string &DumpProperties::GetDumpStatus() const {
  171. return dump_status_;
  172. }
  173. FMK_FUNC_HOST_VISIBILITY FMK_FUNC_DEV_VISIBILITY void DumpProperties::SetDumpOpSwitch(
  174. const std::string &dump_op_switch) {
  175. dump_op_switch_ = dump_op_switch;
  176. }
  177. FMK_FUNC_HOST_VISIBILITY FMK_FUNC_DEV_VISIBILITY const std::string &DumpProperties::GetDumpOpSwitch() const {
  178. return dump_op_switch_;
  179. }
  180. FMK_FUNC_HOST_VISIBILITY FMK_FUNC_DEV_VISIBILITY bool DumpProperties::IsSingleOpNeedDump() const {
  181. if (dump_op_switch_ == kDumpStatusOpen) {
  182. return true;
  183. }
  184. return false;
  185. }
  186. FMK_FUNC_HOST_VISIBILITY FMK_FUNC_DEV_VISIBILITY bool DumpProperties::IsDumpOpen() const {
  187. if (enable_dump_ == kEnableFlag || dump_status_ == kDumpStatusOpen) {
  188. return true;
  189. }
  190. return false;
  191. }
  192. void DumpProperties::CopyFrom(const DumpProperties &other) {
  193. if (&other != this) {
  194. enable_dump_ = other.enable_dump_;
  195. enable_dump_debug_ = other.enable_dump_debug_;
  196. dump_path_ = other.dump_path_;
  197. dump_step_ = other.dump_step_;
  198. dump_mode_ = other.dump_mode_;
  199. dump_status_ = other.dump_status_;
  200. dump_op_switch_ = other.dump_op_switch_;
  201. model_dump_properties_map_ = other.model_dump_properties_map_;
  202. is_op_debug_ = other.is_op_debug_;
  203. op_debug_mode_ = other.op_debug_mode_;
  204. }
  205. }
  206. void DumpProperties::SetDumpDebugOptions() {
  207. if (enable_dump_debug_ == kEnableFlag) {
  208. std::string dump_debug_mode;
  209. if (GetContext().GetOption(OPTION_EXEC_DUMP_DEBUG_MODE, dump_debug_mode) == GRAPH_SUCCESS) {
  210. GELOGD("Get dump debug mode %s successfully", dump_debug_mode.c_str());
  211. } else {
  212. GELOGW("Dump debug mode is not set.");
  213. return;
  214. }
  215. if (dump_debug_mode == OP_DEBUG_AICORE) {
  216. GELOGD("ge.exec.dumpDebugMode=aicore_overflow, op debug is open.");
  217. is_op_debug_ = true;
  218. op_debug_mode_ = kAicoreOverflow;
  219. } else if (dump_debug_mode == OP_DEBUG_ATOMIC) {
  220. GELOGD("ge.exec.dumpDebugMode=atomic_overflow, op debug is open.");
  221. is_op_debug_ = true;
  222. op_debug_mode_ = kAtomicOverflow;
  223. } else if (dump_debug_mode == OP_DEBUG_ALL) {
  224. GELOGD("ge.exec.dumpDebugMode=all, op debug is open.");
  225. is_op_debug_ = true;
  226. op_debug_mode_ = kAllOverflow;
  227. } else {
  228. GELOGW("ge.exec.dumpDebugMode is invalid.");
  229. }
  230. } else {
  231. GELOGI("ge.exec.enableDumpDebug is false or is not set.");
  232. }
  233. }
  234. } // namespace

图引擎模块(GE)是MindSpore的一个子模块,其代码由C++实现,位于前端模块ME和底层硬件之间,起到承接作用。图引擎模块以ME下发的图作为输入,然后进行一系列的深度图优化操作,最后输出一张可以在底层硬件上高效运行的图。GE针对昇腾AI处理器的硬件结构特点,做了特定的优化工作,以此来充分发挥出昇腾AI处理器的强大算力。在进行模型训练/推理时,GE会被自动调用而用户并不感知。GE主要由GE API和GE Core两部分组成,详细的架构图如下所示