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tbe_handle_store.h 2.7 kB

5 years ago
5 years ago
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  1. /**
  2. * Copyright 2020 Huawei Technologies Co., Ltd
  3. *
  4. * Licensed under the Apache License, Version 2.0 (the "License");
  5. * you may not use this file except in compliance with the License.
  6. * You may obtain a copy of the License at
  7. *
  8. * http://www.apache.org/licenses/LICENSE-2.0
  9. *
  10. * Unless required by applicable law or agreed to in writing, software
  11. * distributed under the License is distributed on an "AS IS" BASIS,
  12. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. * See the License for the specific language governing permissions and
  14. * limitations under the License.
  15. */
  16. #ifndef GE_GRAPH_LOAD_NEW_MODEL_MANAGER_TBE_HANDLE_STORE_H_
  17. #define GE_GRAPH_LOAD_NEW_MODEL_MANAGER_TBE_HANDLE_STORE_H_
  18. #include <cstdint>
  19. #include <map>
  20. #include <memory>
  21. #include <mutex>
  22. #include <string>
  23. #include <unordered_map>
  24. #include "common/fmk_types.h"
  25. #include "graph/op_kernel_bin.h"
  26. namespace ge {
  27. class TbeHandleInfo {
  28. public:
  29. TbeHandleInfo(void *handle, std::shared_ptr<OpKernelBin> &kernel) : used_(0), handle_(handle), kernel_(kernel) {}
  30. ~TbeHandleInfo() { handle_ = nullptr; }
  31. void used_inc(uint32_t num = 1);
  32. void used_dec(uint32_t num = 1);
  33. uint32_t used_num() const;
  34. void *handle() const;
  35. private:
  36. uint32_t used_;
  37. void *handle_;
  38. std::shared_ptr<OpKernelBin> kernel_;
  39. };
  40. class FMK_FUNC_HOST_VISIBILITY FMK_FUNC_DEV_VISIBILITY TBEHandleStore {
  41. public:
  42. static TBEHandleStore &GetInstance();
  43. ///
  44. /// @ingroup ge
  45. /// @brief Find Registered TBE handle by name.
  46. /// @param [in] name: TBE handle name to find.
  47. /// @param [out] handle: TBE handle addr found.
  48. /// @return true: found / false: not found.
  49. ///
  50. bool FindTBEHandle(const std::string &name, void *&handle);
  51. ///
  52. /// @ingroup ge
  53. /// @brief Store registered TBE handle info.
  54. /// @param [in] name: TBE handle name to store.
  55. /// @param [in] handle: TBE handle addr to store.
  56. /// @param [in] kernel: TBE kernel bin to store.
  57. /// @return NA
  58. ///
  59. void StoreTBEHandle(const std::string &name, void *handle, std::shared_ptr<OpKernelBin> &kernel);
  60. ///
  61. /// @ingroup ge
  62. /// @brief Increase reference of registered TBE handle info.
  63. /// @param [in] name: handle name increase reference.
  64. /// @return NA
  65. ///
  66. void ReferTBEHandle(const std::string &name);
  67. ///
  68. /// @ingroup ge
  69. /// @brief Erase TBE registered handle record.
  70. /// @param [in] names: handle names erase.
  71. /// @return NA
  72. ///
  73. void EraseTBEHandle(const std::map<std::string, uint32_t> &names);
  74. private:
  75. TBEHandleStore() = default;
  76. ~TBEHandleStore() = default;
  77. std::mutex mutex_;
  78. std::unordered_map<std::string, TbeHandleInfo> kernels_;
  79. };
  80. } // namespace ge
  81. #endif // NEW_GE_TBE_HANDLE_STORE_H

图引擎模块(GE)是MindSpore的一个子模块,其代码由C++实现,位于前端模块ME和底层硬件之间,起到承接作用。图引擎模块以ME下发的图作为输入,然后进行一系列的深度图优化操作,最后输出一张可以在底层硬件上高效运行的图。GE针对昇腾AI处理器的硬件结构特点,做了特定的优化工作,以此来充分发挥出昇腾AI处理器的强大算力。在进行模型训练/推理时,GE会被自动调用而用户并不感知。GE主要由GE API和GE Core两部分组成,详细的架构图如下所示