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- package util
-
- import (
- "fmt"
- "image/color"
- "math"
- "math/rand"
- )
-
- func mixChannel(a uint8, b uint8, t float64) uint8 {
- i := (1-t)*float64(a)*float64(a) + t*float64(b)*float64(b)
- return uint8(math.Sqrt(i))
- }
-
- func MixColor(c1 color.RGBA, c2 color.RGBA, t float64) color.RGBA {
- res := color.RGBA{
- R: mixChannel(c1.R, c2.R, t),
- G: mixChannel(c1.G, c2.G, t),
- B: mixChannel(c1.B, c2.B, t),
- }
- return res
- }
-
- func GetRandomColor() string {
- return fmt.Sprintf("rgb(%d,%d,%d)", rand.Intn(256), rand.Intn(256), rand.Intn(256))
- }
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