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- /***************************************************************************
- Copyright (c) 2022, The OpenBLAS Project
- All rights reserved.
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are
- met:
- 1. Redistributions of source code must retain the above copyright
- notice, this list of conditions and the following disclaimer.
- 2. Redistributions in binary form must reproduce the above copyright
- notice, this list of conditions and the following disclaimer in
- the documentation and/or other materials provided with the
- distribution.
- 3. Neither the name of the OpenBLAS project nor the names of
- its contributors may be used to endorse or promote products
- derived from this software without specific prior written permission.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- ARE DISCLAIMED. IN NO EVENT SHALL THE OPENBLAS PROJECT OR CONTRIBUTORS BE
- LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE
- USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *****************************************************************************/
-
- #include "common.h"
- #include <float.h>
-
- #if defined(DOUBLE)
- #define VSETVL(n) vsetvl_e64m8(n)
- #define VSETVL_MAX vsetvlmax_e64m8()
- #define FLOAT_V_T vfloat64m8_t
- #define FLOAT_V_T_M1 vfloat64m1_t
- #define VLEV_FLOAT vle64_v_f64m8
- #define VLSEV_FLOAT vlse64_v_f64m8
- #define VFREDMINVS_FLOAT vfredmin_vs_f64m8_f64m1
- #define MASK_T vbool8_t
- #define VMFLTVF_FLOAT vmflt_vf_f64m8_b8
- #define VMFLTVV_FLOAT vmflt_vv_f64m8_b8
- #define VMFLEVF_FLOAT vmfle_vf_f64m8_b8
- #define VFMVVF_FLOAT vfmv_v_f_f64m8
- #define VFMVVF_FLOAT_M1 vfmv_v_f_f64m1
- #define VFMINVV_FLOAT vfmin_vv_f64m8
- #define VFIRSTM vfirst_m_b8
- #define UINT_V_T vuint64m8_t
- #define VIDV_MASK_UINT vid_v_u64m8_m
- #define VIDV_UINT vid_v_u64m8
- #define VADDVX_MASK_UINT vadd_vx_u64m8_m
- #define VADDVX_UINT vadd_vx_u64m8
- #define VMVVX_UINT vmv_v_x_u64m8
- #define VFMVFS_FLOAT_M1 vfmv_f_s_f64m1_f64
- #define VSLIDEDOWN_UINT vslidedown_vx_u64m8
- #define VMVVXS_UINT vmv_x_s_u64m8_u64
- #else
- #define VSETVL(n) vsetvl_e32m8(n)
- #define VSETVL_MAX vsetvlmax_e32m8()
- #define FLOAT_V_T vfloat32m8_t
- #define FLOAT_V_T_M1 vfloat32m1_t
- #define VLEV_FLOAT vle32_v_f32m8
- #define VLSEV_FLOAT vlse32_v_f32m8
- #define VFREDMINVS_FLOAT vfredmin_vs_f32m8_f32m1
- #define MASK_T vbool4_t
- #define VMFLTVF_FLOAT vmflt_vf_f32m8_b4
- #define VMFLTVV_FLOAT vmflt_vv_f32m8_b4
- #define VMFLEVF_FLOAT vmfle_vf_f32m8_b4
- #define VFMVVF_FLOAT vfmv_v_f_f32m8
- #define VFMVVF_FLOAT_M1 vfmv_v_f_f32m1
- #define VFMINVV_FLOAT vfmin_vv_f32m8
- #define VFIRSTM vfirst_m_b4
- #define UINT_V_T vuint32m8_t
- #define VIDV_MASK_UINT vid_v_u32m8_m
- #define VIDV_UINT vid_v_u32m8
- #define VADDVX_MASK_UINT vadd_vx_u32m8_m
- #define VADDVX_UINT vadd_vx_u32m8
- #define VMVVX_UINT vmv_v_x_u32m8
- #define VFMVFS_FLOAT_M1 vfmv_f_s_f32m1_f32
- #define VSLIDEDOWN_UINT vslidedown_vx_u32m8
- #define VMVVXS_UINT vmv_x_s_u32m8_u32
- #endif
-
- BLASLONG CNAME(BLASLONG n, FLOAT *x, BLASLONG inc_x)
- {
- unsigned int min_index = 0;
- if (n <= 0 || inc_x <= 0) return(min_index);
-
- FLOAT_V_T vx, v_min;
- UINT_V_T v_min_index;
- MASK_T mask;
-
- size_t vlmax = VSETVL_MAX;
- v_min_index = VMVVX_UINT(0, vlmax);
- v_min = VFMVVF_FLOAT(FLT_MAX, vlmax);
- BLASLONG j=0;
- FLOAT minf=0.0;
-
- if(inc_x == 1) {
-
- for (size_t vl; n > 0; n -= vl, x += vl, j += vl) {
- vl = VSETVL(n);
-
- vx = VLEV_FLOAT(x, vl);
-
- // index where element less than v_min
- mask = VMFLTVV_FLOAT(vx, v_min, vl);
- v_min_index = VIDV_MASK_UINT(mask, v_min_index, vl);
- v_min_index = VADDVX_MASK_UINT(mask, v_min_index, v_min_index, j, vl);
-
- //update v_min and start_index j
- v_min = VFMINVV_FLOAT(v_min, vx, vl);
- }
-
- } else {
-
- BLASLONG stride_x = inc_x * sizeof(FLOAT);
-
- for (size_t vl; n > 0; n -= vl, x += vl*inc_x, j += vl) {
- vl = VSETVL(n);
-
- vx = VLSEV_FLOAT(x, stride_x, vl);
-
- // index where element less than v_min
- mask = VMFLTVV_FLOAT(vx, v_min, vl);
- v_min_index = VIDV_MASK_UINT(mask, v_min_index, vl);
- v_min_index = VADDVX_MASK_UINT(mask, v_min_index, v_min_index, j, vl);
-
- //update v_min and start_index j
- v_min = VFMINVV_FLOAT(v_min, vx, vl);
- }
-
- }
-
- FLOAT_V_T_M1 v_res, v_max;
- v_res = VFMVVF_FLOAT_M1(0, vlmax);
- v_max = VFMVVF_FLOAT_M1(FLT_MAX, vlmax);
-
- v_res = VFREDMINVS_FLOAT(v_res, v_min, v_max, vlmax);
- minf = VFMVFS_FLOAT_M1(v_res);
- mask = VMFLEVF_FLOAT(v_min, minf, vlmax);
- min_index = VFIRSTM(mask, vlmax);
-
- v_min_index = VSLIDEDOWN_UINT(v_min_index, v_min_index, min_index, vlmax);
- min_index = VMVVXS_UINT(v_min_index);
-
- return(min_index+1);
- }
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