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- /***************************************************************************
- Copyright (c) 2022, The OpenBLAS Project
- All rights reserved.
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are
- met:
- 1. Redistributions of source code must retain the above copyright
- notice, this list of conditions and the following disclaimer.
- 2. Redistributions in binary form must reproduce the above copyright
- notice, this list of conditions and the following disclaimer in
- the documentation and/or other materials provided with the
- distribution.
- 3. Neither the name of the OpenBLAS project nor the names of
- its contributors may be used to endorse or promote products
- derived from this software without specific prior written permission.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- ARE DISCLAIMED. IN NO EVENT SHALL THE OPENBLAS PROJECT OR CONTRIBUTORS BE
- LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE
- USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *****************************************************************************/
-
- #include "common.h"
-
- #if !defined(DOUBLE)
- #define VSETVL(n) __riscv_vsetvl_e32m4(n)
- #define VSETVL_MAX __riscv_vsetvlmax_e32m4()
- #define FLOAT_V_T vfloat32m4_t
- #define FLOAT_V_T_M1 vfloat32m1_t
- #define MASK_T vbool8_t
- #define VLEV_FLOAT __riscv_vle32_v_f32m4
- #define VLSEV_FLOAT __riscv_vlse32_v_f32m4
- #define VFREDSUM_FLOAT __riscv_vfredusum_vs_f32m4_f32m1_tu
- #define VFMACCVV_FLOAT_TU __riscv_vfmacc_vv_f32m4_tu
- #define VFMVVF_FLOAT __riscv_vfmv_v_f_f32m4
- #define VFMVVF_FLOAT_M1 __riscv_vfmv_v_f_f32m1
- #define VMFIRSTM __riscv_vfirst_m_b8
- #define VFREDMAXVS_FLOAT_TU __riscv_vfredmax_vs_f32m4_f32m1_tu
- #define VFMVFS_FLOAT __riscv_vfmv_f_s_f32m1_f32
- #define VMFGTVF_FLOAT __riscv_vmfgt_vf_f32m4_b8
- #define VFDIVVF_FLOAT __riscv_vfdiv_vf_f32m4
- #define VFABSV_FLOAT __riscv_vfabs_v_f32m4
- #else
- #define VSETVL(n) __riscv_vsetvl_e64m4(n)
- #define VSETVL_MAX __riscv_vsetvlmax_e64m4()
- #define FLOAT_V_T vfloat64m4_t
- #define FLOAT_V_T_M1 vfloat64m1_t
- #define MASK_T vbool16_t
- #define VLEV_FLOAT __riscv_vle64_v_f64m4
- #define VLSEV_FLOAT __riscv_vlse64_v_f64m4
- #define VFREDSUM_FLOAT __riscv_vfredusum_vs_f64m4_f64m1_tu
- #define VFMACCVV_FLOAT_TU __riscv_vfmacc_vv_f64m4_tu
- #define VFMVVF_FLOAT __riscv_vfmv_v_f_f64m4
- #define VFMVVF_FLOAT_M1 __riscv_vfmv_v_f_f64m1
- #define VMFIRSTM __riscv_vfirst_m_b16
- #define VFREDMAXVS_FLOAT_TU __riscv_vfredmax_vs_f64m4_f64m1_tu
- #define VFMVFS_FLOAT __riscv_vfmv_f_s_f64m1_f64
- #define VMFGTVF_FLOAT __riscv_vmfgt_vf_f64m4_b16
- #define VFDIVVF_FLOAT __riscv_vfdiv_vf_f64m4
- #define VFABSV_FLOAT __riscv_vfabs_v_f64m4
- #endif
-
- FLOAT CNAME(BLASLONG n, FLOAT *x, BLASLONG inc_x)
- {
- BLASLONG i=0, j=0;
-
- if (n <= 0 || inc_x <= 0) return(0.0);
-
- FLOAT_V_T vr, v0, v_zero;
- unsigned int gvl = 0;
- FLOAT_V_T_M1 v_res, v_z0;
- gvl = VSETVL_MAX;
- v_res = VFMVVF_FLOAT_M1(0, gvl);
- v_z0 = VFMVVF_FLOAT_M1(0, gvl);
-
- FLOAT scale = 0.0, ssq = 0.0;
- MASK_T mask;
- BLASLONG index = 0;
- if (inc_x == 1) {
- BLASLONG n2 = n * 2;
- gvl = VSETVL(n2);
- vr = VFMVVF_FLOAT(0, gvl);
- v_zero = VFMVVF_FLOAT(0, gvl);
- for (i=0,j=0; i<n2/gvl; i++) {
- v0 = VLEV_FLOAT(&x[j], gvl);
- //fabs(vector)
- v0 = VFABSV_FLOAT(v0, gvl);
- //if scale change
- mask = VMFGTVF_FLOAT(v0, scale, gvl);
- index = VMFIRSTM(mask, gvl);
- if (index == -1) { //no elements greater than scale
- if (scale != 0.0) {
- v0 = VFDIVVF_FLOAT(v0, scale, gvl);
- vr = VFMACCVV_FLOAT_TU(vr, v0, v0, gvl);
- }
- } else { // found greater element
- //ssq in vector vr: vr[0]
- v_res = VFREDSUM_FLOAT(v_res, vr, v_z0, gvl);
- //total ssq before current vector
- ssq += VFMVFS_FLOAT(v_res);
- //find max
- v_res = VFREDMAXVS_FLOAT_TU(v_res, v0, v_z0, gvl);
- //update ssq before max_index
- ssq = ssq * (scale/VFMVFS_FLOAT(v_res))*(scale/VFMVFS_FLOAT(v_res));
- //update scale
- scale = VFMVFS_FLOAT(v_res);
- //ssq in vector vr
- v0 = VFDIVVF_FLOAT(v0, scale, gvl);
- vr = VFMACCVV_FLOAT_TU(v_zero, v0, v0, gvl);
- }
- j += gvl;
- }
- //ssq in vector vr: vr[0]
- v_res = VFREDSUM_FLOAT(v_res, vr, v_z0, gvl);
- //total ssq now
- ssq += VFMVFS_FLOAT(v_res);
-
- //tail
- if(j < n2){
- gvl = VSETVL(n2-j);
- v0 = VLEV_FLOAT(&x[j], gvl);
- // fabs(vector)
- v0 = VFABSV_FLOAT(v0, gvl);
- // if scale change
- mask = VMFGTVF_FLOAT(v0, scale, gvl);
- index = VMFIRSTM(mask, gvl);
- if (index == -1) {//no elements greater than scale
- if(scale != 0.0)
- v0 = VFDIVVF_FLOAT(v0, scale, gvl);
- } else { //found greater element
- //find max
- v_res = VFREDMAXVS_FLOAT_TU(v_res, v0, v_z0, gvl);
- //update ssq before max_index
- ssq = ssq * (scale/VFMVFS_FLOAT(v_res))*(scale/VFMVFS_FLOAT(v_res));
- //update scale
- scale = VFMVFS_FLOAT(v_res);
- v0 = VFDIVVF_FLOAT(v0, scale, gvl);
- }
- vr = VFMACCVV_FLOAT_TU(v_zero, v0, v0, gvl);
- //ssq in vector vr: vr[0]
- v_res = VFREDSUM_FLOAT(v_res, vr, v_z0, gvl);
- //total ssq now
- ssq += VFMVFS_FLOAT(v_res);
- }
- } else {
- gvl = VSETVL(n);
- vr = VFMVVF_FLOAT(0, gvl);
- v_zero = VFMVVF_FLOAT(0, gvl);
- unsigned int stride_x = inc_x * sizeof(FLOAT) * 2;
- int idx = 0, inc_v = inc_x * gvl * 2;
- for (i=0,j=0; i<n/gvl; i++) {
- v0 = VLSEV_FLOAT(&x[idx], stride_x, gvl);
- // fabs(vector)
- v0 = VFABSV_FLOAT(v0, gvl);
- //if scale change
- mask = VMFGTVF_FLOAT(v0, scale, gvl);
- index = VMFIRSTM(mask, gvl);
- if (index == -1) { // no elements greater than scale
- if(scale != 0.0){
- v0 = VFDIVVF_FLOAT(v0, scale, gvl);
- vr = VFMACCVV_FLOAT_TU(vr, v0, v0, gvl);
- }
- } else {//found greater element
- //ssq in vector vr: vr[0]
- v_res = VFREDSUM_FLOAT(v_res, vr, v_z0, gvl);
- //total ssq before current vector
- ssq += VFMVFS_FLOAT(v_res);
- //find max
- v_res = VFREDMAXVS_FLOAT_TU(v_res, v0, v_z0, gvl);
- //update ssq before max_index
- ssq = ssq * (scale/VFMVFS_FLOAT(v_res))*(scale/VFMVFS_FLOAT(v_res));
- //update scale
- scale = VFMVFS_FLOAT(v_res);
- //ssq in vector vr
- v0 = VFDIVVF_FLOAT(v0, scale, gvl);
- vr = VFMACCVV_FLOAT_TU(v_zero, v0, v0, gvl);
- }
-
- v0 = VLSEV_FLOAT(&x[idx+1], stride_x, gvl);
- //fabs(vector)
- v0 = VFABSV_FLOAT(v0, gvl);
- //if scale change
- mask = VMFGTVF_FLOAT(v0, scale, gvl);
- index = VMFIRSTM(mask, gvl);
- if (index == -1) { // no elements greater than scale
- if(scale != 0.0) {
- v0 = VFDIVVF_FLOAT(v0, scale, gvl);
- vr = VFMACCVV_FLOAT_TU(vr, v0, v0, gvl);
- }
- } else { // found greater element
- //ssq in vector vr: vr[0]
- v_res = VFREDSUM_FLOAT(v_res, vr, v_z0, gvl);
- //total ssq before current vector
- ssq += VFMVFS_FLOAT(v_res);
- //find max
- v_res = VFREDMAXVS_FLOAT_TU(v_res, v0, v_z0, gvl);
- //update ssq before max_index
- ssq = ssq * (scale/VFMVFS_FLOAT(v_res))*(scale/VFMVFS_FLOAT(v_res));
- //update scale
- scale = VFMVFS_FLOAT(v_res);
- //ssq in vector vr
- v0 = VFDIVVF_FLOAT(v0, scale, gvl);
- vr = VFMACCVV_FLOAT_TU(v_zero, v0, v0, gvl);
- }
- j += gvl;
- idx += inc_v;
- }
- //ssq in vector vr: vr[0]
- v_res = VFREDSUM_FLOAT(v_res, vr, v_z0, gvl);
- //total ssq now
- ssq += VFMVFS_FLOAT(v_res);
-
- //tail
- if (j < n) {
- gvl = VSETVL(n-j);
- v0 = VLSEV_FLOAT(&x[idx], stride_x, gvl);
- //fabs(vector)
- v0 = VFABSV_FLOAT(v0, gvl);
- //if scale change
- mask = VMFGTVF_FLOAT(v0, scale, gvl);
- index = VMFIRSTM(mask, gvl);
- if(index == -1) { // no elements greater than scale
- if(scale != 0.0) {
- v0 = VFDIVVF_FLOAT(v0, scale, gvl);
- vr = VFMACCVV_FLOAT_TU(v_zero, v0, v0, gvl);
- }
- } else { // found greater element
- //find max
- v_res = VFREDMAXVS_FLOAT_TU(v_res, v0, v_z0, gvl);
- //update ssq before max_index
- ssq = ssq * (scale/VFMVFS_FLOAT(v_res))*(scale/VFMVFS_FLOAT(v_res));
- //update scale
- scale = VFMVFS_FLOAT(v_res);
- v0 = VFDIVVF_FLOAT(v0, scale, gvl);
- vr = VFMACCVV_FLOAT_TU(v_zero, v0, v0, gvl);
- }
-
- v0 = VLSEV_FLOAT(&x[idx+1], stride_x, gvl);
- //fabs(vector)
- v0 = VFABSV_FLOAT(v0, gvl);
- //if scale change
- mask = VMFGTVF_FLOAT(v0, scale, gvl);
- index = VMFIRSTM(mask, gvl);
- if (index == -1) {//no elements greater than scale
- if(scale != 0.0) {
- v0 = VFDIVVF_FLOAT(v0, scale, gvl);
- vr = VFMACCVV_FLOAT_TU(vr, v0, v0, gvl);
- }
- } else { // found greater element
- //ssq in vector vr: vr[0]
- v_res = VFREDSUM_FLOAT(v_res, vr, v_z0, gvl);
- //total ssq before current vector
- ssq += VFMVFS_FLOAT(v_res);
- //find max
- v_res = VFREDMAXVS_FLOAT_TU(v_res, v0, v_z0, gvl);
- //update ssq before max_index
- ssq = ssq * (scale/VFMVFS_FLOAT(v_res))*(scale/VFMVFS_FLOAT(v_res));
- //update scale
- scale = VFMVFS_FLOAT(v_res);
- v0 = VFDIVVF_FLOAT(v0, scale, gvl);
- vr = VFMACCVV_FLOAT_TU(v_zero, v0, v0, gvl);
- }
- //ssq in vector vr: vr[0]
- v_res = VFREDSUM_FLOAT(v_res, vr, v_z0, gvl);
- //total ssq now
- ssq += VFMVFS_FLOAT(v_res);
- }
- }
- return(scale * sqrt(ssq));
- }
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