/*************************************************************************** Copyright (c) 2022, The OpenBLAS Project All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the OpenBLAS project nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OPENBLAS PROJECT OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ #include #include "common.h" #if !defined(DOUBLE) #define VSETVL(n) __riscv_vsetvl_e32m2(n) #define FLOAT_V_T vfloat32m2_t #define FLOAT_VX2_T vfloat32m2x2_t #define VGET_VX2 __riscv_vget_v_f32m2x2_f32m2 #define VSET_VX2 __riscv_vset_v_f32m2_f32m2x2 #define VLEV_FLOAT __riscv_vle32_v_f32m2 #define VSEV_FLOAT __riscv_vse32_v_f32m2 #define VLSEG2_FLOAT __riscv_vlseg2e32_v_f32m2x2 #define VSSEG2_FLOAT __riscv_vsseg2e32_v_f32m2x2 #define VBOOL_T vbool16_t #define UINT_V_T vuint32m2_t #define VID_V_UINT __riscv_vid_v_u32m2 #define VMSLTU_VX_UINT __riscv_vmsltu_vx_u32m2_b16 #define VMSEQ_VX_UINT __riscv_vmseq_vx_u32m2_b16 #define VFMERGE_VFM_FLOAT __riscv_vfmerge_vfm_f32m2 #else #define VSETVL(n) __riscv_vsetvl_e64m2(n) #define FLOAT_V_T vfloat64m2_t #define FLOAT_VX2_T vfloat64m2x2_t #define VGET_VX2 __riscv_vget_v_f64m2x2_f64m2 #define VSET_VX2 __riscv_vset_v_f64m2_f64m2x2 #define VLEV_FLOAT __riscv_vle64_v_f64m2 #define VSEV_FLOAT __riscv_vse64_v_f64m2 #define VLSEG2_FLOAT __riscv_vlseg2e64_v_f64m2x2 #define VSSEG2_FLOAT __riscv_vsseg2e64_v_f64m2x2 #define VBOOL_T vbool32_t #define UINT_V_T vuint64m2_t #define VID_V_UINT __riscv_vid_v_u64m2 #define VMSLTU_VX_UINT __riscv_vmsltu_vx_u64m2_b32 #define VMSEQ_VX_UINT __riscv_vmseq_vx_u64m2_b32 #define VFMERGE_VFM_FLOAT __riscv_vfmerge_vfm_f64m2 #endif int CNAME(BLASLONG m, BLASLONG n, FLOAT *a, BLASLONG lda, BLASLONG posX, BLASLONG posY, FLOAT *b){ BLASLONG i, js, X; FLOAT *ao; FLOAT_VX2_T vax2; FLOAT_V_T va0, va1; size_t vl; #ifdef UNIT VBOOL_T vbool_eq; #endif VBOOL_T vbool_cmp; UINT_V_T vindex; for (js = n; js > 0; js -= vl) { vl = VSETVL(js); X = posX; if (posX <= posY) { ao = a + posY * 2 + posX * lda * 2; } else { ao = a + posX * 2 + posY * lda * 2; } i = 0; do { if (X > posY) { ao += 2; b += vl * 2; X++; i++; } else if (X < posY) { //va1 = VLEV_FLOAT(ao, vl); vax2 = VLSEG2_FLOAT(ao, vl); VSSEG2_FLOAT(b, vax2, vl); ao += lda * 2; b += vl * 2; X ++; i ++; } else { vindex = VID_V_UINT(vl); for (unsigned int j = 0; j < vl; j++) { //va1 = VLEV_FLOAT(ao, vl); vax2 = VLSEG2_FLOAT(ao, vl); va0 = VGET_VX2(vax2, 0); va1 = VGET_VX2(vax2, 1); vbool_cmp = VMSLTU_VX_UINT(vindex, j, vl); va0 = VFMERGE_VFM_FLOAT(va0, ZERO, vbool_cmp, vl); va1 = VFMERGE_VFM_FLOAT(va1, ZERO, vbool_cmp, vl); #ifdef UNIT vbool_eq = VMSEQ_VX_UINT(vindex, j, vl); va0 = VFMERGE_VFM_FLOAT(va0, ONE, vbool_eq, vl); va1 = VFMERGE_VFM_FLOAT(va1, ZERO, vbool_eq, vl); #endif vax2 = VSET_VX2(vax2, 0, va0); vax2 = VSET_VX2(vax2, 1, va1); VSSEG2_FLOAT(b, vax2, vl); ao += lda * 2; b += vl * 2; } X += vl; i += vl; } } while (i < m); posY += vl; } return 0; }