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- /**
- * Copyright 2020 Huawei Technologies Co., Ltd
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #include <grpcpp/grpcpp.h>
- #include <grpcpp/health_check_service_interface.h>
- #include <grpcpp/ext/proto_server_reflection_plugin.h>
- #include <iostream>
-
- #include "./ms_service.grpc.pb.h"
-
- using grpc::Server;
- using grpc::ServerBuilder;
- using grpc::ServerContext;
- using grpc::Status;
- using ms_serving::MSService;
- using ms_serving::PredictReply;
- using ms_serving::PredictRequest;
-
- // Logic and data behind the server's behavior.
- class MSServiceImpl final : public MSService::Service {
- Status Predict(ServerContext *context, const PredictRequest *request, PredictReply *reply) override {
- std::cout << "server eval" << std::endl;
- return Status::OK;
- }
- };
-
- void RunServer() {
- std::string server_address("0.0.0.0:50051");
- MSServiceImpl service;
-
- grpc::EnableDefaultHealthCheckService(true);
- grpc::reflection::InitProtoReflectionServerBuilderPlugin();
- auto option = grpc::MakeChannelArgumentOption(GRPC_ARG_ALLOW_REUSEPORT, 0);
-
- ServerBuilder builder;
- builder.SetOption(std::move(option));
- // Listen on the given address without any authentication mechanism.
- builder.AddListeningPort(server_address, grpc::InsecureServerCredentials());
- // Register "service" as the instance through which we'll communicate with
- // clients. In this case it corresponds to an *synchronous* service.
- builder.RegisterService(&service);
- // Finally assemble the server.
- std::unique_ptr<Server> server(builder.BuildAndStart());
- std::cout << "Server listening on " << server_address << std::endl;
-
- // Wait for the server to shutdown. Note that some other thread must be
- // responsible for shutting down the server for this call to ever return.
- server->Wait();
- }
-
- int main(int argc, char **argv) {
- RunServer();
-
- return 0;
- }
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