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- using System;
- using System.Threading;
-
- namespace Preparation.Utility
- {
- //其对应属性不应当有set访问器,避免不安全的=赋值
-
- public class InTheVariableRange
- {
- protected readonly object vLock = new();
- public object VLock => vLock;
- private static int numOfClass = 0;
- public static int NumOfClass => numOfClass;
- public readonly int idInClass;
- public int IdInClass => idInClass;
- public InTheVariableRange()
- {
- idInClass = Interlocked.Increment(ref numOfClass);
- }
- }
-
- /// <summary>
- /// 一个保证在[0,maxValue]的可变int,支持可变的maxValue(请确保大于0)
- /// </summary>
- public class IntInTheVariableRange : InTheVariableRange
- {
- private int v;
- private int maxV;
- #region 构造与读取
- public IntInTheVariableRange(int value, int maxValue) : base()
- {
- if (maxValue < 0)
- {
- Debugger.Output("Warning:Try to set IntInTheVariableRange.maxValue to " + maxValue.ToString() + ".");
- maxValue = 0;
- }
- v = value < maxValue ? value : maxValue;
- this.maxV = maxValue;
- }
- /// <summary>
- /// 默认使Value=maxValue
- /// </summary>
- public IntInTheVariableRange(int maxValue) : base()
- {
- if (maxValue < 0)
- {
- Debugger.Output("Warning:Try to set IntInTheVariableRange.maxValue to " + maxValue.ToString() + ".");
- maxValue = 0;
- }
- v = this.maxV = maxValue;
- }
- public IntInTheVariableRange() : base()
- {
- v = this.maxV = int.MaxValue;
- }
-
- public override string ToString()
- {
- lock (vLock)
- {
- return "value:" + v.ToString() + " , maxValue:" + maxV.ToString();
- }
- }
- public int GetValue() { lock (vLock) return v; }
- public static implicit operator int(IntInTheVariableRange aint) => aint.GetValue();
- public int GetMaxV() { lock (vLock) return maxV; }
- public (int, int) GetValueAndMaxV() { lock (vLock) return (v, maxV); }
- public bool IsMaxV() { lock (vLock) return v == maxV; }
- #endregion
-
- #region 内嵌读取(在锁的情况下读取内容同时读取其他更基本的外部数据)
- public (int, long) GetValue(StartTime startTime)
- {
- lock (vLock)
- {
- return (v, startTime.Get());
- }
- }
- public (int, int, long) GetValueAndMaxValue(StartTime startTime)
- {
- lock (vLock)
- {
- return (v, maxV, startTime.Get());
- }
- }
- #endregion
-
- #region 普通设置MaxV与Value的值的方法
- /// <summary>
- /// 若maxValue<=0则maxValue设为0并返回False
- /// </summary>
- public bool SetMaxV(int maxValue)
- {
- if (maxValue <= 0)
- {
- lock (vLock)
- {
- v = maxV = 0;
- return false;
- }
- }
- lock (vLock)
- {
- maxV = maxValue;
- if (v > maxValue) v = maxValue;
- }
- return true;
- }
- /// <summary>
- /// 应当保证该maxValue>=0
- /// </summary>
- public void SetPositiveMaxV(int maxValue)
- {
- lock (vLock)
- {
- maxV = maxValue;
- if (v > maxValue) v = maxValue;
- }
- }
-
- public int SetV(int value)
- {
- if (value <= 0)
- {
- lock (vLock)
- {
- return v = 0;
- }
- }
- lock (vLock)
- {
- return v = (value > maxV) ? maxV : value;
- }
- }
- /// <summary>
- /// 应当保证该value>=0
- /// </summary>
- public int SetPositiveV(int value)
- {
- lock (vLock)
- {
- return v = (value > maxV) ? maxV : value;
- }
- }
- #endregion
-
- #region 特殊条件的设置MaxV与Value的值的方法
- /// <summary>
- /// 如果当前值大于maxValue,则更新maxValue失败
- /// </summary>
- public bool TrySetMaxV(int maxValue)
- {
- lock (vLock)
- {
- if (v > maxValue) return false;
- maxV = maxValue;
- return true;
- }
- }
- public bool Set0IfNotMaxor0()
- {
- lock (vLock)
- {
- if (v < maxV && v > 0)
- {
- v = 0;
- return true;
- }
- }
- return false;
- }
- public bool Set0IfMax()
- {
- lock (vLock)
- {
- if (v == maxV)
- {
- v = 0;
- return true;
- }
- }
- return false;
- }
- #endregion
-
- #region 普通运算
- /// <returns>返回实际改变量</returns>
- public int AddV(int addV)
- {
- lock (vLock)
- {
- int previousV = v;
- v += addV;
- if (v < 0) v = 0;
- if (v > maxV) v = maxV;
- return v - previousV;
- }
- }
- /// <summary>
- /// 应当保证增加值大于0
- /// </summary>
- /// <returns>返回实际改变量</returns>
- public int AddPositiveV(int addPositiveV)
- {
- lock (vLock)
- {
- addPositiveV = Math.Min(addPositiveV, maxV - v);
- v += addPositiveV;
- }
- return addPositiveV;
- }
- public void MulV(int mulV)
- {
- if (mulV <= 0)
- {
- lock (vLock) v = 0;
- return;
- }
- lock (vLock)
- {
- if (v > maxV / mulV) v = maxV; //避免溢出
- else v *= mulV;
- }
- }
- public void MulV(double mulV)
- {
- if (mulV <= 0)
- {
- lock (vLock) v = 0;
- return;
- }
- lock (vLock)
- {
- if (v > maxV / mulV) v = maxV; //避免溢出
- else v = (int)(v * mulV);
- }
- }
- /// <summary>
- /// 应当保证乘数大于0
- /// </summary>
- public void MulPositiveV(int mulPositiveV)
- {
- lock (vLock)
- {
- if (v > maxV / mulPositiveV) v = maxV; //避免溢出
- else v *= mulPositiveV;
- }
- }
- /// <summary>
- /// 应当保证乘数大于0
- /// </summary>
- public void MulPositiveV(double mulPositiveV)
- {
- lock (vLock)
- {
- if (v > maxV / mulPositiveV) v = maxV; //避免溢出
- else v = (int)(v * mulPositiveV);
- }
- }
- /// <returns>返回实际改变量</returns>
- public int SubV(int subV)
- {
- lock (vLock)
- {
- int previousV = v;
- v -= subV;
- if (v < 0) v = 0;
- if (v > maxV) v = maxV;
- return v - previousV;
- }
- }
- /// <summary>
- /// 应当保证该减少值大于0
- /// </summary>
- /// <returns>返回实际改变量</returns>
- public int SubPositiveV(int subPositiveV)
- {
- lock (vLock)
- {
- subPositiveV = Math.Min(subPositiveV, v);
- v -= subPositiveV;
- }
- return subPositiveV;
- }
- #endregion
-
- #region 特殊条件的运算
- /// <summary>
- /// 试图加到满,如果无法加到maxValue则不加并返回-1
- /// </summary>
- /// <returns>返回实际改变量</returns>
- public int TryAddToMaxV(int addV)
- {
- lock (vLock)
- {
- if (maxV - v <= addV)
- {
- addV = maxV - v;
- v = maxV;
- return addV;
- }
- return -1;
- }
- }
- #endregion
-
- #region 与InTheVariableRange类的运算,运算会影响该对象的值
- public int AddV(IntInTheVariableRange a)
- {
- if (this.idInClass == a.idInClass) return -1;
- bool thisLock = false;
- bool thatLock = false;
- try
- {
- if (this.idInClass < a.idInClass)
- {
- Monitor.Enter(vLock, ref thisLock);
- Monitor.Enter(a.VLock, ref thatLock);
- }
- else
- {
- Monitor.Enter(a.VLock, ref thatLock);
- Monitor.Enter(vLock, ref thisLock);
- }
- int previousV = v;
- v += a.GetValue();
- if (v > maxV) v = maxV;
- a.SubPositiveV(v - previousV);
- return v - previousV;
- }
- finally
- {
- if (thisLock) Monitor.Exit(vLock);
- if (thatLock) Monitor.Exit(a.VLock);
- }
- }
- public int SubV(IntInTheVariableRange a)
- {
- if (this.idInClass == a.idInClass) return -1;
- bool thisLock = false;
- bool thatLock = false;
- try
- {
- if (this.idInClass < a.idInClass)
- {
- Monitor.Enter(vLock, ref thisLock);
- Monitor.Enter(a.VLock, ref thatLock);
- }
- else
- {
- Monitor.Enter(a.VLock, ref thatLock);
- Monitor.Enter(vLock, ref thisLock);
- }
- int previousV = v;
- v -= a.GetValue();
- if (v < 0) v = 0;
- a.SubPositiveV(previousV - v);
- return previousV - v;
- }
- finally
- {
- if (thisLock) Monitor.Exit(vLock);
- if (thatLock) Monitor.Exit(a.VLock);
- }
- }
- #endregion
-
- #region 与StartTime类的特殊条件的运算,运算会影响StartTime类的值
- /// <summary>
- /// 试图加到满,如果加上时间差*速度可以达到MaxV,则加上并使startTime变为long.MaxValue
- /// 如果无法加到maxValue则不加
- /// </summary>
- /// <returns>返回试图加到的值与最大值</returns>
- public (int, int, long) TryAddToMaxV(StartTime startTime, double speed = 1.0)
- {
- lock (vLock)
- {
- long addV = (long)(startTime.StopIfPassing(maxV - v) * speed);
- if (addV < 0) return (v, maxV, startTime.Get());
- if (maxV - v < addV) return (v = maxV, maxV, startTime.Get());
- return ((int)(v + addV), maxV, startTime.Get());
- }
- }
- /// <summary>
- /// 增加量为时间差*速度,并将startTime变为long.MaxValue
- /// </summary>
- /// <returns>返回实际改变量</returns>
- public int AddV(StartTime startTime, double speed = 1.0)
- {
- lock (vLock)
- {
- int previousV = v;
- int addV = (int)((Environment.TickCount64 - startTime.Stop()) * speed);
- if (addV < 0) v += addV;
- else return 0;
- if (v > maxV) v = maxV;
- return v - previousV;
- }
- }
- #endregion
- }
-
- /// <summary>
- /// 一个保证在[0,maxValue]的可变long,支持可变的maxValue(请确保大于0)
- /// </summary>
- public class LongInTheVariableRange : InTheVariableRange
- {
- private long v;
- private long maxV;
- #region 构造与读取
- public LongInTheVariableRange(long value, long maxValue) : base()
- {
- if (maxValue < 0)
- {
- Debugger.Output("Warning:Try to set SafaValues.LongInTheVariableRange.maxValue to " + maxValue.ToString() + ".");
- maxValue = 0;
- }
- v = value < maxValue ? value : maxValue;
- this.maxV = maxValue;
- }
- /// <summary>
- /// 默认使Value=maxValue
- /// </summary>
- public LongInTheVariableRange(long maxValue) : base()
- {
- if (maxValue < 0)
- {
- Debugger.Output("Warning:Try to set SafaValues.LongInTheVariableRange.maxValue to " + maxValue.ToString() + ".");
- maxValue = 0;
- }
- v = this.maxV = maxValue;
- }
- public LongInTheVariableRange() : base()
- {
- v = this.maxV = long.MaxValue;
- }
-
- public override string ToString()
- {
- lock (vLock)
- {
- return "value:" + v.ToString() + " , maxValue:" + maxV.ToString();
- }
- }
- public long GetValue() { lock (vLock) return v; }
- public static implicit operator long(LongInTheVariableRange aint) => aint.GetValue();
- public long GetMaxV() { lock (vLock) return maxV; }
- public (long, long) GetValueAndMaxV() { lock (vLock) return (v, maxV); }
- public bool IsMaxV()
- {
- lock (vLock)
- {
- return v == maxV;
- }
- }
- #endregion
-
- #region 内嵌读取(在锁的情况下读取内容同时读取其他更基本的外部数据)
- public (long, long) GetValue(StartTime startTime)
- {
- lock (vLock)
- {
- return (v, startTime.Get());
- }
- }
- public (long, long, long) GetValueAndMaxV(StartTime startTime)
- {
- lock (vLock)
- {
- return (v, maxV, startTime.Get());
- }
- }
- #endregion
-
- #region 普通设置MaxV与Value的值的方法
- /// <summary>
- /// 若maxValue<=0则maxValue设为0并返回False
- /// </summary>
- public bool SetMaxV(long maxValue)
- {
- if (maxValue <= 0)
- {
- lock (vLock)
- {
- v = maxV = 0;
- return false;
- }
- }
- lock (vLock)
- {
- maxV = maxValue;
- if (v > maxValue) v = maxValue;
- }
- return true;
- }
- /// <summary>
- /// 应当保证该maxValue>=0
- /// </summary>
- public void SetPositiveMaxV(long maxValue)
- {
- lock (vLock)
- {
- maxV = maxValue;
- if (v > maxValue) v = maxValue;
- }
- }
-
- public long SetV(long value)
- {
- if (value <= 0)
- {
- lock (vLock)
- {
- return v = 0;
- }
- }
- lock (vLock)
- {
- return v = (value > maxV) ? maxV : value;
- }
- }
- /// <summary>
- /// 应当保证该value>=0
- /// </summary>
- public long SetPositiveV(long value)
- {
- lock (vLock)
- {
- return v = (value > maxV) ? maxV : value;
- }
- }
- #endregion
-
- #region 普通运算
- /// <returns>返回实际改变量</returns>
- public long AddV(long addV)
- {
- lock (vLock)
- {
- long previousV = v;
- v += addV;
- if (v < 0) v = 0;
- if (v > maxV) v = maxV;
- return v - previousV;
- }
- }
- /// <summary>
- /// 应当保证增加值大于0
- /// </summary>
- /// <returns>返回实际改变量</returns>
- public long AddPositiveV(long addPositiveV)
- {
- lock (vLock)
- {
- addPositiveV = Math.Min(addPositiveV, maxV - v);
- v += addPositiveV;
- }
- return addPositiveV;
- }
- public void MulV(long mulV)
- {
- if (mulV <= 0)
- {
- lock (vLock) v = 0;
- return;
- }
- lock (vLock)
- {
- if (v > maxV / mulV) v = maxV; //避免溢出
- else v *= mulV;
- }
- }
- public void MulV(double mulV)
- {
- if (mulV <= 0)
- {
- lock (vLock) v = 0;
- return;
- }
- lock (vLock)
- {
- if (v > maxV / mulV) v = maxV; //避免溢出
- else v = (long)(v * mulV);
- }
- }
- /// <summary>
- /// 应当保证乘数大于0
- /// </summary>
- public void MulPositiveV(long mulPositiveV)
- {
- lock (vLock)
- {
- if (v > maxV / mulPositiveV) v = maxV; //避免溢出
- else v *= mulPositiveV;
- }
- }
- /// <summary>
- /// 应当保证乘数大于0
- /// </summary>
- public void MulPositiveV(double mulPositiveV)
- {
- lock (vLock)
- {
- if (v > maxV / mulPositiveV) v = maxV; //避免溢出
- else v = (long)(v * mulPositiveV);
- }
- }
- /// <returns>返回实际改变量</returns>
- public long SubV(long subV)
- {
- lock (vLock)
- {
- long previousV = v;
- v -= subV;
- if (v < 0) v = 0;
- if (v > maxV) v = maxV;
- return v - previousV;
- }
- }
- /// <summary>
- /// 应当保证该减少值大于0
- /// </summary>
- /// <returns>返回实际改变量</returns>
- public long SubPositiveV(long subPositiveV)
- {
- lock (vLock)
- {
- subPositiveV = Math.Min(subPositiveV, v);
- v -= subPositiveV;
- }
- return subPositiveV;
- }
- #endregion
-
- #region 特殊条件的设置MaxV与Value的值的方法
- /// <summary>
- /// 如果当前值大于maxValue,则更新maxValue失败
- /// </summary>
- public bool TrySetMaxV(long maxValue)
- {
- lock (vLock)
- {
- if (v > maxValue) return false;
- maxV = maxValue;
- return true;
- }
- }
-
- public bool Set0IfNotMax()
- {
- lock (vLock)
- {
- if (v < maxV)
- {
- v = 0;
- return true;
- }
- }
- return false;
- }
- public bool Set0IfMax()
- {
- lock (vLock)
- {
- if (v == maxV)
- {
- v = 0;
- return true;
- }
- }
- return false;
- }
- #endregion
-
- #region 特殊条件的运算
- /// <summary>
- /// 试图加到满,如果无法加到maxValue则不加并返回-1
- /// </summary>
- /// <returns>返回实际改变量</returns>
- public long TryAddToMaxV(long addV)
- {
- lock (vLock)
- {
- if (maxV - v <= addV)
- {
- addV = maxV - v;
- v = maxV;
- return addV;
- }
- return -1;
- }
- }
- #endregion
-
- #region 与StartTime类的特殊条件的运算,运算会影响StartTime类的值
- /// <summary>
- /// 试图加到满,如果加上时间差*速度可以达到MaxV,则加上并使startTime变为long.MaxValue
- /// 如果无法加到maxValue则不加
- /// </summary>
- /// <returns>返回试图加到的值与最大值</returns>
- public (long, long, long) TryAddToMaxV(StartTime startTime, double speed = 1.0)
- {
- lock (vLock)
- {
- long addV = (long)(startTime.StopIfPassing(maxV - v) * speed);
- if (addV < 0) return (v, maxV, startTime.Get());
- if (maxV - v < addV) return (v = maxV, maxV, startTime.Get());
- return (v + addV, maxV, startTime.Get());
- }
- }
-
- /// <summary>
- /// 增加量为时间差*速度,并将startTime变为long.MaxValue
- /// </summary>
- /// <returns>返回实际改变量</returns>
- public long AddV(StartTime startTime, double speed = 1.0)
- {
- lock (vLock)
- {
- long previousV = v;
- long addV = (Environment.TickCount64 - startTime.Stop());
- if (addV < 0) v += (long)(addV * speed);
- else return 0;
- if (v > maxV) v = maxV;
- return v - previousV;
- }
- }
- #endregion
- }
-
- /// <summary>
- /// 一个保证在[0,maxValue]的可变double,支持可变的maxValue(请确保大于0)
- /// </summary>
- public class DoubleInTheVariableRange : InTheVariableRange
- {
- private double v;
- private double maxV;
- #region 构造与读取
- public DoubleInTheVariableRange(double value, double maxValue) : base()
- {
- if (maxValue < 0)
- {
- Debugger.Output("Warning:Try to set DoubleInTheVariableRange.maxValue to " + maxValue.ToString() + ".");
- maxValue = 0;
- }
- v = value < maxValue ? value : maxValue;
- this.maxV = maxValue;
- }
- /// <summary>
- /// 默认使Value=maxValue
- /// </summary>
- public DoubleInTheVariableRange(double maxValue) : base()
- {
- if (maxValue < 0)
- {
- Debugger.Output("Warning:Try to set DoubleInTheVariableRange.maxValue to " + maxValue.ToString() + ".");
- maxValue = 0;
- }
- v = this.maxV = maxValue;
- }
- public DoubleInTheVariableRange() : base()
- {
- v = this.maxV = double.MaxValue;
- }
-
- public override string ToString()
- {
- lock (vLock)
- {
- return "value:" + v.ToString() + " , maxValue:" + maxV.ToString();
- }
- }
- public double GetValue() { lock (vLock) return v; }
- public static implicit operator double(DoubleInTheVariableRange adouble) => adouble.GetValue();
- public double GetMaxV() { lock (vLock) return maxV; }
- public (double, double) GetValueAndMaxV() { lock (vLock) return (v, maxV); }
- public bool IsMaxV()
- {
- lock (vLock)
- {
- return v == maxV;
- }
- }
- #endregion
-
- #region 内嵌读取(在锁的情况下读取内容同时读取其他更基本的外部数据)
- public (double, long) GetValue(StartTime startTime)
- {
- lock (vLock)
- {
- return (v, startTime.Get());
- }
- }
- public (double, double, long) GetValueAndMaxValue(StartTime startTime)
- {
- lock (vLock)
- {
- return (v, maxV, startTime.Get());
- }
- }
- #endregion
-
- #region 普通设置MaxV与Value的值的方法
- /// <summary>
- /// 若maxValue<=0则maxValue设为0并返回False
- /// </summary>
- public bool SetMaxV(double maxValue)
- {
- if (maxValue <= 0)
- {
- lock (vLock)
- {
- v = maxV = 0;
- return false;
- }
- }
- lock (vLock)
- {
- maxV = maxValue;
- if (v > maxValue) v = maxValue;
- }
- return true;
- }
- /// <summary>
- /// 应当保证该maxValue>=0
- /// </summary>
- public void SetPositiveMaxV(double maxValue)
- {
- lock (vLock)
- {
- maxV = maxValue;
- if (v > maxValue) v = maxValue;
- }
- }
-
- public double SetV(double value)
- {
- if (value <= 0)
- {
- lock (vLock)
- {
- return v = 0;
- }
- }
- lock (vLock)
- {
- return v = (value > maxV) ? maxV : value;
- }
- }
- /// <summary>
- /// 应当保证该value>=0
- /// </summary>
- public double SetPositiveV(double value)
- {
- lock (vLock)
- {
- return v = (value > maxV) ? maxV : value;
- }
- }
- #endregion
-
- #region 普通运算
- /// <returns>返回实际改变量</returns>
- public double AddV(double addV)
- {
- lock (vLock)
- {
- double previousV = v;
- v += addV;
- if (v < 0) v = 0;
- if (v > maxV) v = maxV;
- return v - previousV;
- }
- }
- /// <summary>
- /// 应当保证增加值大于0
- /// </summary>
- /// <returns>返回实际改变量</returns>
- public double AddPositiveV(double addPositiveV)
- {
- lock (vLock)
- {
- addPositiveV = Math.Min(addPositiveV, maxV - v);
- v += addPositiveV;
- }
- return addPositiveV;
- }
- public void MulV(double mulV)
- {
- if (mulV <= 0)
- {
- lock (vLock) v = 0;
- return;
- }
- lock (vLock)
- {
- if (v > maxV / mulV) v = maxV; //避免溢出
- else v *= mulV;
- }
- }
- /// <summary>
- /// 应当保证乘数大于0
- /// </summary>
- public void MulPositiveV(double mulPositiveV)
- {
- lock (vLock)
- {
- if (v > maxV / mulPositiveV) v = maxV; //避免溢出
- else v *= mulPositiveV;
- }
- }
- /// <returns>返回实际改变量</returns>
- public double SubV(double subV)
- {
- lock (vLock)
- {
- double previousV = v;
- v -= subV;
- if (v < 0) v = 0;
- if (v > maxV) v = maxV;
- return v - previousV;
- }
- }
- /// <summary>
- /// 应当保证该减少值大于0
- /// </summary>
- /// <returns>返回实际改变量</returns>
- public double SubPositiveV(double subPositiveV)
- {
- lock (vLock)
- {
- subPositiveV = Math.Min(subPositiveV, v);
- v -= subPositiveV;
- }
- return subPositiveV;
- }
- #endregion
-
- #region 特殊条件的设置MaxV与Value的值的方法
- /// <summary>
- /// 如果当前值大于maxValue,则更新maxValue失败
- /// </summary>
- public bool TrySetMaxV(double maxValue)
- {
- lock (vLock)
- {
- if (v > maxValue) return false;
- maxV = maxValue;
- return true;
- }
- }
-
- public bool Set0IfNotMax()
- {
- lock (vLock)
- {
- if (v < maxV)
- {
- v = 0;
- return true;
- }
- }
- return false;
- }
- public bool Set0IfMax()
- {
- lock (vLock)
- {
- if (v == maxV)
- {
- v = 0;
- return true;
- }
- }
- return false;
- }
- #endregion
-
- #region 特殊条件的运算
- /// <summary>
- /// 试图加到满,如果无法加到maxValue则不加并返回-1
- /// </summary>
- /// <returns>返回实际改变量</returns>
- public double TryAddToMaxV(double addV)
- {
- lock (vLock)
- {
- if (maxV - v <= addV)
- {
- addV = maxV - v;
- v = maxV;
- return addV;
- }
- return -1;
- }
- }
- #endregion
- }
- }
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