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- using System;
- using GameClass.GameObj;
-
- namespace Gaming
- {
- public partial class Game
- {
- readonly SkillManager skillManager;
- private class SkillManager
- {
- public bool UseCommonSkill(Character character)
- {
- return character.UseCommonSkill();
- }
- public void UsePassiveSkill(Character character)
- {
- character.UsePassiveSkill();
- }
- }
- }
- }
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