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- using System;
- using System.Threading;
-
- namespace Preparation.Utility
- {
- //理论上结构体最好不可变,这里采用了可变结构。
- //其对应属性不应当有set访问器,避免不安全的=赋值
- public struct AtomicInt
- {
- private int v;
- public AtomicInt(int x)
- {
- v = x;
- }
- public override string ToString() => Interlocked.CompareExchange(ref v, -1, -1).ToString();
- public int Get() => Interlocked.CompareExchange(ref v, -1, -1);
- public static implicit operator int(AtomicInt aint) => Interlocked.CompareExchange(ref aint.v, -1, -1);
- public int Set(int value) => Interlocked.Exchange(ref v, value);
-
- public int Add(int x) => Interlocked.Add(ref v, x);
- public int Sub(int x) => Interlocked.Add(ref v, -x);
- public int Inc() => Interlocked.Increment(ref v);
- public int Dec() => Interlocked.Decrement(ref v);
-
- public void CompareExchange(int newV, int compareTo) => Interlocked.CompareExchange(ref v, newV, compareTo);
- /// <returns>返回操作前的值</returns>
- public int CompareExReturnOri(int newV, int compareTo) => Interlocked.CompareExchange(ref v, newV, compareTo);
- }
- public struct AtomicLong
- {
- private long v;
- public AtomicLong(long x)
- {
- v = x;
- }
- public override string ToString() => Interlocked.Read(ref v).ToString();
- public long Get() => Interlocked.Read(ref v);
- public static implicit operator long(AtomicLong aint) => Interlocked.Read(ref aint.v);
- public long Set(long value) => Interlocked.Exchange(ref v, value);
-
- public long Add(long x) => Interlocked.Add(ref v, x);
- public long Sub(long x) => Interlocked.Add(ref v, -x);
- public long Inc() => Interlocked.Increment(ref v);
- public long Dec() => Interlocked.Decrement(ref v);
-
- public void CompareExchange(long newV, long compareTo) => Interlocked.CompareExchange(ref v, newV, compareTo);
- /// <returns>返回操作前的值</returns>
- public long CompareExReturnOri(long newV, long compareTo) => Interlocked.CompareExchange(ref v, newV, compareTo);
- }
- public struct AtomicBool
- {
- private int v;//v==0为false,v==1为true
- public AtomicBool(bool x)
- {
- v = x ? 1 : 0;
- }
- public override string ToString() => (Interlocked.CompareExchange(ref v, -2, -2) == 0) ? "false" : "true";
- public bool Get() => (Interlocked.CompareExchange(ref v, -1, -1) != 0);
- public static implicit operator bool(AtomicBool abool) => (Interlocked.CompareExchange(ref abool.v, -1, -1) != 0);
-
- public bool Set(bool value) => (Interlocked.Exchange(ref v, value ? 1 : 0) != 0);
-
- /// <returns>赋值前的值是否与将赋予的值不相同</returns>
- public bool TrySet(bool value)
- {
- return (Interlocked.CompareExchange(ref v, value ? 1 : 0, value ? 0 : 1) ^ (value ? 1 : 0)) != 0;
- }
-
- public bool And(bool x) => Interlocked.And(ref v, x ? 1 : 0) != 0;
- public bool Or(bool x) => Interlocked.Or(ref v, x ? 1 : 0) != 0;
- }
-
- /// <summary>
- /// 一个能记录Start后完成多少进度的进度条(long),
- /// 只允许Start时修改needTime(请确保大于0);
- /// 支持TrySet0使未完成的进度条终止清零;支持Set0使进度条强制终止清零;
- /// 不支持暂停
- /// </summary>
- public struct LongProgressContinuously
- {
- private long endT = long.MaxValue;
- private long needT;
-
- public LongProgressContinuously(long needTime)
- {
- if (needTime <= 0) Debugger.Output("Bug:LongProgressContinuously.needTime (" + needTime.ToString() + ") is less than 0.");
- this.needT = needTime;
- }
- public long GetEndTime() => Interlocked.CompareExchange(ref endT, -2, -2);
- public long GetNeedTime() => Interlocked.CompareExchange(ref needT, -2, -2);
- public override string ToString() => "EndTime:" + Interlocked.CompareExchange(ref endT, -2, -2).ToString() + " ms, NeedTime:" + Interlocked.CompareExchange(ref needT, -2, -2).ToString() + " ms";
- public bool IsFinished()
- {
- return Interlocked.CompareExchange(ref endT, -2, -2) <= Environment.TickCount64;
- }
- /// <summary>
- /// GetProgress<0则表明未开始
- /// </summary>
- public long GetProgress()
- {
- long cutime = Interlocked.CompareExchange(ref endT, -2, -2) - Environment.TickCount64;
- if (cutime <= 0) return Interlocked.CompareExchange(ref needT, -2, -2);
- return Interlocked.CompareExchange(ref needT, -2, -2) - cutime;
- }
- /// <summary>
- /// <0则表明未开始
- /// </summary>
- public static implicit operator long(LongProgressContinuously pLong) => pLong.GetProgress();
-
- /// <summary>
- /// GetProgressDouble<0则表明未开始
- /// </summary>
- public double GetProgressDouble()
- {
- long cutime = Interlocked.CompareExchange(ref endT, -2, -2) - Environment.TickCount64;
- if (cutime <= 0) return 1;
- return 1.0 - ((double)cutime / Interlocked.CompareExchange(ref needT, -2, -2));
- }
-
- public bool Start(long needTime)
- {
- if (needTime <= 0)
- {
- Debugger.Output("Warning:Start LongProgressContinuously with the needTime (" + needTime.ToString() + ") which is less than 0.");
- return false;
- }
- //规定只有Start可以修改needT,且需要先访问endTime,从而避免锁(某种程度上endTime可以认为是needTime的锁)
- if (Interlocked.CompareExchange(ref endT, Environment.TickCount64 + needTime, long.MaxValue) != long.MaxValue) return false;
- if (needTime <= 2) Debugger.Output("Warning:the field of LongProgressContinuously is " + needTime.ToString() + ",which is too small.");
- Interlocked.Exchange(ref this.needT, needTime);
- return true;
- }
- public bool Start()
- {
- long needTime = Interlocked.CompareExchange(ref needT, -2, -2);
- if (Interlocked.CompareExchange(ref endT, Environment.TickCount64 + needTime, long.MaxValue) != long.MaxValue) return false;
- return true;
- }
- public void Set0() => Interlocked.Exchange(ref endT, long.MaxValue);
- public bool TrySet0()
- {
- if (Environment.TickCount64 < Interlocked.CompareExchange(ref endT, -2, -2))
- {
- Interlocked.Exchange(ref endT, long.MaxValue);
- return true;
- }
- return false;
- }
- //增加其他新的写操作可能导致不安全
- }
-
- /// <summary>
- /// 一个保证在[0,maxValue]的可变int,支持可变的maxValue(请确保大于0)
- /// </summary>
- public struct IntWithVariableRange
- {
- private int v;
- private int maxV;
- private readonly object vLock = new();
- public IntWithVariableRange(int value, int maxValue)
- {
- if (maxValue < 0)
- {
- Debugger.Output("Warning:Try to set IntWithVariableRange.maxValue to " + maxValue.ToString() + ".");
- maxValue = 0;
- }
- v = value < maxValue ? value : maxValue;
- this.maxV = maxValue;
- }
-
- public override string ToString()
- {
- lock (vLock)
- {
- return "value:" + v.ToString() + " ,maxValue:" + maxV.ToString();
- }
- }
- public int GetValue() { lock (vLock) return v; }
- public static implicit operator int(IntWithVariableRange aint) => aint.GetValue();
- public int GetMaxV() { lock (vLock) return maxV; }
-
- /// <summary>
- /// 若maxValue<=0则maxValue设为0并返回False
- /// </summary>
- public bool SetMaxV(int maxValue)
- {
- if (maxValue < 0) maxValue = 0;
- lock (vLock)
- {
- maxV = maxValue;
- if (v > maxValue) v = maxValue;
- }
- return maxValue > 0;
- }
- /// <summary>
- /// 应当保证该maxValue>=0
- /// </summary>
- public void SetPositiveMaxV(int maxValue)
- {
- lock (vLock)
- {
- maxV = maxValue;
- if (v > maxValue) v = maxValue;
- }
- }
- /// <summary>
- /// 应当保证该value>=0
- /// </summary>
- public int SetPositiveV(int value)
- {
- lock (vLock)
- {
- return v = (value > maxV) ? maxV : value;
- }
- }
- public int SetV(int value)
- {
- if (value < 0) value = 0;
- lock (vLock)
- {
- return v = (value > maxV) ? maxV : value;
- }
- }
- /// <summary>
- /// 返回实际改变量
- /// </summary>
- public int AddV(int addV)
- {
- lock (vLock)
- {
- int previousV = v;
- v += addV;
- if (v < 0) v = 0;
- if (v > maxV) v = maxV;
- return v - previousV;
- }
- }
- /// <summary>
- /// 应当保证该增加值大于0,返回实际改变量
- /// </summary>
- public int AddPositiveV(int addPositiveV)
- {
- lock (vLock)
- {
- addPositiveV = Math.Min(addPositiveV, maxV - v);
- v += addPositiveV;
- }
- return addPositiveV;
- }
- /// <summary>
- /// 应当保证该减少值大于0,返回实际改变量
- /// </summary>
- public int SubPositiveV(int subPositiveV)
- {
- lock (vLock)
- {
- subPositiveV = Math.Min(subPositiveV, v);
- v -= subPositiveV;
- }
- return subPositiveV;
- }
-
- /// <summary>
- /// 试图加到满,如果无法加到maxValue则不加并返回-1
- /// </summary>
- public int TryAddAll(int addV)
- {
- lock (vLock)
- {
- if (maxV - v <= addV)
- {
- addV = maxV - v;
- v = maxV;
- return addV;
- }
- return 0;
- }
- }
- }
-
- /// <summary>
- /// 一个保证在[0,maxValue]的可变long,支持可变的maxValue(请确保大于0)
- /// </summary>
- public struct LongWithVariableRange
- {
- private long v;
- private long maxV;
- private readonly object vLock = new();
- public LongWithVariableRange(long value, long maxValue)
- {
- if (maxValue < 0)
- {
- Debugger.Output("Warning:Try to set LongWithVariableRange.maxValue to " + maxValue.ToString() + ".");
- maxValue = 0;
- }
- v = value < maxValue ? value : maxValue;
- this.maxV = maxValue;
- }
- public LongWithVariableRange(long maxValue)
- {
- if (maxValue < 0)
- {
- Debugger.Output("Warning:Try to set LongWithVariableRange.maxValue to " + maxValue.ToString() + ".");
- maxValue = 0;
- }
- v = this.maxV = maxValue;
- }
- public override string ToString()
- {
- lock (vLock)
- {
- return "value:" + v.ToString() + " ,maxValue:" + maxV.ToString();
- }
- }
- public long GetValue() { lock (vLock) return v; }
- public static implicit operator long(LongWithVariableRange aint) => aint.GetValue();
- public long GetMaxV() { lock (vLock) return maxV; }
-
- /// <summary>
- /// 若maxValue<=0则maxValue设为0并返回False
- /// </summary>
- public bool SetMaxV(long maxValue)
- {
- if (maxValue < 0) maxValue = 0;
- lock (vLock)
- {
- maxV = maxValue;
- if (v > maxValue) v = maxValue;
- }
- return maxValue > 0;
- }
- /// <summary>
- /// 应当保证该maxValue>=0
- /// </summary>
- public void SetPositiveMaxV(long maxValue)
- {
- lock (vLock)
- {
- maxV = maxValue;
- if (v > maxValue) v = maxValue;
- }
- }
- /// <summary>
- /// 应当保证该value>=0
- /// </summary>
- public long SetPositiveV(long value)
- {
- lock (vLock)
- {
- return v = (value > maxV) ? maxV : value;
- }
- }
- public long SetV(long value)
- {
- if (value < 0) value = 0;
- lock (vLock)
- {
- return v = (value > maxV) ? maxV : value;
- }
- }
- /// <summary>
- /// 返回实际改变量
- /// </summary>
- public long AddV(long addV)
- {
- lock (vLock)
- {
- long previousV = v;
- v += addV;
- if (v < 0) v = 0;
- if (v > maxV) v = maxV;
- return v - previousV;
- }
- }
- /// <summary>
- /// 应当保证该增加值大于0,返回实际改变量
- /// </summary>
- public long AddPositiveV(long addPositiveV)
- {
- lock (vLock)
- {
- addPositiveV = Math.Min(addPositiveV, maxV - v);
- v += addPositiveV;
- }
- return addPositiveV;
- }
- /// <summary>
- /// 应当保证该减少值大于0,返回实际改变量
- /// </summary>
- public long SubPositiveV(long subPositiveV)
- {
- lock (vLock)
- {
- subPositiveV = Math.Min(subPositiveV, v);
- v -= subPositiveV;
- }
- return subPositiveV;
- }
-
- /// <summary>
- /// 试图加到满,如果无法加到maxValue则不加并返回-1
- /// </summary>
- public long TryAddAll(long addV)
- {
- lock (vLock)
- {
- if (maxV - v <= addV)
- {
- addV = maxV - v;
- v = maxV;
- return addV;
- }
- return -1;
- }
- }
- }
-
- /// <summary>
- /// 一个保证在[0,maxNum],每CDms自动更新的可变int,支持可变的CD、maxNum(请确保大于0)
- /// </summary>
- public struct IntNumUpdateByCD
- {
- private int num;
- private int maxNum;
- private int cd;
- private long updateTime = 0;
- private object numLock = new();
- public IntNumUpdateByCD(int num, int maxNum, int cd)
- {
- if (num < 0) Debugger.Output("Bug:IntNumUpdateByCD.num (" + num.ToString() + ") is less than 0.");
- if (maxNum < 0) Debugger.Output("Bug:IntNumUpdateByCD.maxNum (" + maxNum.ToString() + ") is less than 0.");
- if (cd <= 0) Debugger.Output("Bug:IntNumUpdateByCD.cd (" + cd.ToString() + ") is less than 0.");
- this.num = (num < maxNum) ? num : maxNum;
- this.maxNum = maxNum;
- this.cd = cd;
- this.updateTime = Environment.TickCount64;
- }
- public IntNumUpdateByCD(int maxNum, int cd)
- {
- if (maxNum < 0) Debugger.Output("Bug:IntNumUpdateByCD.maxNum (" + maxNum.ToString() + ") is less than 0.");
- if (cd <= 0) Debugger.Output("Bug:IntNumUpdateByCD.cd (" + cd.ToString() + ") is less than 0.");
- this.num = this.maxNum = maxNum;
- this.cd = cd;
- }
- public int GetMaxNum() { lock (numLock) return maxNum; }
- public int GetCD() { lock (numLock) return cd; }
- public int GetNum(long time)
- {
- lock (numLock)
- {
- if (num < maxNum && time - updateTime >= cd)
- {
- int add = (int)Math.Min(maxNum - num, (time - updateTime) / cd);
- updateTime += add * cd;
- return (num += add);
- }
- return num;
- }
- }
- public static implicit operator int(IntNumUpdateByCD aint) => aint.GetNum(Environment.TickCount64);
-
- /// <summary>
- /// 应当保证该subV>=0
- /// </summary>
- public int TrySub(int subV)
- {
- if (subV < 0) Debugger.Output("Bug:IntNumUpdateByCD Try to sub " + subV.ToString() + ", which is less than 0.");
- long time = Environment.TickCount64;
- lock (numLock)
- {
- if (num < maxNum && time - updateTime >= cd)
- {
- int add = (int)Math.Min(maxNum - num, (time - updateTime) / cd);
- updateTime += add * cd;
- num += add;
- }
- if (num == maxNum) updateTime = time;
- num -= subV = Math.Min(subV, num);
- }
- return subV;
- }
- /// <summary>
- /// 应当保证该addV>=0
- /// </summary>
- public void TryAdd(int addV)
- {
- if (addV < 0) Debugger.Output("Bug:IntNumUpdateByCD Try to add " + addV.ToString() + ", which is less than 0.");
- lock (numLock)
- {
- num += Math.Min(addV, maxNum - num);
- }
- }
- /// <summary>
- /// 若maxNum<=0则maxNum及Num设为0并返回False
- /// </summary>
- public bool SetMaxNumAndNum(int maxNum)
- {
- if (maxNum < 0) maxNum = 0;
- lock (numLock)
- {
- this.num = this.maxNum = maxNum;
- }
- return maxNum > 0;
- }
- /// <summary>
- /// 应当保证该maxnum>=0
- /// </summary>
- public void SetPositiveMaxNumAndNum(int maxNum)
- {
- lock (numLock)
- {
- this.num = this.maxNum = maxNum;
- }
- }
- /// <summary>
- /// 应当保证该maxnum>=0
- /// </summary>
- public void SetPositiveMaxNum(int maxNum)
- {
- lock (numLock)
- {
- if ((this.maxNum = maxNum) < num)
- num = maxNum;
- }
- }
- /// <summary>
- /// 若maxNum<=0则maxNum及Num设为0并返回False
- /// </summary>
- public bool SetMaxNum(int maxNum)
- {
- if (maxNum < 0) maxNum = 0;
- lock (numLock)
- {
- if ((this.maxNum = maxNum) < num)
- num = maxNum;
- }
- return maxNum > 0;
- }
- /// <summary>
- /// 若num<0则num设为0并返回False
- /// </summary>
- public bool SetNum(int num)
- {
- lock (numLock)
- {
- if (num < 0)
- {
- this.num = 0;
- updateTime = Environment.TickCount64;
- return false;
- }
- if (num < maxNum)
- {
- if (this.num == maxNum) updateTime = Environment.TickCount64;
- this.num = num;
- }
- else this.num = maxNum;
- return true;
- }
- }
- /// <summary>
- /// 应当保证该num>=0
- /// </summary>
- public void SetPositiveNum(int num)
- {
- lock (numLock)
- {
- if (num < maxNum)
- {
- if (this.num == maxNum) updateTime = Environment.TickCount64;
- this.num = num;
- }
- else this.num = maxNum;
- }
- }
- public void SetCD(int cd)
- {
- lock (numLock)
- {
- if (cd <= 0) Debugger.Output("Bug:Set IntNumUpdateByCD.cd to " + cd.ToString() + ".");
- this.cd = cd;
- }
- }
- }
- }
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