using System;
using System.Threading;
namespace Preparation.Utility
{
//其对应属性不应当有set访问器,避免不安全的=赋值
///
/// 记录上次Start的时间,尚未Start则为long.MaxValue
/// 当前不为long.MaxValue则不能Start
///
public class StartTime
{
private long _time;
public StartTime(long time)
{
_time = time;
}
public StartTime() { _time = long.MaxValue; }
public long Get() => Interlocked.CompareExchange(ref _time, -2, -2);
public override string ToString() => Get().ToString();
/// 返回操作前的值
public long Start() => Interlocked.CompareExchange(ref _time, Environment.TickCount64, long.MaxValue);
/// 返回操作前的值
public long Stop() => Interlocked.Exchange(ref _time, long.MaxValue);
/// 返回时间差,<0意味着未开始
public long StopIfPassing(long passedTime)
{
long ans = Environment.TickCount64 - Interlocked.CompareExchange(ref _time, -2, -2);
if (ans > passedTime)
{
Interlocked.Exchange(ref _time, long.MaxValue);
}
return ans;
}
}
///
/// 根据时间推算Start后完成多少进度的进度条(long)。
/// 只允许Start(清零状态的进度条才可以Start)时修改needTime(请确保大于0);
/// 支持InterruptToSet0使未完成的进度条终止清零;支持Set0使进度条强制终止清零;
/// 通过原子操作实现。
///
public class TimeBasedProgressOptimizedForInterrupting
{
private long endT = long.MaxValue;
private long needT;
public TimeBasedProgressOptimizedForInterrupting(long needTime)
{
if (needTime <= 0) Debugger.Output("Bug:TimeBasedProgressOptimizedForInterrupting.needProgress (" + needTime.ToString() + ") is less than 0.");
this.needT = needTime;
}
public TimeBasedProgressOptimizedForInterrupting()
{
this.needT = 0;
}
public long GetEndTime() => Interlocked.CompareExchange(ref endT, -2, -2);
public long GetNeedTime() => Interlocked.CompareExchange(ref needT, -2, -2);
public override string ToString() => "EndTime:" + Interlocked.CompareExchange(ref endT, -2, -2).ToString() + " ms, NeedTime:" + Interlocked.CompareExchange(ref needT, -2, -2).ToString() + " ms";
public bool IsFinished()
{
return Interlocked.CompareExchange(ref endT, -2, -2) <= Environment.TickCount64;
}
public bool IsStarted() => Interlocked.Read(ref endT) != long.MaxValue;
///
/// GetProgress<0则表明未开始
///
public long GetProgress()
{
long cutime = Interlocked.CompareExchange(ref endT, -2, -2) - Environment.TickCount64;
if (cutime <= 0) return Interlocked.CompareExchange(ref needT, -2, -2);
return Interlocked.CompareExchange(ref needT, -2, -2) - cutime;
}
public long GetNonNegativeProgress()
{
long cutime = Interlocked.CompareExchange(ref endT, -2, -2) - Environment.TickCount64;
if (cutime <= 0) return Interlocked.CompareExchange(ref needT, -2, -2);
long progress = Interlocked.CompareExchange(ref needT, -2, -2) - cutime;
return progress < 0 ? 0 : progress;
}
///
/// GetProgress<0则表明未开始
///
public long GetProgress(long time)
{
long cutime = Interlocked.CompareExchange(ref endT, -2, -2) - time;
if (cutime <= 0) return Interlocked.CompareExchange(ref needT, -2, -2);
return Interlocked.CompareExchange(ref needT, -2, -2) - cutime;
}
public long GetNonNegativeProgress(long time)
{
long cutime = Interlocked.Read(ref endT) - time;
if (cutime <= 0) return Interlocked.CompareExchange(ref needT, -2, -2);
long progress = Interlocked.CompareExchange(ref needT, -2, -2) - cutime;
return progress < 0 ? 0 : progress;
}
///
/// <0则表明未开始
///
public static implicit operator long(TimeBasedProgressOptimizedForInterrupting pLong) => pLong.GetProgress();
///
/// GetProgressDouble<0则表明未开始
///
public double GetProgressDouble()
{
long cutime = Interlocked.CompareExchange(ref endT, -2, -2) - Environment.TickCount64;
if (cutime <= 0) return 1;
long needTime = Interlocked.CompareExchange(ref needT, -2, -2);
if (needTime == 0) return 0;
return 1.0 - ((double)cutime / needTime);
}
public double GetNonNegativeProgressDouble(long time)
{
long cutime = Interlocked.Read(ref endT) - time;
if (cutime <= 0) return 1;
long needTime = Interlocked.CompareExchange(ref needT, -2, -2);
if (needTime <= cutime) return 0;
return 1.0 - ((double)cutime / needTime);
}
public bool Start(long needTime)
{
if (needTime <= 0)
{
Debugger.Output("Warning:Start TimeBasedProgressOptimizedForInterrupting with the needProgress (" + needTime.ToString() + ") which is less than 0.");
return false;
}
//规定只有Start可以修改needT,且需要先访问endTime,从而避免锁(某种程度上endTime可以认为是needTime的锁)
if (Interlocked.CompareExchange(ref endT, Environment.TickCount64 + needTime, long.MaxValue) != long.MaxValue) return false;
if (needTime <= 2) Debugger.Output("Warning:the field of TimeBasedProgressOptimizedForInterrupting is " + needTime.ToString() + ",which is too small.");
Interlocked.Exchange(ref needT, needTime);
return true;
}
public bool Start()
{
long needTime = Interlocked.CompareExchange(ref needT, -2, -2);
if (Interlocked.CompareExchange(ref endT, Environment.TickCount64 + needTime, long.MaxValue) != long.MaxValue) return false;
return true;
}
///
/// 使进度条强制终止清零
///
public void Set0() => Interlocked.Exchange(ref endT, long.MaxValue);
///
/// 使未完成的进度条终止清零
///
public bool InterruptToSet0()
{
if (Environment.TickCount64 < Interlocked.CompareExchange(ref endT, -2, -2))
{
Interlocked.Exchange(ref endT, long.MaxValue);
return true;
}
return false;
}
//增加其他新的写操作可能导致不安全
}
public class TimeBasedProgressAtVariableSpeed
{
public LongInTheVariableRange progress;
public StartTime startTime = new();
public AtomicDouble speed;
#region 构造
public TimeBasedProgressAtVariableSpeed(long needProgress, double speed)
{
if (needProgress <= 0) Debugger.Output("Bug:TimeBasedProgressAtVariableSpeed.needProgress (" + needProgress.ToString() + ") is less than 0.");
this.progress = new(0, needProgress);
this.speed = new(speed);
}
public TimeBasedProgressAtVariableSpeed()
{
this.progress = new(0, 0);
this.speed = new(1.0);
}
#endregion
#region 读取
public override string ToString()
{
return "ProgressStored: " + progress.ToString()
+ " ; LastStartTime: " + startTime.ToString() + "ms"
+ " ; Speed: " + speed.ToString();
}
public long GetProgressNow() => progress.TryAddToMaxV(startTime, (double)speed).Item1;
public (long, long, long) GetProgressNowAndNeedTimeAndLastStartTime() => progress.TryAddToMaxV(startTime, (double)speed);
public long GetProgressStored() => progress.GetValue();
public (long, long) GetProgressStoredAndNeedTime() => progress.GetValueAndMaxV();
public (long, long, long) GetProgressStoredAndNeedTimeAndLastStartTime() => progress.GetValueAndMaxV(startTime);
public bool IsFinished()
{
long progressNow, needTime;
(progressNow, needTime, _) = progress.TryAddToMaxV(startTime);
return progressNow == needTime;
}
public bool IsProgressing()
{
long progressNow, needTime, startT;
(progressNow, needTime, startT) = progress.TryAddToMaxV(startTime);
return (startT != long.MaxValue && progressNow != needTime);
}
#endregion
public bool Start(long needTime)
{
if (needTime <= 2)
{
Debugger.Output("Warning:Start TimeBasedProgressAtVariableSpeed with the needProgress (" + needTime.ToString() + ") which is less than 0.");
return false;
}
if (startTime.Start() != long.MaxValue) return false;
progress.SetMaxV(needTime);
return true;
}
public bool Start()
{
return startTime.Start() == long.MaxValue;
}
///
/// 使进度条强制终止清零
///
public void Set0()
{
startTime.Stop();
progress.SetPositiveV(0);
}
///
/// 使进度条暂停
///
public bool Pause()
{
return progress.AddV(startTime, (double)speed) != 0;
}
}
///
/// 冷却时间为可变的CDms的bool,不支持查看当前进度,初始为True
///
public class BoolUpdateEachCD
{
private long cd;
private long nextUpdateTime = 0;
public BoolUpdateEachCD(int cd)
{
if (cd <= 1) Debugger.Output("Bug:BoolUpdateEachCD.cd (" + cd.ToString() + ") is less than 1.");
this.cd = cd;
}
public BoolUpdateEachCD(long cd)
{
if (cd <= 1) Debugger.Output("Bug:BoolUpdateEachCD.cd (" + cd.ToString() + ") is less than 1.");
this.cd = cd;
}
public BoolUpdateEachCD(long cd, long startTime)
{
if (cd <= 1) Debugger.Output("Bug:BoolUpdateEachCD.cd (" + cd.ToString() + ") is less than 1.");
this.cd = cd;
this.nextUpdateTime = startTime;
}
public long GetCD() => Interlocked.Read(ref cd);
public bool TryUse()
{
long needTime = Interlocked.Exchange(ref nextUpdateTime, long.MaxValue);
if (needTime <= Environment.TickCount64)
{
Interlocked.Exchange(ref nextUpdateTime, Environment.TickCount64 + Interlocked.Read(ref cd));
return true;
}
Interlocked.Exchange(ref nextUpdateTime, needTime);
return false;
}
public void SetCD(int cd)
{
if (cd <= 1) Debugger.Output("Bug:BoolUpdateEachCD.cd to " + cd.ToString() + ".");
Interlocked.Exchange(ref this.cd, cd);
}
}
///
/// 冷却时间为可变的CDms的进度条,初始为满
///
public class LongProgressUpdateEachCD
{
private int isusing = 0;
private long cd;
private long nextUpdateTime = 0;
public LongProgressUpdateEachCD(int cd)
{
if (cd <= 1) Debugger.Output("Bug:LongProgressUpdateEachCD.cd (" + cd.ToString() + ") is less than 1.");
this.cd = cd;
}
public LongProgressUpdateEachCD(long cd)
{
if (cd <= 1) Debugger.Output("Bug:LongProgressUpdateEachCD.cd (" + cd.ToString() + ") is less than 1.");
this.cd = cd;
}
public LongProgressUpdateEachCD(long cd, long startTime)
{
if (cd <= 1) Debugger.Output("Bug:LongProgressUpdateEachCD.cd (" + cd.ToString() + ") is less than 1.");
this.cd = cd;
this.nextUpdateTime = startTime;
}
public long GetRemainingTime()
{
long v = Interlocked.Read(ref nextUpdateTime) - Environment.TickCount64;
return v < 0 ? 0 : v;
}
public long GetCD() => Interlocked.Read(ref cd);
public bool TryUse()
{
if (Interlocked.Exchange(ref isusing, 1) == 1) return false;
long needTime = Interlocked.Read(ref nextUpdateTime);
if (needTime <= Environment.TickCount64)
{
Interlocked.Exchange(ref nextUpdateTime, Environment.TickCount64 + Interlocked.Read(ref cd));
Interlocked.Exchange(ref isusing, 0);
return true;
}
Interlocked.Exchange(ref isusing, 0);
return false;
}
public void SetCD(int cd)
{
if (cd <= 1) Debugger.Output("Bug:Set LongProgressUpdateEachCD.cd to " + cd.ToString() + ".");
Interlocked.Exchange(ref this.cd, cd);
}
}
///
/// 一个保证在[0,maxNum],每CDms自动+1的int,支持可变的CD、maxNum(请确保大于0)
///
public class IntNumUpdateEachCD
{
private int num;
private int maxNum;
private int cd;
private long updateTime = 0;
private readonly object numLock = new();
public IntNumUpdateEachCD(int num, int maxNum, int cd)
{
if (num < 0) Debugger.Output("Bug:IntNumUpdateEachCD.num (" + num.ToString() + ") is less than 0.");
if (maxNum < 0) Debugger.Output("Bug:IntNumUpdateEachCD.maxNum (" + maxNum.ToString() + ") is less than 0.");
if (cd <= 0) Debugger.Output("Bug:IntNumUpdateEachCD.cd (" + cd.ToString() + ") is less than 0.");
this.num = (num < maxNum) ? num : maxNum;
this.maxNum = maxNum;
this.cd = cd;
this.updateTime = Environment.TickCount64;
}
///
/// 默认使num=maxNum
///
public IntNumUpdateEachCD(int maxNum, int cd)
{
if (maxNum < 0) Debugger.Output("Bug:IntNumUpdateEachCD.maxNum (" + maxNum.ToString() + ") is less than 0.");
if (cd <= 0) Debugger.Output("Bug:IntNumUpdateEachCD.cd (" + cd.ToString() + ") is less than 0.");
this.num = this.maxNum = maxNum;
this.cd = cd;
}
public IntNumUpdateEachCD()
{
this.num = this.maxNum = 0;
this.cd = int.MaxValue;
}
public int GetMaxNum() { lock (numLock) return maxNum; }
public int GetCD() { lock (numLock) return cd; }
public int GetNum(long time)
{
lock (numLock)
{
if (num < maxNum && time - updateTime >= cd)
{
int add = (int)Math.Min(maxNum - num, (time - updateTime) / cd);
updateTime += add * cd;
return (num += add);
}
return num;
}
}
public static implicit operator int(IntNumUpdateEachCD aint) => aint.GetNum(Environment.TickCount64);
///
/// 应当保证该subV>=0
///
public int TrySub(int subV)
{
if (subV < 0) Debugger.Output("Bug:IntNumUpdateEachCD Try to sub " + subV.ToString() + ", which is less than 0.");
long time = Environment.TickCount64;
lock (numLock)
{
if (num < maxNum && time - updateTime >= cd)
{
int add = (int)Math.Min(maxNum - num, (time - updateTime) / cd);
updateTime += add * cd;
num += add;
}
if (num == maxNum) updateTime = time;
num -= subV = Math.Min(subV, num);
}
return subV;
}
///
/// 应当保证该addV>=0
///
public void TryAdd(int addV)
{
if (addV < 0) Debugger.Output("Bug:IntNumUpdateEachCD Try to add " + addV.ToString() + ", which is less than 0.");
lock (numLock)
{
num += Math.Min(addV, maxNum - num);
}
}
///
/// 若maxNum<=0则maxNum及Num设为0并返回False
///
public bool SetMaxNumAndNum(int maxNum)
{
if (maxNum < 0) maxNum = 0;
lock (numLock)
{
this.num = this.maxNum = maxNum;
}
return maxNum > 0;
}
///
/// 应当保证该maxnum>=0
///
public void SetPositiveMaxNumAndNum(int maxNum)
{
lock (numLock)
{
this.num = this.maxNum = maxNum;
}
}
///
/// 应当保证该maxnum>=0
///
public void SetPositiveMaxNum(int maxNum)
{
lock (numLock)
{
if ((this.maxNum = maxNum) < num)
num = maxNum;
}
}
///
/// 若maxNum<=0则maxNum及Num设为0并返回False
///
public bool SetMaxNum(int maxNum)
{
if (maxNum < 0) maxNum = 0;
lock (numLock)
{
if ((this.maxNum = maxNum) < num)
num = maxNum;
}
return maxNum > 0;
}
///
/// 若num<0则num设为0并返回False
///
public bool SetNum(int num)
{
lock (numLock)
{
if (num < 0)
{
this.num = 0;
updateTime = Environment.TickCount64;
return false;
}
if (num < maxNum)
{
if (this.num == maxNum) updateTime = Environment.TickCount64;
this.num = num;
}
else this.num = maxNum;
return true;
}
}
///
/// 应当保证该num>=0
///
public void SetPositiveNum(int num)
{
lock (numLock)
{
if (num < maxNum)
{
if (this.num == maxNum) updateTime = Environment.TickCount64;
this.num = num;
}
else this.num = maxNum;
}
}
public void SetCD(int cd)
{
lock (numLock)
{
if (cd <= 0) Debugger.Output("Bug:Set IntNumUpdateEachCD.cd to " + cd.ToString() + ".");
this.cd = cd;
}
}
}
}