package thuai6 type GameState int8 const ( NullGameState GameState = 0 GameStart GameState = 1 GameRunning GameState = 2 GameEnd GameState = 3 ) type PlayerType int8 const ( NullPlayerType PlayerType = 0 StudentPlayer PlayerType = 1 TrickerPlayer PlayerType = 2 ) type StudentType int8 const ( NullStudentType StudentType = 0 Athlete StudentType = 1 Teacher StudentType = 2 StraightAStudent StudentType = 3 Robot StudentType = 4 TechOtaku StudentType = 5 Sunshine StudentType = 6 ) type TrickerType int8 const ( NullTrickerType TrickerType = 0 Assassin TrickerType = 1 Klee TrickerType = 2 ANoisyPerson TrickerType = 3 Idol TrickerType = 4 ) type Player struct { x int32 y int32 } type Student struct { Player determination int32 } type Tricker struct { Player trickDesire float64 }