using System; using System.Threading; namespace Preparation.Utility { //其对应属性不应当有set访问器,避免不安全的=赋值 /// /// 记录上次Start的时间,尚未Start则为long.MaxValue /// 当前不为long.MaxValue则不能Start /// public class StartTime { private long _time; public StartTime(long time) { _time = time; } public StartTime() { _time = long.MaxValue; } public long Get() => Interlocked.CompareExchange(ref _time, -2, -2); public override string ToString() => Get().ToString(); /// 返回操作前的值 public long Start() => Interlocked.CompareExchange(ref _time, Environment.TickCount64, long.MaxValue); /// 返回操作前的值 public long Stop() => Interlocked.Exchange(ref _time, long.MaxValue); /// 返回时间差,<0意味着未开始 public long StopIfPassing(long passedTime) { long ans = Environment.TickCount64 - Interlocked.CompareExchange(ref _time, -2, -2); if (ans > passedTime) { Interlocked.Exchange(ref _time, long.MaxValue); } return ans; } } public class LongInTheVariableRangeWithStartTime : LongInTheVariableRange { public StartTime startTime = new(); public LongInTheVariableRangeWithStartTime(long value, long maxValue) : base(value, maxValue) { } /// /// 默认使Value=maxValue /// public LongInTheVariableRangeWithStartTime(long maxValue) : base(maxValue) { } public LongInTheVariableRangeWithStartTime() : base() { } #region 读取 public (long, long) GetValueWithStartTime() { lock (vLock) { return (v, startTime.Get()); } } public (long, long, long) GetValueAndMaxVWithStartTime() { lock (vLock) { return (v, maxV, startTime.Get()); } } #endregion /// /// 试图加到满,如果加上时间差*速度可以达到MaxV,则加上并使startTime变为long.MaxValue /// 如果无法加到maxValue则不加 /// /// 返回试图加到的值与最大值 public (long, long, long) AddStartTimeToMaxV(double speed = 1.0) { lock (vLock) { long addV = (long)(startTime.StopIfPassing(maxV - v) * speed); if (addV < 0) return (v, maxV, startTime.Get()); if (maxV - v < addV) return (v = maxV, maxV, startTime.Get()); return (v + addV, maxV, startTime.Get()); } } /// /// 增加量为时间差*速度,并将startTime变为long.MaxValue /// /// 返回实际改变量 public long AddStartTime(double speed = 1.0) { lock (vLock) { long previousV = v; long addV = (Environment.TickCount64 - startTime.Stop()); if (addV < 0) v += (long)(addV * speed); else return 0; if (v > maxV) v = maxV; return v - previousV; } } /// /// 试图加到满,如果加上时间差*速度可以达到MaxV,则加上 /// 如果无法加到maxValue则清零 /// 无论如何startTime变为long.MaxValue /// /// 返回是否清零 public bool Set0IfNotAddStartTimeToMaxV(double speed = 1.0) { lock (vLock) { if (v == maxV) return false; long addV = (long)(startTime.Stop() * speed); if (addV < 0) { v = 0; return true; } if (maxV - v < addV) { v = maxV; return false; } v = 0; return false; } } public void SetAndStop(long value = 0) { lock (vLock) { this.v = value; startTime.Stop(); } } } public class TimeBasedProgressAtVariableSpeed { private LongInTheVariableRangeWithStartTime progress; public AtomicDouble speed; #region 构造 public TimeBasedProgressAtVariableSpeed(long needProgress, double speed = 1.0) { progress = new LongInTheVariableRangeWithStartTime(0, needProgress); if (needProgress <= 0) Debugger.Output("Bug:TimeBasedProgressAtVariableSpeed.needProgress (" + needProgress.ToString() + ") is less than 0."); this.speed = new(speed); } public TimeBasedProgressAtVariableSpeed() { progress = new LongInTheVariableRangeWithStartTime(0, 0); this.speed = new(1.0); } #endregion #region 读取 public override string ToString() { long progressStored, lastStartTime; (progressStored, lastStartTime) = progress.GetValueWithStartTime(); return "ProgressStored: " + progressStored.ToString() + " ; LastStartTime: " + lastStartTime.ToString() + "ms" + " ; Speed: " + speed.ToString(); } public long GetProgressNow() => progress.AddStartTimeToMaxV((double)speed).Item1; public (long, long, long) GetProgressNowAndNeedTimeAndLastStartTime() => progress.AddStartTimeToMaxV((double)speed); public long GetProgressStored() => progress.GetValue(); public (long, long) GetProgressStoredAndNeedTime() => progress.GetValueAndMaxV(); public (long, long, long) GetProgressStoredAndNeedTimeAndLastStartTime() => progress.GetValueAndMaxVWithStartTime(); public bool IsFinished() { long progressNow, needTime; (progressNow, needTime, _) = progress.AddStartTimeToMaxV((double)speed); return progressNow == needTime; } public bool IsProgressing() { long progressNow, needTime, startT; (progressNow, needTime, startT) = progress.AddStartTimeToMaxV((double)speed); return (startT != long.MaxValue && progressNow != needTime); } #endregion public bool Start(long needTime) { if (needTime <= 2) { Debugger.Output("Warning:Start TimeBasedProgressAtVariableSpeed with the needProgress (" + needTime.ToString() + ") which is less than 0."); return false; } if (progress.startTime.Start() != long.MaxValue) return false; progress.SetMaxV(needTime); return true; } public bool Start() { return progress.startTime.Start() == long.MaxValue; } /// /// 使进度条强制终止清零 /// public void Set0() { progress.SetAndStop(); } /// /// 如果进度条加上时间差不能为满,使进度条强制终止清零 /// public void TryStop() { progress.Set0IfNotAddStartTimeToMaxV(speed); } /// /// 使进度条暂停 /// public bool Pause() { return progress.AddStartTime((double)speed) != 0; } /// /// 使进度条进度为满 /// public void Finish() { progress.SetVToMaxV(); progress.startTime.Stop(); } } /// /// 根据时间推算Start后完成多少进度的进度条(long)。 /// 只允许Start(清零状态的进度条才可以Start)时修改needTime(请确保大于0); /// 支持InterruptToSet0使未完成的进度条终止清零;支持Set0使进度条强制终止清零; /// 通过原子操作实现。 /// public class TimeBasedProgressOptimizedForInterrupting { private long endT = long.MaxValue; private long needT; public TimeBasedProgressOptimizedForInterrupting(long needTime) { if (needTime <= 0) Debugger.Output("Bug:TimeBasedProgressOptimizedForInterrupting.needProgress (" + needTime.ToString() + ") is less than 0."); this.needT = needTime; } public TimeBasedProgressOptimizedForInterrupting() { this.needT = 0; } public long GetEndTime() => Interlocked.CompareExchange(ref endT, -2, -2); public long GetNeedTime() => Interlocked.CompareExchange(ref needT, -2, -2); public override string ToString() => "EndTime:" + Interlocked.CompareExchange(ref endT, -2, -2).ToString() + " ms, NeedTime:" + Interlocked.CompareExchange(ref needT, -2, -2).ToString() + " ms"; public bool IsFinished() { return Interlocked.CompareExchange(ref endT, -2, -2) <= Environment.TickCount64; } public bool IsStarted() => Interlocked.Read(ref endT) != long.MaxValue; /// /// GetProgress<0则表明未开始 /// public long GetProgress() { long cutime = Interlocked.CompareExchange(ref endT, -2, -2) - Environment.TickCount64; if (cutime <= 0) return Interlocked.CompareExchange(ref needT, -2, -2); return Interlocked.CompareExchange(ref needT, -2, -2) - cutime; } public long GetNonNegativeProgress() { long cutime = Interlocked.CompareExchange(ref endT, -2, -2) - Environment.TickCount64; if (cutime <= 0) return Interlocked.CompareExchange(ref needT, -2, -2); long progress = Interlocked.CompareExchange(ref needT, -2, -2) - cutime; return progress < 0 ? 0 : progress; } /// /// GetProgress<0则表明未开始 /// public long GetProgress(long time) { long cutime = Interlocked.CompareExchange(ref endT, -2, -2) - time; if (cutime <= 0) return Interlocked.CompareExchange(ref needT, -2, -2); return Interlocked.CompareExchange(ref needT, -2, -2) - cutime; } public long GetNonNegativeProgress(long time) { long cutime = Interlocked.Read(ref endT) - time; if (cutime <= 0) return Interlocked.CompareExchange(ref needT, -2, -2); long progress = Interlocked.CompareExchange(ref needT, -2, -2) - cutime; return progress < 0 ? 0 : progress; } /// /// <0则表明未开始 /// public static implicit operator long(TimeBasedProgressOptimizedForInterrupting pLong) => pLong.GetProgress(); /// /// GetProgressDouble<0则表明未开始 /// public double GetProgressDouble() { long cutime = Interlocked.CompareExchange(ref endT, -2, -2) - Environment.TickCount64; if (cutime <= 0) return 1; long needTime = Interlocked.CompareExchange(ref needT, -2, -2); if (needTime == 0) return 0; return 1.0 - ((double)cutime / needTime); } public double GetNonNegativeProgressDouble(long time) { long cutime = Interlocked.Read(ref endT) - time; if (cutime <= 0) return 1; long needTime = Interlocked.CompareExchange(ref needT, -2, -2); if (needTime <= cutime) return 0; return 1.0 - ((double)cutime / needTime); } public bool Start(long needTime) { if (needTime <= 0) { Debugger.Output("Warning:Start TimeBasedProgressOptimizedForInterrupting with the needProgress (" + needTime.ToString() + ") which is less than 0."); return false; } //规定只有Start可以修改needT,且需要先访问endTime,从而避免锁(某种程度上endTime可以认为是needTime的锁) if (Interlocked.CompareExchange(ref endT, Environment.TickCount64 + needTime, long.MaxValue) != long.MaxValue) return false; if (needTime <= 2) Debugger.Output("Warning:the field of TimeBasedProgressOptimizedForInterrupting is " + needTime.ToString() + ",which is too small."); Interlocked.Exchange(ref needT, needTime); return true; } public bool Start() { long needTime = Interlocked.CompareExchange(ref needT, -2, -2); if (Interlocked.CompareExchange(ref endT, Environment.TickCount64 + needTime, long.MaxValue) != long.MaxValue) return false; return true; } /// /// 使进度条强制终止清零 /// public void Set0() => Interlocked.Exchange(ref endT, long.MaxValue); /// /// 使未完成的进度条终止清零 /// public bool InterruptToSet0() { if (Environment.TickCount64 < Interlocked.CompareExchange(ref endT, -2, -2)) { Interlocked.Exchange(ref endT, long.MaxValue); return true; } return false; } //增加其他新的写操作可能导致不安全 } /// /// 冷却时间为可变的CDms的bool,不支持查看当前进度,初始为True /// public class BoolUpdateEachCD { private long cd; private long nextUpdateTime = 0; public BoolUpdateEachCD(int cd) { if (cd <= 1) Debugger.Output("Bug:BoolUpdateEachCD.cd (" + cd.ToString() + ") is less than 1."); this.cd = cd; } public BoolUpdateEachCD(long cd) { if (cd <= 1) Debugger.Output("Bug:BoolUpdateEachCD.cd (" + cd.ToString() + ") is less than 1."); this.cd = cd; } public BoolUpdateEachCD(long cd, long startTime) { if (cd <= 1) Debugger.Output("Bug:BoolUpdateEachCD.cd (" + cd.ToString() + ") is less than 1."); this.cd = cd; this.nextUpdateTime = startTime; } public long GetCD() => Interlocked.Read(ref cd); public bool TryUse() { long needTime = Interlocked.Exchange(ref nextUpdateTime, long.MaxValue); if (needTime <= Environment.TickCount64) { Interlocked.Exchange(ref nextUpdateTime, Environment.TickCount64 + Interlocked.Read(ref cd)); return true; } Interlocked.Exchange(ref nextUpdateTime, needTime); return false; } public void SetCD(int cd) { if (cd <= 1) Debugger.Output("Bug:BoolUpdateEachCD.cd to " + cd.ToString() + "."); Interlocked.Exchange(ref this.cd, cd); } } /// /// 冷却时间为可变的CDms的进度条,初始为满 /// public class LongProgressUpdateEachCD { private int isusing = 0; private long cd; private long nextUpdateTime = 0; public LongProgressUpdateEachCD(int cd) { if (cd <= 1) Debugger.Output("Bug:LongProgressUpdateEachCD.cd (" + cd.ToString() + ") is less than 1."); this.cd = cd; } public LongProgressUpdateEachCD(long cd) { if (cd <= 1) Debugger.Output("Bug:LongProgressUpdateEachCD.cd (" + cd.ToString() + ") is less than 1."); this.cd = cd; } public LongProgressUpdateEachCD(long cd, long startTime) { if (cd <= 1) Debugger.Output("Bug:LongProgressUpdateEachCD.cd (" + cd.ToString() + ") is less than 1."); this.cd = cd; this.nextUpdateTime = startTime; } public long GetRemainingTime() { long v = Interlocked.Read(ref nextUpdateTime) - Environment.TickCount64; return v < 0 ? 0 : v; } public long GetCD() => Interlocked.Read(ref cd); public bool TryUse() { if (Interlocked.Exchange(ref isusing, 1) == 1) return false; long needTime = Interlocked.Read(ref nextUpdateTime); if (needTime <= Environment.TickCount64) { Interlocked.Exchange(ref nextUpdateTime, Environment.TickCount64 + Interlocked.Read(ref cd)); Interlocked.Exchange(ref isusing, 0); return true; } Interlocked.Exchange(ref isusing, 0); return false; } public void SetCD(int cd) { if (cd <= 1) Debugger.Output("Bug:Set LongProgressUpdateEachCD.cd to " + cd.ToString() + "."); Interlocked.Exchange(ref this.cd, cd); } } /// /// 一个保证在[0,maxNum],每CDms自动+1的int,支持可变的CD、maxNum(请确保大于0) /// public class IntNumUpdateEachCD { private int num; private int maxNum; private int cd; private long updateTime = 0; private readonly object numLock = new(); public IntNumUpdateEachCD(int num, int maxNum, int cd) { if (num < 0) Debugger.Output("Bug:IntNumUpdateEachCD.num (" + num.ToString() + ") is less than 0."); if (maxNum < 0) Debugger.Output("Bug:IntNumUpdateEachCD.maxNum (" + maxNum.ToString() + ") is less than 0."); if (cd <= 0) Debugger.Output("Bug:IntNumUpdateEachCD.cd (" + cd.ToString() + ") is less than 0."); this.num = (num < maxNum) ? num : maxNum; this.maxNum = maxNum; this.cd = cd; this.updateTime = Environment.TickCount64; } /// /// 默认使num=maxNum /// public IntNumUpdateEachCD(int maxNum, int cd) { if (maxNum < 0) Debugger.Output("Bug:IntNumUpdateEachCD.maxNum (" + maxNum.ToString() + ") is less than 0."); if (cd <= 0) Debugger.Output("Bug:IntNumUpdateEachCD.cd (" + cd.ToString() + ") is less than 0."); this.num = this.maxNum = maxNum; this.cd = cd; } public IntNumUpdateEachCD() { this.num = this.maxNum = 0; this.cd = int.MaxValue; } public int GetMaxNum() { lock (numLock) return maxNum; } public int GetCD() { lock (numLock) return cd; } public int GetNum(long time) { lock (numLock) { if (num < maxNum && time - updateTime >= cd) { int add = (int)Math.Min(maxNum - num, (time - updateTime) / cd); updateTime += add * cd; return (num += add); } return num; } } public static implicit operator int(IntNumUpdateEachCD aint) => aint.GetNum(Environment.TickCount64); /// /// 应当保证该subV>=0 /// public int TrySub(int subV) { if (subV < 0) Debugger.Output("Bug:IntNumUpdateEachCD Try to sub " + subV.ToString() + ", which is less than 0."); long time = Environment.TickCount64; lock (numLock) { if (num < maxNum && time - updateTime >= cd) { int add = (int)Math.Min(maxNum - num, (time - updateTime) / cd); updateTime += add * cd; num += add; } if (num == maxNum) updateTime = time; num -= subV = Math.Min(subV, num); } return subV; } /// /// 应当保证该addV>=0 /// public void TryAdd(int addV) { if (addV < 0) Debugger.Output("Bug:IntNumUpdateEachCD Try to add " + addV.ToString() + ", which is less than 0."); lock (numLock) { num += Math.Min(addV, maxNum - num); } } /// /// 若maxNum<=0则maxNum及Num设为0并返回False /// public bool SetMaxNumAndNum(int maxNum) { if (maxNum < 0) maxNum = 0; lock (numLock) { this.num = this.maxNum = maxNum; } return maxNum > 0; } /// /// 应当保证该maxnum>=0 /// public void SetPositiveMaxNumAndNum(int maxNum) { lock (numLock) { this.num = this.maxNum = maxNum; } } /// /// 应当保证该maxnum>=0 /// public void SetPositiveMaxNum(int maxNum) { lock (numLock) { if ((this.maxNum = maxNum) < num) num = maxNum; } } /// /// 若maxNum<=0则maxNum及Num设为0并返回False /// public bool SetMaxNum(int maxNum) { if (maxNum < 0) maxNum = 0; lock (numLock) { if ((this.maxNum = maxNum) < num) num = maxNum; } return maxNum > 0; } /// /// 若num<0则num设为0并返回False /// public bool SetNum(int num) { lock (numLock) { if (num < 0) { this.num = 0; updateTime = Environment.TickCount64; return false; } if (num < maxNum) { if (this.num == maxNum) updateTime = Environment.TickCount64; this.num = num; } else this.num = maxNum; return true; } } /// /// 应当保证该num>=0 /// public void SetPositiveNum(int num) { lock (numLock) { if (num < maxNum) { if (this.num == maxNum) updateTime = Environment.TickCount64; this.num = num; } else this.num = maxNum; } } public void SetCD(int cd) { lock (numLock) { if (cd <= 0) Debugger.Output("Bug:Set IntNumUpdateEachCD.cd to " + cd.ToString() + "."); this.cd = cd; } } } }