using System;
using System.Threading;
namespace Preparation.Utility
{
//其对应属性不应当有set访问器,避免不安全的=赋值
public class AtomicInt
{
private int v;
public AtomicInt(int x)
{
v = x;
}
public override string ToString() => Interlocked.CompareExchange(ref v, -1, -1).ToString();
public int Get() => Interlocked.CompareExchange(ref v, -1, -1);
public static implicit operator int(AtomicInt aint) => Interlocked.CompareExchange(ref aint.v, -1, -1);
/// 返回操作前的值
public int SetReturnOri(int value) => Interlocked.Exchange(ref v, value);
public int Add(int x) => Interlocked.Add(ref v, x);
public int Sub(int x) => Interlocked.Add(ref v, -x);
public int Inc() => Interlocked.Increment(ref v);
public int Dec() => Interlocked.Decrement(ref v);
/// 返回操作前的值
public int CompareExReturnOri(int newV, int compareTo) => Interlocked.CompareExchange(ref v, newV, compareTo);
}
/*
///
/// 记录(不是根据时间)完成多少进度的进度条(long)。
///
public struct IntProgressByAdding
{
private int completedProgress = -1;
private int requiredProgress;
public IntProgressByAdding(int completedProgress, int requiredProgress)
{
this.completedProgress = completedProgress;
this.requiredProgress = requiredProgress;
}
public IntProgressByAdding(int requiredProgress)
{
this.requiredProgress = requiredProgress;
}
public IntProgressByAdding()
{
this.requiredProgress=int.MaxValue;
}
}
*/
///
/// 一个保证在[0,maxValue]的可变int,支持可变的maxValue(请确保大于0)
///
public class IntWithVariableRange
{
private int v;
private int maxV;
private readonly object vLock = new();
public IntWithVariableRange(int value, int maxValue)
{
if (maxValue < 0)
{
Debugger.Output("Warning:Try to set IntWithVariableRange.maxValue to " + maxValue.ToString() + ".");
maxValue = 0;
}
v = value < maxValue ? value : maxValue;
this.maxV = maxValue;
}
///
/// 默认使Value=maxValue
///
public IntWithVariableRange(int maxValue)
{
if (maxValue < 0)
{
Debugger.Output("Warning:Try to set IntWithVariableRange.maxValue to " + maxValue.ToString() + ".");
maxValue = 0;
}
v = this.maxV = maxValue;
}
public IntWithVariableRange()
{
v = this.maxV = int.MaxValue;
}
public override string ToString()
{
lock (vLock)
{
return "value:" + v.ToString() + " ,maxValue:" + maxV.ToString();
}
}
public int GetValue() { lock (vLock) return v; }
public static implicit operator int(IntWithVariableRange aint) => aint.GetValue();
public int GetMaxV() { lock (vLock) return maxV; }
///
/// 若maxValue<=0则maxValue设为0并返回False
///
public bool SetMaxV(int maxValue)
{
if (maxValue < 0) maxValue = 0;
lock (vLock)
{
maxV = maxValue;
if (v > maxValue) v = maxValue;
}
return maxValue > 0;
}
///
/// 应当保证该maxValue>=0
///
public void SetPositiveMaxV(int maxValue)
{
lock (vLock)
{
maxV = maxValue;
if (v > maxValue) v = maxValue;
}
}
///
/// 应当保证该value>=0
///
public int SetPositiveV(int value)
{
lock (vLock)
{
return v = (value > maxV) ? maxV : value;
}
}
public int SetV(int value)
{
if (value < 0) value = 0;
lock (vLock)
{
return v = (value > maxV) ? maxV : value;
}
}
/// 返回实际改变量
public int AddV(int addV)
{
lock (vLock)
{
int previousV = v;
v += addV;
if (v < 0) v = 0;
if (v > maxV) v = maxV;
return v - previousV;
}
}
///
/// 应当保证增加值大于0
///
/// 返回实际改变量
public int AddPositiveV(int addPositiveV)
{
lock (vLock)
{
addPositiveV = Math.Min(addPositiveV, maxV - v);
v += addPositiveV;
}
return addPositiveV;
}
///
/// 应当保证该减少值大于0,返回实际改变量
///
public int SubPositiveV(int subPositiveV)
{
lock (vLock)
{
subPositiveV = Math.Min(subPositiveV, v);
v -= subPositiveV;
}
return subPositiveV;
}
///
/// 试图加到满,如果无法加到maxValue则不加并返回-1
///
public int TryAddAll(int addV)
{
lock (vLock)
{
if (maxV - v <= addV)
{
addV = maxV - v;
v = maxV;
return addV;
}
return 0;
}
}
}
///
/// 一个保证在[0,maxNum],每CDms自动+1的int,支持可变的CD、maxNum(请确保大于0)
///
public class IntNumUpdateByCD
{
private int num;
private int maxNum;
private int cd;
private long updateTime = 0;
private readonly object numLock = new();
public IntNumUpdateByCD(int num, int maxNum, int cd)
{
if (num < 0) Debugger.Output("Bug:IntNumUpdateByCD.num (" + num.ToString() + ") is less than 0.");
if (maxNum < 0) Debugger.Output("Bug:IntNumUpdateByCD.maxNum (" + maxNum.ToString() + ") is less than 0.");
if (cd <= 0) Debugger.Output("Bug:IntNumUpdateByCD.cd (" + cd.ToString() + ") is less than 0.");
this.num = (num < maxNum) ? num : maxNum;
this.maxNum = maxNum;
this.cd = cd;
this.updateTime = Environment.TickCount64;
}
///
/// 默认使num=maxNum
///
public IntNumUpdateByCD(int maxNum, int cd)
{
if (maxNum < 0) Debugger.Output("Bug:IntNumUpdateByCD.maxNum (" + maxNum.ToString() + ") is less than 0.");
if (cd <= 0) Debugger.Output("Bug:IntNumUpdateByCD.cd (" + cd.ToString() + ") is less than 0.");
this.num = this.maxNum = maxNum;
this.cd = cd;
}
public IntNumUpdateByCD()
{
this.num = this.maxNum = 0;
this.cd = int.MaxValue;
}
public int GetMaxNum() { lock (numLock) return maxNum; }
public int GetCD() { lock (numLock) return cd; }
public int GetNum(long time)
{
lock (numLock)
{
if (num < maxNum && time - updateTime >= cd)
{
int add = (int)Math.Min(maxNum - num, (time - updateTime) / cd);
updateTime += add * cd;
return (num += add);
}
return num;
}
}
public static implicit operator int(IntNumUpdateByCD aint) => aint.GetNum(Environment.TickCount64);
///
/// 应当保证该subV>=0
///
public int TrySub(int subV)
{
if (subV < 0) Debugger.Output("Bug:IntNumUpdateByCD Try to sub " + subV.ToString() + ", which is less than 0.");
long time = Environment.TickCount64;
lock (numLock)
{
if (num < maxNum && time - updateTime >= cd)
{
int add = (int)Math.Min(maxNum - num, (time - updateTime) / cd);
updateTime += add * cd;
num += add;
}
if (num == maxNum) updateTime = time;
num -= subV = Math.Min(subV, num);
}
return subV;
}
///
/// 应当保证该addV>=0
///
public void TryAdd(int addV)
{
if (addV < 0) Debugger.Output("Bug:IntNumUpdateByCD Try to add " + addV.ToString() + ", which is less than 0.");
lock (numLock)
{
num += Math.Min(addV, maxNum - num);
}
}
///
/// 若maxNum<=0则maxNum及Num设为0并返回False
///
public bool SetMaxNumAndNum(int maxNum)
{
if (maxNum < 0) maxNum = 0;
lock (numLock)
{
this.num = this.maxNum = maxNum;
}
return maxNum > 0;
}
///
/// 应当保证该maxnum>=0
///
public void SetPositiveMaxNumAndNum(int maxNum)
{
lock (numLock)
{
this.num = this.maxNum = maxNum;
}
}
///
/// 应当保证该maxnum>=0
///
public void SetPositiveMaxNum(int maxNum)
{
lock (numLock)
{
if ((this.maxNum = maxNum) < num)
num = maxNum;
}
}
///
/// 若maxNum<=0则maxNum及Num设为0并返回False
///
public bool SetMaxNum(int maxNum)
{
if (maxNum < 0) maxNum = 0;
lock (numLock)
{
if ((this.maxNum = maxNum) < num)
num = maxNum;
}
return maxNum > 0;
}
///
/// 若num<0则num设为0并返回False
///
public bool SetNum(int num)
{
lock (numLock)
{
if (num < 0)
{
this.num = 0;
updateTime = Environment.TickCount64;
return false;
}
if (num < maxNum)
{
if (this.num == maxNum) updateTime = Environment.TickCount64;
this.num = num;
}
else this.num = maxNum;
return true;
}
}
///
/// 应当保证该num>=0
///
public void SetPositiveNum(int num)
{
lock (numLock)
{
if (num < maxNum)
{
if (this.num == maxNum) updateTime = Environment.TickCount64;
this.num = num;
}
else this.num = maxNum;
}
}
public void SetCD(int cd)
{
lock (numLock)
{
if (cd <= 0) Debugger.Output("Bug:SetReturnOri IntNumUpdateByCD.cd to " + cd.ToString() + ".");
this.cd = cd;
}
}
}
}