using System; using System.Threading; namespace Preparation.Utility { //其对应属性不应当有set访问器,避免不安全的=赋值 public class AtomicInt { private int v; public AtomicInt(int x) { v = x; } public override string ToString() => Interlocked.CompareExchange(ref v, -1, -1).ToString(); public int Get() => Interlocked.CompareExchange(ref v, -1, -1); public static implicit operator int(AtomicInt aint) => Interlocked.CompareExchange(ref aint.v, -1, -1); /// 返回操作前的值 public int SetReturnOri(int value) => Interlocked.Exchange(ref v, value); public int Add(int x) => Interlocked.Add(ref v, x); public int Sub(int x) => Interlocked.Add(ref v, -x); public int Inc() => Interlocked.Increment(ref v); public int Dec() => Interlocked.Decrement(ref v); /// 返回操作前的值 public int CompareExReturnOri(int newV, int compareTo) => Interlocked.CompareExchange(ref v, newV, compareTo); } /* /// /// 记录(不是根据时间)完成多少进度的进度条(long)。 /// public struct IntProgressByAdding { private int completedProgress = -1; private int requiredProgress; public IntProgressByAdding(int completedProgress, int requiredProgress) { this.completedProgress = completedProgress; this.requiredProgress = requiredProgress; } public IntProgressByAdding(int requiredProgress) { this.requiredProgress = requiredProgress; } public IntProgressByAdding() { this.requiredProgress=int.MaxValue; } } */ /// /// 一个保证在[0,maxValue]的可变int,支持可变的maxValue(请确保大于0) /// public class IntWithVariableRange { private int v; private int maxV; private readonly object vLock = new(); public IntWithVariableRange(int value, int maxValue) { if (maxValue < 0) { Debugger.Output("Warning:Try to set IntWithVariableRange.maxValue to " + maxValue.ToString() + "."); maxValue = 0; } v = value < maxValue ? value : maxValue; this.maxV = maxValue; } /// /// 默认使Value=maxValue /// public IntWithVariableRange(int maxValue) { if (maxValue < 0) { Debugger.Output("Warning:Try to set IntWithVariableRange.maxValue to " + maxValue.ToString() + "."); maxValue = 0; } v = this.maxV = maxValue; } public IntWithVariableRange() { v = this.maxV = int.MaxValue; } public override string ToString() { lock (vLock) { return "value:" + v.ToString() + " ,maxValue:" + maxV.ToString(); } } public int GetValue() { lock (vLock) return v; } public static implicit operator int(IntWithVariableRange aint) => aint.GetValue(); public int GetMaxV() { lock (vLock) return maxV; } /// /// 若maxValue<=0则maxValue设为0并返回False /// public bool SetMaxV(int maxValue) { if (maxValue < 0) maxValue = 0; lock (vLock) { maxV = maxValue; if (v > maxValue) v = maxValue; } return maxValue > 0; } /// /// 应当保证该maxValue>=0 /// public void SetPositiveMaxV(int maxValue) { lock (vLock) { maxV = maxValue; if (v > maxValue) v = maxValue; } } /// /// 应当保证该value>=0 /// public int SetPositiveV(int value) { lock (vLock) { return v = (value > maxV) ? maxV : value; } } public int SetV(int value) { if (value < 0) value = 0; lock (vLock) { return v = (value > maxV) ? maxV : value; } } /// 返回实际改变量 public int AddV(int addV) { lock (vLock) { int previousV = v; v += addV; if (v < 0) v = 0; if (v > maxV) v = maxV; return v - previousV; } } /// /// 应当保证增加值大于0 /// /// 返回实际改变量 public int AddPositiveV(int addPositiveV) { lock (vLock) { addPositiveV = Math.Min(addPositiveV, maxV - v); v += addPositiveV; } return addPositiveV; } /// /// 应当保证该减少值大于0,返回实际改变量 /// public int SubPositiveV(int subPositiveV) { lock (vLock) { subPositiveV = Math.Min(subPositiveV, v); v -= subPositiveV; } return subPositiveV; } /// /// 试图加到满,如果无法加到maxValue则不加并返回-1 /// public int TryAddAll(int addV) { lock (vLock) { if (maxV - v <= addV) { addV = maxV - v; v = maxV; return addV; } return 0; } } } /// /// 一个保证在[0,maxNum],每CDms自动+1的int,支持可变的CD、maxNum(请确保大于0) /// public class IntNumUpdateByCD { private int num; private int maxNum; private int cd; private long updateTime = 0; private readonly object numLock = new(); public IntNumUpdateByCD(int num, int maxNum, int cd) { if (num < 0) Debugger.Output("Bug:IntNumUpdateByCD.num (" + num.ToString() + ") is less than 0."); if (maxNum < 0) Debugger.Output("Bug:IntNumUpdateByCD.maxNum (" + maxNum.ToString() + ") is less than 0."); if (cd <= 0) Debugger.Output("Bug:IntNumUpdateByCD.cd (" + cd.ToString() + ") is less than 0."); this.num = (num < maxNum) ? num : maxNum; this.maxNum = maxNum; this.cd = cd; this.updateTime = Environment.TickCount64; } /// /// 默认使num=maxNum /// public IntNumUpdateByCD(int maxNum, int cd) { if (maxNum < 0) Debugger.Output("Bug:IntNumUpdateByCD.maxNum (" + maxNum.ToString() + ") is less than 0."); if (cd <= 0) Debugger.Output("Bug:IntNumUpdateByCD.cd (" + cd.ToString() + ") is less than 0."); this.num = this.maxNum = maxNum; this.cd = cd; } public IntNumUpdateByCD() { this.num = this.maxNum = 0; this.cd = int.MaxValue; } public int GetMaxNum() { lock (numLock) return maxNum; } public int GetCD() { lock (numLock) return cd; } public int GetNum(long time) { lock (numLock) { if (num < maxNum && time - updateTime >= cd) { int add = (int)Math.Min(maxNum - num, (time - updateTime) / cd); updateTime += add * cd; return (num += add); } return num; } } public static implicit operator int(IntNumUpdateByCD aint) => aint.GetNum(Environment.TickCount64); /// /// 应当保证该subV>=0 /// public int TrySub(int subV) { if (subV < 0) Debugger.Output("Bug:IntNumUpdateByCD Try to sub " + subV.ToString() + ", which is less than 0."); long time = Environment.TickCount64; lock (numLock) { if (num < maxNum && time - updateTime >= cd) { int add = (int)Math.Min(maxNum - num, (time - updateTime) / cd); updateTime += add * cd; num += add; } if (num == maxNum) updateTime = time; num -= subV = Math.Min(subV, num); } return subV; } /// /// 应当保证该addV>=0 /// public void TryAdd(int addV) { if (addV < 0) Debugger.Output("Bug:IntNumUpdateByCD Try to add " + addV.ToString() + ", which is less than 0."); lock (numLock) { num += Math.Min(addV, maxNum - num); } } /// /// 若maxNum<=0则maxNum及Num设为0并返回False /// public bool SetMaxNumAndNum(int maxNum) { if (maxNum < 0) maxNum = 0; lock (numLock) { this.num = this.maxNum = maxNum; } return maxNum > 0; } /// /// 应当保证该maxnum>=0 /// public void SetPositiveMaxNumAndNum(int maxNum) { lock (numLock) { this.num = this.maxNum = maxNum; } } /// /// 应当保证该maxnum>=0 /// public void SetPositiveMaxNum(int maxNum) { lock (numLock) { if ((this.maxNum = maxNum) < num) num = maxNum; } } /// /// 若maxNum<=0则maxNum及Num设为0并返回False /// public bool SetMaxNum(int maxNum) { if (maxNum < 0) maxNum = 0; lock (numLock) { if ((this.maxNum = maxNum) < num) num = maxNum; } return maxNum > 0; } /// /// 若num<0则num设为0并返回False /// public bool SetNum(int num) { lock (numLock) { if (num < 0) { this.num = 0; updateTime = Environment.TickCount64; return false; } if (num < maxNum) { if (this.num == maxNum) updateTime = Environment.TickCount64; this.num = num; } else this.num = maxNum; return true; } } /// /// 应当保证该num>=0 /// public void SetPositiveNum(int num) { lock (numLock) { if (num < maxNum) { if (this.num == maxNum) updateTime = Environment.TickCount64; this.num = num; } else this.num = maxNum; } } public void SetCD(int cd) { lock (numLock) { if (cd <= 0) Debugger.Output("Bug:SetReturnOri IntNumUpdateByCD.cd to " + cd.ToString() + "."); this.cd = cd; } } } }