#pragma once #ifndef AI_H #define AI_H #include "API.h" class IAI { public: virtual ~IAI() = default; IAI() = default; virtual void play(IStudentAPI& api) = 0; virtual void play(ITrickerAPI& api) = 0; }; using CreateAIFunc = std::unique_ptr (*)(); class AI : public IAI { public: AI() : IAI() { } void play(IStudentAPI& api) override; void play(ITrickerAPI& api) override; }; #endif