From f92b520ed7d73689e8e75eccbb4cbbcde65d29f6 Mon Sep 17 00:00:00 2001 From: shangfengh <3495281661@qq.com> Date: Tue, 25 Apr 2023 01:07:47 +0800 Subject: [PATCH] ci: :green_heart: Try to fix Hash --- .github/workflows/upload_COS.yml | 14 -------------- logic/GameEngine/MoveEngine.cs | 2 +- 2 files changed, 1 insertion(+), 15 deletions(-) diff --git a/.github/workflows/upload_COS.yml b/.github/workflows/upload_COS.yml index e67fe86..506b433 100644 --- a/.github/workflows/upload_COS.yml +++ b/.github/workflows/upload_COS.yml @@ -138,13 +138,6 @@ jobs: - name: Remove Files run: | rm ./THUAI6/hash.json - - rm ./THUAI6/win/win64/PresentationCore.dll - rm ./THUAI6/win/win64/PresentationFramework.dll - rm ./THUAI6/win/win64/Debug/Microsoft.DiaSymReader.Native.amd64.dll - rm ./THUAI6/win/win64/WindowsBase.dll - rm ./THUAI6/win/win64/Debug/grpc_csharp_ext.x64.dll - rm ./THUAI6/win/win64/grpc_csharp_ext.x64.dll rm -r ./THUAI6/win/CAPI/cpp/grpc rm -r ./THUAI6/win/CAPI/cpp/spdlog @@ -155,13 +148,6 @@ jobs: rm -r ./THUAI6/osx/CAPI/cpp/grpc rm -r ./THUAI6/osx/CAPI/cpp/spdlog rm -r ./THUAI6/osx/CAPI/cpp/tclap - - rm ./THUAI6/linux/linux64/System.*.dll - rm ./THUAI6/linux/linux64/Debug/System.*.dll - rm ./THUAI6/osx/osx64/System.*.dll - rm ./THUAI6/osx/osx64/Debug/System.*.dll - rm ./THUAI6/win/win64/System.*.dll - rm ./THUAI6/win/win64/Debug/System.*.dll rm ./THUAI6/linux/linux64/*.so rm ./THUAI6/linux/linux64/Debug/*.so diff --git a/logic/GameEngine/MoveEngine.cs b/logic/GameEngine/MoveEngine.cs index ac6bdbe..d0a44b2 100644 --- a/logic/GameEngine/MoveEngine.cs +++ b/logic/GameEngine/MoveEngine.cs @@ -87,7 +87,7 @@ namespace GameEngine obj.IsMoving = true; double moveVecLength = 0.0; - XY res = new XY(direction, moveVecLength); + XY res = new(direction, moveVecLength); double deltaLen = moveVecLength - Math.Sqrt(obj.MovingSetPos(res, GetPlaceType(obj.Position + res))); // 转向,并用deltaLen存储行走的误差 IGameObj? collisionObj = null; bool isDestroyed = false;