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@@ -523,17 +523,20 @@ namespace GameClass.GameObj |
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{ |
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if (buffManager.TryActivatingLIFE()) |
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{ |
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AddScore(GameData.ScorePropRemainHp); |
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hp = GameData.RemainHpWhenAddLife; |
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} |
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} |
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public bool TryAddAp() |
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{ |
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AddScore(GameData.ScorePropAddAp); |
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return buffManager.TryAddAp(); |
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} |
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public bool TryUseShield() |
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{ |
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AddScore(GameData.ScorePropUseShield); |
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return buffManager.TryUseShield(); |
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} |
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#endregion |
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