change the number of the prop-barstags/0.1.0
| @@ -1170,7 +1170,7 @@ namespace WebConnect | |||
| string eTag = result.eTag; | |||
| //到这里应该是成功了,但是因为我没有试过,也不知道具体情况,可能还要根据result的内容判断 | |||
| } | |||
| catch (Exception e) | |||
| catch (Exception) | |||
| { | |||
| return -3; | |||
| } | |||
| @@ -702,7 +702,7 @@ namespace Client | |||
| { | |||
| foreach (var data in listOfAll) | |||
| { | |||
| StatusBarsOfCircumstance.SetValue(data, gateOpened, isEmergencyDrawed, isEmergencyOpened,playerID); | |||
| StatusBarsOfCircumstance.SetValue(data, gateOpened, isEmergencyDrawed, isEmergencyOpened, playerID); | |||
| } | |||
| if (!hasDrawed && mapFlag) | |||
| DrawMap(); | |||
| @@ -37,31 +37,31 @@ namespace Client | |||
| scoresOfStudents.FontSize = scoresOfTrickers.FontSize = fontsize; | |||
| } | |||
| public void SetValue(MessageOfAll obj, bool gateOpened, bool hiddenGateRefreshed, bool hiddenGateOpened,long playerId) | |||
| public void SetValue(MessageOfAll obj, bool gateOpened, bool hiddenGateRefreshed, bool hiddenGateOpened, long playerId) | |||
| { | |||
| int min, sec; | |||
| sec = obj.GameTime / 1000; | |||
| min = sec / 60; | |||
| sec = sec % 60; | |||
| time.Text = "Time⏳: " + Convert.ToString(min)+": "; | |||
| if(sec/10==0) | |||
| time.Text = "Time⏳: " + Convert.ToString(min) + ": "; | |||
| if (sec / 10 == 0) | |||
| { | |||
| time.Text += "0" ; | |||
| time.Text += "0"; | |||
| time.Text += Convert.ToString(sec); | |||
| } | |||
| else | |||
| { | |||
| time.Text += Convert.ToString(sec); | |||
| } | |||
| if(playerId==4) | |||
| if (playerId == 4) | |||
| { | |||
| name.Text = "🚀 Tricker's"; | |||
| } | |||
| else | |||
| { | |||
| name.Text = "🚀 Student"+ Convert.ToString(playerId)+"'s"; | |||
| name.Text = "🚀 Student" + Convert.ToString(playerId) + "'s"; | |||
| } | |||
| if(obj.SubjectFinished< Preparation.Utility.GameData.numOfGeneratorRequiredForRepair) | |||
| if (obj.SubjectFinished < Preparation.Utility.GameData.numOfGeneratorRequiredForRepair) | |||
| { | |||
| status.Text = "📱: " + Convert.ToString(obj.SubjectFinished) + "\n🚪: "; | |||
| } | |||
| @@ -17,25 +17,27 @@ | |||
| <RowDefinition Height="23*"/> | |||
| </Grid.RowDefinitions> | |||
| <Grid.ColumnDefinitions> | |||
| <ColumnDefinition Width="20*"/> | |||
| <ColumnDefinition Width="21*"/> | |||
| <ColumnDefinition Width="20*"/> | |||
| <ColumnDefinition Width="21*"/> | |||
| <ColumnDefinition Width="10*"/> | |||
| <ColumnDefinition Width="3*"/> | |||
| <ColumnDefinition Width="7*"/> | |||
| <ColumnDefinition Width="3*"/> | |||
| <ColumnDefinition Width="3*"/> | |||
| <ColumnDefinition Width="3*"/> | |||
| <ColumnDefinition Width="10*"/> | |||
| </Grid.ColumnDefinitions> | |||
| <TextBox Name="serial" IsReadOnly="True" BorderBrush="LightGray" TextWrapping="Wrap" Text="👥null👻null
职业: " Grid.Row="0" Grid.ColumnSpan="4" FontSize="12"/> | |||
| <TextBox Name="status" IsReadOnly="True" BorderBrush="LightGray" TextWrapping="Wrap" Text="🏃🏿: " Grid.Row="1" Grid.ColumnSpan="2" /> | |||
| <TextBox Name="state" IsReadOnly="True" BorderBrush="LightGray" TextWrapping="Wrap" Text="" Grid.Row="1" Grid.Column="2" Grid.ColumnSpan="2" /> | |||
| <TextBox Name="scores" IsReadOnly="True" BorderBrush="LightGray" TextWrapping="Wrap" Text="Scores: " Grid.Row="2" Grid.ColumnSpan="4"/> | |||
| <TextBox Name="activeSkill0" IsReadOnly="True" BorderBrush="LightGray" TextWrapping="Wrap" Text="" Grid.Row="3" Grid.ColumnSpan="2"/> | |||
| <ProgressBar Name="skillprogress0" Background="White" Grid.Row="3" Grid.Column="2" Grid.ColumnSpan="2"/> | |||
| <TextBox Name="activeSkill1" IsReadOnly="True" BorderBrush="LightGray" TextWrapping="Wrap" Text="" Grid.Row="4" Grid.ColumnSpan="2"/> | |||
| <ProgressBar Name="skillprogress1" Background="White" Grid.Row="4" Grid.Column="2" Grid.ColumnSpan="2"/> | |||
| <TextBox Name="activeSkill2" IsReadOnly="True" BorderBrush="LightGray" TextWrapping="Wrap" Text="" Grid.Row="5" Grid.ColumnSpan="2"/> | |||
| <ProgressBar Name="skillprogress2" Background="White" Grid.Row="5" Grid.Column="2" Grid.ColumnSpan="2"/> | |||
| <TextBox Name="prop0" IsReadOnly="True" BorderBrush="LightGray" Text="" FontSize="12" TextWrapping="Wrap" Grid.Row="6" Grid.Column="0" Grid.ColumnSpan="1"/> | |||
| <TextBox Name="prop1" IsReadOnly="True" BorderBrush="LightGray" Text="" FontSize="12" TextWrapping="Wrap" Grid.Row="7" Grid.Column="1" Grid.ColumnSpan="1"/> | |||
| <TextBox Name="prop2" IsReadOnly="True" BorderBrush="LightGray" Text="" FontSize="12" TextWrapping="Wrap" Grid.Row="7" Grid.Column="2" Grid.ColumnSpan="1"/> | |||
| <TextBox Name="prop3" IsReadOnly="True" BorderBrush="LightGray" Text="" FontSize="12" TextWrapping="Wrap" Grid.Row="7" Grid.Column="3" Grid.ColumnSpan="1"/> | |||
| <TextBox Name="serial" IsReadOnly="True" BorderBrush="LightGray" TextWrapping="Wrap" Text="👥null👻null
Occupation: " Grid.Row="0" Grid.ColumnSpan="7" FontSize="12"/> | |||
| <TextBox Name="status" IsReadOnly="True" BorderBrush="LightGray" TextWrapping="Wrap" Text="🏃🏿: " Grid.Row="1" Grid.ColumnSpan="3" /> | |||
| <TextBox Name="state" IsReadOnly="True" BorderBrush="LightGray" TextWrapping="Wrap" Text="" Grid.Row="1" Grid.Column="3" Grid.ColumnSpan="4" /> | |||
| <TextBox Name="scores" IsReadOnly="True" BorderBrush="LightGray" TextWrapping="Wrap" Text="Scores: " Grid.Row="2" Grid.ColumnSpan="7"/> | |||
| <TextBox Name="activeSkill0" IsReadOnly="True" BorderBrush="LightGray" TextWrapping="Wrap" Text="" Grid.Row="3" Grid.ColumnSpan="3"/> | |||
| <ProgressBar Name="skillprogress0" Background="White" Grid.Row="3" Grid.Column="3" Grid.ColumnSpan="4"/> | |||
| <TextBox Name="activeSkill1" IsReadOnly="True" BorderBrush="LightGray" TextWrapping="Wrap" Text="" Grid.Row="4" Grid.ColumnSpan="3"/> | |||
| <ProgressBar Name="skillprogress1" Background="White" Grid.Row="4" Grid.Column="3" Grid.ColumnSpan="4"/> | |||
| <TextBox Name="activeSkill2" IsReadOnly="True" BorderBrush="LightGray" TextWrapping="Wrap" Text="" Grid.Row="5" Grid.ColumnSpan="3"/> | |||
| <ProgressBar Name="skillprogress2" Background="White" Grid.Row="5" Grid.Column="3" Grid.ColumnSpan="4"/> | |||
| <TextBox Name="prop0" IsReadOnly="True" BorderBrush="LightGray" Text="" FontSize="12" TextWrapping="Wrap" Grid.Row="6" Grid.Column="0" Grid.ColumnSpan="2"/> | |||
| <TextBox Name="prop1" IsReadOnly="True" BorderBrush="LightGray" Text="" FontSize="12" TextWrapping="Wrap" Grid.Row="6" Grid.Column="2" Grid.ColumnSpan="3"/> | |||
| <TextBox Name="prop2" IsReadOnly="True" BorderBrush="LightGray" Text="" FontSize="12" TextWrapping="Wrap" Grid.Row="6" Grid.Column="5" Grid.ColumnSpan="2"/> | |||
| </Grid> | |||
| </UserControl> | |||
| @@ -36,7 +36,7 @@ namespace Client | |||
| } | |||
| public void SetFontSize(double fontsize) | |||
| { | |||
| serial.FontSize = scores.FontSize = state.FontSize = status.FontSize = activeSkill0.FontSize = activeSkill1.FontSize = activeSkill2.FontSize = prop0.FontSize = prop1.FontSize = prop2.FontSize = prop3.FontSize = fontsize; | |||
| serial.FontSize = scores.FontSize = state.FontSize = status.FontSize = activeSkill0.FontSize = activeSkill1.FontSize = activeSkill2.FontSize = prop0.FontSize = prop1.FontSize = prop2.FontSize = fontsize; | |||
| } | |||
| private void SetStaticValue(MessageOfTricker obj, double time0, double time1, double time2) | |||
| @@ -247,39 +247,6 @@ namespace Client | |||
| } | |||
| cnt++; | |||
| break; | |||
| case 3: | |||
| switch (icon) | |||
| { | |||
| case Protobuf.PropType.Key3: | |||
| prop3.Text = "🔑3"; | |||
| break; | |||
| case Protobuf.PropType.Key5: | |||
| prop3.Text = "🔑5"; | |||
| break; | |||
| case Protobuf.PropType.Key6: | |||
| prop3.Text = "🔑6"; | |||
| break; | |||
| case Protobuf.PropType.AddSpeed: | |||
| prop3.Text = "⛸"; | |||
| break; | |||
| case Protobuf.PropType.AddLifeOrClairaudience: | |||
| prop3.Text = "🏅"; | |||
| break; | |||
| case Protobuf.PropType.AddHpOrAp: | |||
| prop3.Text = "♥"; | |||
| break; | |||
| case Protobuf.PropType.ShieldOrSpear: | |||
| prop3.Text = "🛡"; | |||
| break; | |||
| case Protobuf.PropType.RecoveryFromDizziness: | |||
| prop3.Text = "🕶"; | |||
| break; | |||
| default: | |||
| prop3.Text = ""; | |||
| break; | |||
| } | |||
| cnt++; | |||
| break; | |||
| default: | |||
| break; | |||
| } | |||
| @@ -19,22 +19,24 @@ | |||
| </Grid.RowDefinitions> | |||
| <Grid.ColumnDefinitions> | |||
| <ColumnDefinition Width="10*"/> | |||
| <ColumnDefinition Width="10*"/> | |||
| <ColumnDefinition Width="10*"/> | |||
| <ColumnDefinition Width="3*"/> | |||
| <ColumnDefinition Width="7*"/> | |||
| <ColumnDefinition Width="3*"/> | |||
| <ColumnDefinition Width="3*"/> | |||
| <ColumnDefinition Width="3*"/> | |||
| <ColumnDefinition Width="10*"/> | |||
| </Grid.ColumnDefinitions> | |||
| <TextBox Name="serial" IsReadOnly="True" BorderBrush="LightGray" TextWrapping="Wrap" Text="👥null🧓null
职业: " Grid.Row="0" Grid.ColumnSpan="4" FontSize="12"/> | |||
| <TextBox Name="status" IsReadOnly="True" BorderBrush="LightGray" TextWrapping="Wrap" Text="♥: " Grid.Row="1" Grid.RowSpan="2" Grid.ColumnSpan="4"/> | |||
| <TextBox Name="scores" IsReadOnly="True" BorderBrush="LightGray" TextWrapping="Wrap" Text="Scores: " Grid.Row="3" Grid.ColumnSpan="4"/> | |||
| <TextBox Name="activeSkill0" IsReadOnly="True" BorderBrush="LightGray" TextWrapping="Wrap" Text="" Grid.Row="4" Grid.ColumnSpan="2"/> | |||
| <ProgressBar Name="skillprogress0" Background="White" Grid.Row="4" Grid.Column="2" Grid.ColumnSpan="2"/> | |||
| <TextBox Name="activeSkill1" IsReadOnly="True" BorderBrush="LightGray" TextWrapping="Wrap" Text="" Grid.Row="5" Grid.ColumnSpan="2"/> | |||
| <ProgressBar Name="skillprogress1" Background="White" Grid.Row="5" Grid.Column="2" Grid.ColumnSpan="2"/> | |||
| <TextBox Name="activeSkill2" IsReadOnly="True" BorderBrush="LightGray" TextWrapping="Wrap" Text="" Grid.Row="6" Grid.ColumnSpan="2"/> | |||
| <ProgressBar Name="skillprogress2" Background="White" Grid.Row="6" Grid.Column="2" Grid.ColumnSpan="2"/> | |||
| <TextBox Name="prop0" IsReadOnly="True" BorderBrush="LightGray" Text="" FontSize="12" TextWrapping="Wrap" Grid.Row="7" Grid.Column="0" Grid.ColumnSpan="1"/> | |||
| <TextBox Name="prop1" IsReadOnly="True" BorderBrush="LightGray" Text="" FontSize="12" TextWrapping="Wrap" Grid.Row="7" Grid.Column="1" Grid.ColumnSpan="1"/> | |||
| <TextBox Name="prop2" IsReadOnly="True" BorderBrush="LightGray" Text="" FontSize="12" TextWrapping="Wrap" Grid.Row="7" Grid.Column="2" Grid.ColumnSpan="1"/> | |||
| <TextBox Name="prop3" IsReadOnly="True" BorderBrush="LightGray" Text="" FontSize="12" TextWrapping="Wrap" Grid.Row="7" Grid.Column="3" Grid.ColumnSpan="1"/> | |||
| <TextBox Name="serial" IsReadOnly="True" BorderBrush="LightGray" TextWrapping="Wrap" Text="👥null🧓null
Occupation: " Grid.Row="0" Grid.ColumnSpan="7" FontSize="12"/> | |||
| <TextBox Name="status" IsReadOnly="True" BorderBrush="LightGray" TextWrapping="Wrap" Text="♥: " Grid.Row="1" Grid.RowSpan="2" Grid.ColumnSpan="7"/> | |||
| <TextBox Name="scores" IsReadOnly="True" BorderBrush="LightGray" TextWrapping="Wrap" Text="Scores: " Grid.Row="3" Grid.ColumnSpan="7"/> | |||
| <TextBox Name="activeSkill0" IsReadOnly="True" BorderBrush="LightGray" TextWrapping="Wrap" Text="" Grid.Row="4" Grid.ColumnSpan="3"/> | |||
| <ProgressBar Name="skillprogress0" Background="White" Grid.Row="4" Grid.Column="3" Grid.ColumnSpan="4"/> | |||
| <TextBox Name="activeSkill1" IsReadOnly="True" BorderBrush="LightGray" TextWrapping="Wrap" Text="" Grid.Row="5" Grid.ColumnSpan="3"/> | |||
| <ProgressBar Name="skillprogress1" Background="White" Grid.Row="5" Grid.Column="3" Grid.ColumnSpan="4"/> | |||
| <TextBox Name="activeSkill2" IsReadOnly="True" BorderBrush="LightGray" TextWrapping="Wrap" Text="" Grid.Row="6" Grid.ColumnSpan="3"/> | |||
| <ProgressBar Name="skillprogress2" Background="White" Grid.Row="6" Grid.Column="3" Grid.ColumnSpan="4"/> | |||
| <TextBox Name="prop0" IsReadOnly="True" BorderBrush="LightGray" Text="" FontSize="12" TextWrapping="Wrap" Grid.Row="7" Grid.Column="0" Grid.ColumnSpan="2"/> | |||
| <TextBox Name="prop1" IsReadOnly="True" BorderBrush="LightGray" Text="" FontSize="12" TextWrapping="Wrap" Grid.Row="7" Grid.Column="2" Grid.ColumnSpan="3"/> | |||
| <TextBox Name="prop2" IsReadOnly="True" BorderBrush="LightGray" Text="" FontSize="12" TextWrapping="Wrap" Grid.Row="7" Grid.Column="5" Grid.ColumnSpan="2"/> | |||
| </Grid> | |||
| </UserControl> | |||
| @@ -30,7 +30,7 @@ namespace Client | |||
| } | |||
| public void SetFontSize(double fontsize) | |||
| { | |||
| serial.FontSize = scores.FontSize = status.FontSize = activeSkill0.FontSize = activeSkill1.FontSize = activeSkill2.FontSize = prop0.FontSize = prop1.FontSize = prop2.FontSize = prop3.FontSize = fontsize; | |||
| serial.FontSize = scores.FontSize = status.FontSize = activeSkill0.FontSize = activeSkill1.FontSize = activeSkill2.FontSize = prop0.FontSize = prop1.FontSize = prop2.FontSize = fontsize; | |||
| } | |||
| private void SetStaticValue(MessageOfStudent obj, double time0, double time1, double time2) | |||
| @@ -244,39 +244,6 @@ namespace Client | |||
| } | |||
| cnt++; | |||
| break; | |||
| case 3: | |||
| switch (icon) | |||
| { | |||
| case Protobuf.PropType.Key3: | |||
| prop3.Text = "🔑3"; | |||
| break; | |||
| case Protobuf.PropType.Key5: | |||
| prop3.Text = "🔑5"; | |||
| break; | |||
| case Protobuf.PropType.Key6: | |||
| prop3.Text = "🔑6"; | |||
| break; | |||
| case Protobuf.PropType.AddSpeed: | |||
| prop3.Text = "⛸"; | |||
| break; | |||
| case Protobuf.PropType.AddLifeOrClairaudience: | |||
| prop3.Text = "🏅"; | |||
| break; | |||
| case Protobuf.PropType.AddHpOrAp: | |||
| prop3.Text = "♥"; | |||
| break; | |||
| case Protobuf.PropType.ShieldOrSpear: | |||
| prop3.Text = "🛡"; | |||
| break; | |||
| case Protobuf.PropType.RecoveryFromDizziness: | |||
| prop3.Text = "🕶"; | |||
| break; | |||
| default: | |||
| prop3.Text = ""; | |||
| break; | |||
| } | |||
| cnt++; | |||
| break; | |||
| default: | |||
| break; | |||
| } | |||
| @@ -120,7 +120,7 @@ namespace Server | |||
| //Console.WriteLine("Send!"); | |||
| } | |||
| } | |||
| catch (Exception ex) | |||
| catch (Exception) | |||
| { | |||
| //Console.WriteLine(ex); | |||
| } | |||