From ea5e5377dcd019ffed784b9aa3f382624de690e8 Mon Sep 17 00:00:00 2001 From: shangfengh <3495281661@qq.com> Date: Thu, 25 May 2023 23:29:22 +0800 Subject: [PATCH] fix: :ambulance: fix the wrong about debug --- docs/GameRules.md | 2 +- docs/版本更新说明.md | 3 ++- logic/Preparation/Utility/GameData.cs | 10 +--------- 3 files changed, 4 insertions(+), 11 deletions(-) diff --git a/docs/GameRules.md b/docs/GameRules.md index 658a123..6511cf9 100644 --- a/docs/GameRules.md +++ b/docs/GameRules.md @@ -179,7 +179,7 @@ $$ - 使学生沉迷时,得50分。 - 使学生眩晕时,得20*眩晕时长(/s)分。 - 每淘汰一个学生,得1000分 -- 摧毁一个TTechOtaku的机器人,得50分。 +- 摧毁一个TechOtaku的机器人,得50分。 ### 学生 - 学生每完成n%的作业,得2n分 diff --git a/docs/版本更新说明.md b/docs/版本更新说明.md index 96d7874..4ed07c0 100644 --- a/docs/版本更新说明.md +++ b/docs/版本更新说明.md @@ -81,4 +81,5 @@ # 5月25日更新 - fix:修复了终局得分的问题 -- fix:修复了开校门的问题 \ No newline at end of file +- fix:修复了开校门的问题 +- docs:摧毁一个TechOtaku的机器人,得50分。 \ No newline at end of file diff --git a/logic/Preparation/Utility/GameData.cs b/logic/Preparation/Utility/GameData.cs index 7fed7a4..ea1f2c9 100644 --- a/logic/Preparation/Utility/GameData.cs +++ b/logic/Preparation/Utility/GameData.cs @@ -91,11 +91,7 @@ namespace Preparation.Utility public const int characterRadius = numOfPosGridPerCell * 4 / 10; // 人物半径 public const int basicTreatSpeed = 100; -#if DEBUG - public const int basicFixSpeed = 1800; -#else public const int basicFixSpeed = 123; -#endif public const int basicSpeedOfOpeningOrLocking = 5000; public const int basicStudentSpeedOfClimbingThroughWindows = 1222; public const int basicGhostSpeedOfClimbingThroughWindows = 2540; @@ -108,11 +104,7 @@ namespace Preparation.Utility public const int basicTreatmentDegree = 1500000; public const int basicTimeOfRescue = 1000; -#if DEBUG - public const int basicStudentMoveSpeed = 9000;// 基本移动速度,单位:s-1 -#else - public const int basicStudentMoveSpeed = 3000; -#endif + public const int basicStudentMoveSpeed = 3000;// 基本移动速度,单位:s-1 public const int basicGhostMoveSpeed = (int)(basicStudentMoveSpeed * 1.2); public const int characterMaxSpeed = 12000; // 最大速度