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@@ -52,14 +52,7 @@ namespace Gaming |
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{ |
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moveEngine.MoveObj(playerToMove, moveTimeInMilliseconds, moveDirection, playerToMove.StateNum); |
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Thread.Sleep(moveTimeInMilliseconds); |
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lock (playerToMove.ActionLock) |
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{ |
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lock (playerToMove.ActionLock) |
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{ |
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if (stateNum == playerToMove.StateNum) |
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playerToMove.SetPlayerStateNaturally(); |
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} |
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} |
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playerToMove.ResetPlayerState(stateNum); |
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} |
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} |
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) |
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