Browse Source

refactor(CAPI): 🔥 remove place

tags/v0.1.0
DragonAura 2 years ago
parent
commit
8875f4a763
13 changed files with 324 additions and 608 deletions
  1. +5
    -5
      CAPI/cpp/API/include/structures.h
  2. +4
    -4
      CAPI/cpp/API/include/utils.hpp
  3. +8
    -8
      CAPI/cpp/API/src/DebugAPI.cpp
  4. +2
    -2
      CAPI/cpp/API/src/logic.cpp
  5. +200
    -332
      CAPI/cpp/proto/Message2Clients.pb.cc
  6. +92
    -236
      CAPI/cpp/proto/Message2Clients.pb.h
  7. +0
    -2
      CAPI/cpp/proto/Services.grpc.pb.h
  8. +8
    -8
      CAPI/python/PyAPI/DebugAPI.py
  9. +0
    -3
      CAPI/python/PyAPI/structures.py
  10. +0
    -3
      CAPI/python/PyAPI/utils.py
  11. +1
    -1
      CAPI/python/run.sh
  12. +4
    -4
      dependency/proto/Message2Clients.proto
  13. +0
    -0
      dependency/proto/Proto.sln

+ 5
- 5
CAPI/cpp/API/include/structures.h View File

@@ -197,7 +197,7 @@ namespace THUAI6

PlayerType playerType; // 玩家类型
std::vector<PropType> props;
PlaceType place; // 所处格子的类型
// PlaceType place; // 所处格子的类型
BulletType bulletType;

PlayerState playerState;
@@ -232,9 +232,9 @@ namespace THUAI6
double facingDirection; // 朝向
int64_t guid; // 全局唯一ID
PlayerType team; // 子弹所属队伍
PlaceType place; // 所处格子的类型
double bombRange; // 炸弹爆炸范围
int32_t speed; // 子弹速度
// PlaceType place; // 所处格子的类型
double bombRange; // 炸弹爆炸范围
int32_t speed; // 子弹速度
};

struct BombedBullet
@@ -253,7 +253,7 @@ namespace THUAI6
int32_t y;
int64_t guid;
PropType type;
PlaceType place;
// PlaceType place;
double facingDirection; // 朝向
};



+ 4
- 4
CAPI/cpp/API/include/utils.hpp View File

@@ -227,7 +227,7 @@ namespace Proto2THUAI6
tricker->timeUntilSkillAvailable.clear();
for (int i = 0; i < trickerMsg.time_until_skill_available().size(); i++)
tricker->timeUntilSkillAvailable.push_back(trickerMsg.time_until_skill_available(i));
tricker->place = placeTypeDict[trickerMsg.place()];
// tricker->place = placeTypeDict[trickerMsg.place()];
tricker->playerState = playerStateDict[trickerMsg.player_state()];
tricker->props.clear();
for (int i = 0; i < trickerMsg.prop().size(); i++)
@@ -269,7 +269,7 @@ namespace Proto2THUAI6
student->props.clear();
for (int i = 0; i < studentMsg.prop().size(); i++)
student->props.push_back(propTypeDict[studentMsg.prop(i)]);
student->place = placeTypeDict[studentMsg.place()];
// student->place = placeTypeDict[studentMsg.place()];
student->playerState = playerStateDict[studentMsg.player_state()];
student->determination = studentMsg.determination();
student->addiction = studentMsg.addiction();
@@ -286,7 +286,7 @@ namespace Proto2THUAI6
prop->x = propMsg.x();
prop->y = propMsg.y();
prop->type = propTypeDict[propMsg.type()];
prop->place = placeTypeDict[propMsg.place()];
// prop->place = placeTypeDict[propMsg.place()];
prop->guid = propMsg.guid();
prop->facingDirection = propMsg.facing_direction();
return prop;
@@ -313,7 +313,7 @@ namespace Proto2THUAI6
bullet->facingDirection = bulletMsg.facing_direction();
bullet->guid = bulletMsg.guid();
bullet->team = playerTypeDict[bulletMsg.team()];
bullet->place = placeTypeDict[bulletMsg.place()];
// bullet->place = placeTypeDict[bulletMsg.place()];
bullet->bombRange = bulletMsg.bomb_range();
bullet->speed = bulletMsg.speed();
return bullet;


+ 8
- 8
CAPI/cpp/API/src/DebugAPI.cpp View File

@@ -684,7 +684,7 @@ void StudentDebugAPI::PrintStudent() const
{
logger->info("******Student Info******");
logger->info("playerID={}, GUID={}, x={}, y={}", student->playerID, student->guid, student->x, student->y);
logger->info("speed={}, view range={}, place={}, radius={}", student->speed, student->viewRange, THUAI6::placeTypeDict[student->place], student->radius);
logger->info("speed={}, view range={}, radius={}", student->speed, student->viewRange, student->radius);
std::string skillTime = "";
for (const auto& time : student->timeUntilSkillAvailable)
skillTime += std::to_string(time) + ", ";
@@ -709,7 +709,7 @@ void TrickerDebugAPI::PrintStudent() const
{
logger->info("******Student Info******");
logger->info("playerID={}, GUID={}, x={}, y={}", student->playerID, student->guid, student->x, student->y);
logger->info("speed={}, view range={}, place={}, radius={}", student->speed, student->viewRange, THUAI6::placeTypeDict[student->place], student->radius);
logger->info("speed={}, view range={}, radius={}", student->speed, student->viewRange, student->radius);
std::string skillTime = "";
for (const auto& time : student->timeUntilSkillAvailable)
skillTime += std::to_string(time) + ", ";
@@ -734,7 +734,7 @@ void StudentDebugAPI::PrintTricker() const
{
logger->info("******Tricker Info******");
logger->info("playerID={}, GUID={}, x={}, y={}", tricker->playerID, tricker->guid, tricker->x, tricker->y);
logger->info("speed={}, view range={}, place={}, radius={}", tricker->speed, tricker->viewRange, THUAI6::placeTypeDict[tricker->place], tricker->radius);
logger->info("speed={}, view range={}, radius={}", tricker->speed, tricker->viewRange, tricker->radius);
std::string skillTime = "";
for (const auto& time : tricker->timeUntilSkillAvailable)
skillTime += std::to_string(time) + ", ";
@@ -758,7 +758,7 @@ void TrickerDebugAPI::PrintTricker() const
{
logger->info("******Tricker Info******");
logger->info("playerID={}, GUID={}, x={}, y={}", tricker->playerID, tricker->guid, tricker->x, tricker->y);
logger->info("speed={}, view range={}, place={}, radius={}", tricker->speed, tricker->viewRange, THUAI6::placeTypeDict[tricker->place], tricker->radius);
logger->info("speed={}, view range={}, radius={}", tricker->speed, tricker->viewRange, tricker->radius);
std::string skillTime = "";
for (const auto& time : tricker->timeUntilSkillAvailable)
skillTime += std::to_string(time) + ", ";
@@ -781,7 +781,7 @@ void StudentDebugAPI::PrintProp() const
for (auto prop : logic.GetProps())
{
logger->info("******Prop Info******");
logger->info("GUID={}, x={}, y={}, place={}, facing direction={}", prop->guid, prop->x, prop->y, THUAI6::placeTypeDict[prop->place], prop->facingDirection);
logger->info("GUID={}, x={}, y={}, facing direction={}", prop->guid, prop->x, prop->y, prop->facingDirection);
logger->info("*********************\n");
}
}
@@ -791,7 +791,7 @@ void TrickerDebugAPI::PrintProp() const
for (auto prop : logic.GetProps())
{
logger->info("******Prop Info******");
logger->info("GUID={}, x={}, y={}, place={}, facing direction={}", prop->guid, prop->x, prop->y, THUAI6::placeTypeDict[prop->place], prop->facingDirection);
logger->info("GUID={}, x={}, y={}, facing direction={}", prop->guid, prop->x, prop->y, prop->facingDirection);
logger->info("*********************\n");
}
}
@@ -801,7 +801,7 @@ void StudentDebugAPI::PrintSelfInfo() const
auto student = logic.StudentGetSelfInfo();
logger->info("******Self Info******");
logger->info("playerID={}, GUID={}, x={}, y={}", student->playerID, student->guid, student->x, student->y);
logger->info("speed={}, view range={}, place={}, radius={}", student->speed, student->viewRange, THUAI6::placeTypeDict[student->place], student->radius);
logger->info("speed={}, view range={}, radius={}", student->speed, student->viewRange, student->radius);
std::string skillTime = "";
for (const auto& time : student->timeUntilSkillAvailable)
skillTime += std::to_string(time) + ", ";
@@ -824,7 +824,7 @@ void TrickerDebugAPI::PrintSelfInfo() const
auto tricker = logic.TrickerGetSelfInfo();
logger->info("******Self Info******");
logger->info("playerID={}, GUID={}, x={}, y={}", tricker->playerID, tricker->guid, tricker->x, tricker->y);
logger->info("speed={}, view range={}, place={}, radius={}", tricker->speed, tricker->viewRange, THUAI6::placeTypeDict[tricker->place], tricker->radius);
logger->info("speed={}, view range={}, radius={}", tricker->speed, tricker->viewRange, tricker->radius);
std::string skillTime = "";
for (const auto& time : tricker->timeUntilSkillAvailable)
skillTime += std::to_string(time) + ", ";


+ 2
- 2
CAPI/cpp/API/src/logic.cpp View File

@@ -589,7 +589,7 @@ void Logic::LoadBufferCase(const protobuf::MessageOfObj& item)
else if (Proto2THUAI6::newsTypeDict[news.news_case()] == THUAI6::NewsType::BinaryMessage)
{
messageQueue.emplace(std::make_pair(news.to_id(), news.binary_message()));
logger->debug("Add News!");
logger->debug("Add Binary News!");
}
else
logger->error("Unknown NewsType!");
@@ -712,7 +712,7 @@ bool Logic::HaveView(int gridX, int gridY, int selfX, int selfY, int viewRange)
void Logic::Main(CreateAIFunc createAI, std::string IP, std::string port, bool file, bool print, bool warnOnly)
{
// 建立日志组件
auto fileLogger = std::make_shared<spdlog::sinks::basic_file_sink_mt>("logs/logic-log.txt", true);
auto fileLogger = std::make_shared<spdlog::sinks::basic_file_sink_mt>(fmt::format("logs/logic-{}-log.txt", playerID), true);
auto printLogger = std::make_shared<spdlog::sinks::stdout_color_sink_mt>();
std::string pattern = "[logic] [%H:%M:%S.%e] [%l] %v";
fileLogger->set_pattern(pattern);


+ 200
- 332
CAPI/cpp/proto/Message2Clients.pb.cc
File diff suppressed because it is too large
View File


+ 92
- 236
CAPI/cpp/proto/Message2Clients.pb.h View File

@@ -318,21 +318,20 @@ namespace protobuf
kSpeedFieldNumber = 3,
kDeterminationFieldNumber = 4,
kAddictionFieldNumber = 5,
kPlaceFieldNumber = 7,
kGuidFieldNumber = 10,
kPlayerStateFieldNumber = 9,
kGuidFieldNumber = 10,
kBulletTypeFieldNumber = 12,
kLearningSpeedFieldNumber = 13,
kTreatSpeedFieldNumber = 14,
kPlayerIdFieldNumber = 15,
kTreatSpeedFieldNumber = 14,
kViewRangeFieldNumber = 16,
kRadiusFieldNumber = 17,
kDangerAlertFieldNumber = 19,
kScoreFieldNumber = 20,
kDangerAlertFieldNumber = 19,
kTreatProgressFieldNumber = 21,
kRescueProgressFieldNumber = 22,
kStudentTypeFieldNumber = 23,
kFacingDirectionFieldNumber = 24,
kStudentTypeFieldNumber = 23,
};
// repeated double time_until_skill_available = 6;
int time_until_skill_available_size() const;
@@ -452,14 +451,14 @@ namespace protobuf
void _internal_set_addiction(int32_t value);

public:
// .protobuf.PlaceType place = 7;
void clear_place();
::protobuf::PlaceType place() const;
void set_place(::protobuf::PlaceType value);
// .protobuf.PlayerState player_state = 9;
void clear_player_state();
::protobuf::PlayerState player_state() const;
void set_player_state(::protobuf::PlayerState value);

private:
::protobuf::PlaceType _internal_place() const;
void _internal_set_place(::protobuf::PlaceType value);
::protobuf::PlayerState _internal_player_state() const;
void _internal_set_player_state(::protobuf::PlayerState value);

public:
// int64 guid = 10;
@@ -471,16 +470,6 @@ namespace protobuf
int64_t _internal_guid() const;
void _internal_set_guid(int64_t value);

public:
// .protobuf.PlayerState player_state = 9;
void clear_player_state();
::protobuf::PlayerState player_state() const;
void set_player_state(::protobuf::PlayerState value);

private:
::protobuf::PlayerState _internal_player_state() const;
void _internal_set_player_state(::protobuf::PlayerState value);

public:
// .protobuf.BulletType bullet_type = 12;
void clear_bullet_type();
@@ -501,16 +490,6 @@ namespace protobuf
int32_t _internal_learning_speed() const;
void _internal_set_learning_speed(int32_t value);

public:
// int32 treat_speed = 14;
void clear_treat_speed();
int32_t treat_speed() const;
void set_treat_speed(int32_t value);

private:
int32_t _internal_treat_speed() const;
void _internal_set_treat_speed(int32_t value);

public:
// int64 player_id = 15;
void clear_player_id();
@@ -521,6 +500,16 @@ namespace protobuf
int64_t _internal_player_id() const;
void _internal_set_player_id(int64_t value);

public:
// int32 treat_speed = 14;
void clear_treat_speed();
int32_t treat_speed() const;
void set_treat_speed(int32_t value);

private:
int32_t _internal_treat_speed() const;
void _internal_set_treat_speed(int32_t value);

public:
// int32 view_range = 16;
void clear_view_range();
@@ -541,16 +530,6 @@ namespace protobuf
int32_t _internal_radius() const;
void _internal_set_radius(int32_t value);

public:
// double danger_alert = 19;
void clear_danger_alert();
double danger_alert() const;
void set_danger_alert(double value);

private:
double _internal_danger_alert() const;
void _internal_set_danger_alert(double value);

public:
// int32 score = 20;
void clear_score();
@@ -561,6 +540,16 @@ namespace protobuf
int32_t _internal_score() const;
void _internal_set_score(int32_t value);

public:
// double danger_alert = 19;
void clear_danger_alert();
double danger_alert() const;
void set_danger_alert(double value);

private:
double _internal_danger_alert() const;
void _internal_set_danger_alert(double value);

public:
// int32 treat_progress = 21;
void clear_treat_progress();
@@ -581,16 +570,6 @@ namespace protobuf
int32_t _internal_rescue_progress() const;
void _internal_set_rescue_progress(int32_t value);

public:
// .protobuf.StudentType student_type = 23;
void clear_student_type();
::protobuf::StudentType student_type() const;
void set_student_type(::protobuf::StudentType value);

private:
::protobuf::StudentType _internal_student_type() const;
void _internal_set_student_type(::protobuf::StudentType value);

public:
// double facing_direction = 24;
void clear_facing_direction();
@@ -601,6 +580,16 @@ namespace protobuf
double _internal_facing_direction() const;
void _internal_set_facing_direction(double value);

public:
// .protobuf.StudentType student_type = 23;
void clear_student_type();
::protobuf::StudentType student_type() const;
void set_student_type(::protobuf::StudentType value);

private:
::protobuf::StudentType _internal_student_type() const;
void _internal_set_student_type(::protobuf::StudentType value);

public:
// @@protoc_insertion_point(class_scope:protobuf.MessageOfStudent)

@@ -623,21 +612,20 @@ namespace protobuf
int32_t speed_;
int32_t determination_;
int32_t addiction_;
int place_;
int64_t guid_;
int player_state_;
int64_t guid_;
int bullet_type_;
int32_t learning_speed_;
int32_t treat_speed_;
int64_t player_id_;
int32_t treat_speed_;
int32_t view_range_;
int32_t radius_;
double danger_alert_;
int32_t score_;
double danger_alert_;
int32_t treat_progress_;
int32_t rescue_progress_;
int student_type_;
double facing_direction_;
int student_type_;
mutable ::PROTOBUF_NAMESPACE_ID::internal::CachedSize _cached_size_;
};
union
@@ -812,18 +800,17 @@ namespace protobuf
kXFieldNumber = 1,
kYFieldNumber = 2,
kSpeedFieldNumber = 3,
kPlaceFieldNumber = 6,
kGuidFieldNumber = 9,
kTrickerTypeFieldNumber = 8,
kScoreFieldNumber = 10,
kGuidFieldNumber = 9,
kPlayerIdFieldNumber = 11,
kScoreFieldNumber = 10,
kViewRangeFieldNumber = 12,
kRadiusFieldNumber = 13,
kPlayerStateFieldNumber = 14,
kTrickDesireFieldNumber = 15,
kClassVolumeFieldNumber = 16,
kPlayerStateFieldNumber = 14,
kBulletTypeFieldNumber = 18,
kFacingDirectionFieldNumber = 17,
kBulletTypeFieldNumber = 18,
};
// repeated double time_until_skill_available = 5;
int time_until_skill_available_size() const;
@@ -923,14 +910,14 @@ namespace protobuf
void _internal_set_speed(int32_t value);

public:
// .protobuf.PlaceType place = 6;
void clear_place();
::protobuf::PlaceType place() const;
void set_place(::protobuf::PlaceType value);
// .protobuf.TrickerType tricker_type = 8;
void clear_tricker_type();
::protobuf::TrickerType tricker_type() const;
void set_tricker_type(::protobuf::TrickerType value);

private:
::protobuf::PlaceType _internal_place() const;
void _internal_set_place(::protobuf::PlaceType value);
::protobuf::TrickerType _internal_tricker_type() const;
void _internal_set_tricker_type(::protobuf::TrickerType value);

public:
// int64 guid = 9;
@@ -943,14 +930,14 @@ namespace protobuf
void _internal_set_guid(int64_t value);

public:
// .protobuf.TrickerType tricker_type = 8;
void clear_tricker_type();
::protobuf::TrickerType tricker_type() const;
void set_tricker_type(::protobuf::TrickerType value);
// int64 player_id = 11;
void clear_player_id();
int64_t player_id() const;
void set_player_id(int64_t value);

private:
::protobuf::TrickerType _internal_tricker_type() const;
void _internal_set_tricker_type(::protobuf::TrickerType value);
int64_t _internal_player_id() const;
void _internal_set_player_id(int64_t value);

public:
// int32 score = 10;
@@ -962,16 +949,6 @@ namespace protobuf
int32_t _internal_score() const;
void _internal_set_score(int32_t value);

public:
// int64 player_id = 11;
void clear_player_id();
int64_t player_id() const;
void set_player_id(int64_t value);

private:
int64_t _internal_player_id() const;
void _internal_set_player_id(int64_t value);

public:
// int32 view_range = 12;
void clear_view_range();
@@ -992,6 +969,16 @@ namespace protobuf
int32_t _internal_radius() const;
void _internal_set_radius(int32_t value);

public:
// .protobuf.PlayerState player_state = 14;
void clear_player_state();
::protobuf::PlayerState player_state() const;
void set_player_state(::protobuf::PlayerState value);

private:
::protobuf::PlayerState _internal_player_state() const;
void _internal_set_player_state(::protobuf::PlayerState value);

public:
// double trick_desire = 15;
void clear_trick_desire();
@@ -1013,14 +1000,14 @@ namespace protobuf
void _internal_set_class_volume(double value);

public:
// .protobuf.PlayerState player_state = 14;
void clear_player_state();
::protobuf::PlayerState player_state() const;
void set_player_state(::protobuf::PlayerState value);
// double facing_direction = 17;
void clear_facing_direction();
double facing_direction() const;
void set_facing_direction(double value);

private:
::protobuf::PlayerState _internal_player_state() const;
void _internal_set_player_state(::protobuf::PlayerState value);
double _internal_facing_direction() const;
void _internal_set_facing_direction(double value);

public:
// .protobuf.BulletType bullet_type = 18;
@@ -1032,16 +1019,6 @@ namespace protobuf
::protobuf::BulletType _internal_bullet_type() const;
void _internal_set_bullet_type(::protobuf::BulletType value);

public:
// double facing_direction = 17;
void clear_facing_direction();
double facing_direction() const;
void set_facing_direction(double value);

private:
double _internal_facing_direction() const;
void _internal_set_facing_direction(double value);

public:
// @@protoc_insertion_point(class_scope:protobuf.MessageOfTricker)

@@ -1062,18 +1039,17 @@ namespace protobuf
int32_t x_;
int32_t y_;
int32_t speed_;
int place_;
int64_t guid_;
int tricker_type_;
int32_t score_;
int64_t guid_;
int64_t player_id_;
int32_t score_;
int32_t view_range_;
int32_t radius_;
int player_state_;
double trick_desire_;
double class_volume_;
int player_state_;
int bullet_type_;
double facing_direction_;
int bullet_type_;
mutable ::PROTOBUF_NAMESPACE_ID::internal::CachedSize _cached_size_;
};
union
@@ -1249,7 +1225,6 @@ namespace protobuf
kTeamFieldNumber = 6,
kGuidFieldNumber = 5,
kBombRangeFieldNumber = 8,
kPlaceFieldNumber = 7,
kSpeedFieldNumber = 9,
};
// .protobuf.BulletType type = 1;
@@ -1321,16 +1296,6 @@ namespace protobuf
double _internal_bomb_range() const;
void _internal_set_bomb_range(double value);

public:
// .protobuf.PlaceType place = 7;
void clear_place();
::protobuf::PlaceType place() const;
void set_place(::protobuf::PlaceType value);

private:
::protobuf::PlaceType _internal_place() const;
void _internal_set_place(::protobuf::PlaceType value);

public:
// int32 speed = 9;
void clear_speed();
@@ -1360,7 +1325,6 @@ namespace protobuf
int team_;
int64_t guid_;
double bomb_range_;
int place_;
int32_t speed_;
mutable ::PROTOBUF_NAMESPACE_ID::internal::CachedSize _cached_size_;
};
@@ -1785,9 +1749,8 @@ namespace protobuf
kTypeFieldNumber = 1,
kXFieldNumber = 2,
kFacingDirectionFieldNumber = 4,
kYFieldNumber = 3,
kPlaceFieldNumber = 6,
kGuidFieldNumber = 5,
kYFieldNumber = 3,
};
// .protobuf.PropType type = 1;
void clear_type();
@@ -1818,26 +1781,6 @@ namespace protobuf
double _internal_facing_direction() const;
void _internal_set_facing_direction(double value);

public:
// int32 y = 3;
void clear_y();
int32_t y() const;
void set_y(int32_t value);

private:
int32_t _internal_y() const;
void _internal_set_y(int32_t value);

public:
// .protobuf.PlaceType place = 6;
void clear_place();
::protobuf::PlaceType place() const;
void set_place(::protobuf::PlaceType value);

private:
::protobuf::PlaceType _internal_place() const;
void _internal_set_place(::protobuf::PlaceType value);

public:
// int64 guid = 5;
void clear_guid();
@@ -1848,6 +1791,16 @@ namespace protobuf
int64_t _internal_guid() const;
void _internal_set_guid(int64_t value);

public:
// int32 y = 3;
void clear_y();
int32_t y() const;
void set_y(int32_t value);

private:
int32_t _internal_y() const;
void _internal_set_y(int32_t value);

public:
// @@protoc_insertion_point(class_scope:protobuf.MessageOfProp)

@@ -1863,9 +1816,8 @@ namespace protobuf
int type_;
int32_t x_;
double facing_direction_;
int32_t y_;
int place_;
int64_t guid_;
int32_t y_;
mutable ::PROTOBUF_NAMESPACE_ID::internal::CachedSize _cached_size_;
};
union
@@ -5502,30 +5454,6 @@ namespace protobuf
return _internal_mutable_time_until_skill_available();
}

// .protobuf.PlaceType place = 7;
inline void MessageOfStudent::clear_place()
{
_impl_.place_ = 0;
}
inline ::protobuf::PlaceType MessageOfStudent::_internal_place() const
{
return static_cast<::protobuf::PlaceType>(_impl_.place_);
}
inline ::protobuf::PlaceType MessageOfStudent::place() const
{
// @@protoc_insertion_point(field_get:protobuf.MessageOfStudent.place)
return _internal_place();
}
inline void MessageOfStudent::_internal_set_place(::protobuf::PlaceType value)
{
_impl_.place_ = value;
}
inline void MessageOfStudent::set_place(::protobuf::PlaceType value)
{
_internal_set_place(value);
// @@protoc_insertion_point(field_set:protobuf.MessageOfStudent.place)
}

// repeated .protobuf.PropType prop = 8;
inline int MessageOfStudent::_internal_prop_size() const
{
@@ -6105,30 +6033,6 @@ namespace protobuf
return _internal_mutable_time_until_skill_available();
}

// .protobuf.PlaceType place = 6;
inline void MessageOfTricker::clear_place()
{
_impl_.place_ = 0;
}
inline ::protobuf::PlaceType MessageOfTricker::_internal_place() const
{
return static_cast<::protobuf::PlaceType>(_impl_.place_);
}
inline ::protobuf::PlaceType MessageOfTricker::place() const
{
// @@protoc_insertion_point(field_get:protobuf.MessageOfTricker.place)
return _internal_place();
}
inline void MessageOfTricker::_internal_set_place(::protobuf::PlaceType value)
{
_impl_.place_ = value;
}
inline void MessageOfTricker::set_place(::protobuf::PlaceType value)
{
_internal_set_place(value);
// @@protoc_insertion_point(field_set:protobuf.MessageOfTricker.place)
}

// repeated .protobuf.PropType prop = 7;
inline int MessageOfTricker::_internal_prop_size() const
{
@@ -6649,30 +6553,6 @@ namespace protobuf
// @@protoc_insertion_point(field_set:protobuf.MessageOfBullet.team)
}

// .protobuf.PlaceType place = 7;
inline void MessageOfBullet::clear_place()
{
_impl_.place_ = 0;
}
inline ::protobuf::PlaceType MessageOfBullet::_internal_place() const
{
return static_cast<::protobuf::PlaceType>(_impl_.place_);
}
inline ::protobuf::PlaceType MessageOfBullet::place() const
{
// @@protoc_insertion_point(field_get:protobuf.MessageOfBullet.place)
return _internal_place();
}
inline void MessageOfBullet::_internal_set_place(::protobuf::PlaceType value)
{
_impl_.place_ = value;
}
inline void MessageOfBullet::set_place(::protobuf::PlaceType value)
{
_internal_set_place(value);
// @@protoc_insertion_point(field_set:protobuf.MessageOfBullet.place)
}

// double bomb_range = 8;
inline void MessageOfBullet::clear_bomb_range()
{
@@ -6993,30 +6873,6 @@ namespace protobuf
// @@protoc_insertion_point(field_set:protobuf.MessageOfProp.guid)
}

// .protobuf.PlaceType place = 6;
inline void MessageOfProp::clear_place()
{
_impl_.place_ = 0;
}
inline ::protobuf::PlaceType MessageOfProp::_internal_place() const
{
return static_cast<::protobuf::PlaceType>(_impl_.place_);
}
inline ::protobuf::PlaceType MessageOfProp::place() const
{
// @@protoc_insertion_point(field_get:protobuf.MessageOfProp.place)
return _internal_place();
}
inline void MessageOfProp::_internal_set_place(::protobuf::PlaceType value)
{
_impl_.place_ = value;
}
inline void MessageOfProp::set_place(::protobuf::PlaceType value)
{
_internal_set_place(value);
// @@protoc_insertion_point(field_set:protobuf.MessageOfProp.place)
}

// -------------------------------------------------------------------

// MessageOfPickedProp


+ 0
- 2
CAPI/cpp/proto/Services.grpc.pb.h View File

@@ -25,8 +25,6 @@
#include <grpcpp/impl/codegen/stub_options.h>
#include <grpcpp/impl/codegen/sync_stream.h>

#undef SendMessage

namespace protobuf
{



+ 8
- 8
CAPI/python/PyAPI/DebugAPI.py View File

@@ -318,7 +318,7 @@ class StudentDebugAPI(IStudentAPI, IGameTimer):
self.__logger.info(
f"playerID={student.playerID}, GUID={student.guid}, x={student.x}, y={student.y}")
self.__logger.info(
f"speed={student.speed}, view range={student.viewRange}, place={student.place.name}, radius={student.radius}")
f"speed={student.speed}, view range={student.viewRange}, radius={student.radius}")
self.__logger.info(
f"score={student.score}, facing direction={student.facingDirection}, skill time={student.timeUntilSkillAvailable}")
studentProp = ""
@@ -342,7 +342,7 @@ class StudentDebugAPI(IStudentAPI, IGameTimer):
self.__logger.info(
f"playerID={tricker.playerID}, GUID={tricker.guid}, x={tricker.x}, y={tricker.y}")
self.__logger.info(
f"speed={tricker.speed}, view range={tricker.viewRange}, place={tricker.place.name}, radius={tricker.radius}")
f"speed={tricker.speed}, view range={tricker.viewRange}, radius={tricker.radius}")
self.__logger.info(
f"score={tricker.score}, facing direction={tricker.facingDirection}, skill time={tricker.timeUntilSkillAvailable}")
trickerProp = ""
@@ -362,7 +362,7 @@ class StudentDebugAPI(IStudentAPI, IGameTimer):
for prop in self.__logic.GetProps():
self.__logger.info("******Prop Info******")
self.__logger.info(
f"GUID={prop.guid}, x={prop.x}, y={prop.y}, place={prop.place.name}, facing direction={prop.facingDirection}")
f"GUID={prop.guid}, x={prop.x}, y={prop.y}, facing direction={prop.facingDirection}")
self.__logger.info("*********************")

def PrintSelfInfo(self) -> None:
@@ -371,7 +371,7 @@ class StudentDebugAPI(IStudentAPI, IGameTimer):
self.__logger.info(
f"playerID={student.playerID}, GUID={student.guid}, x={student.x}, y={student.y}")
self.__logger.info(
f"speed={student.speed}, view range={student.viewRange}, place={student.place.name}, radius={student.radius}")
f"speed={student.speed}, view range={student.viewRange}, radius={student.radius}")
self.__logger.info(
f"score={student.score}, facing direction={student.facingDirection}, skill time={student.timeUntilSkillAvailable}")
studentProp = ""
@@ -773,7 +773,7 @@ class TrickerDebugAPI(ITrickerAPI, IGameTimer):
self.__logger.info(
f"playerID={student.playerID}, GUID={student.guid}, x={student.x}, y={student.y}")
self.__logger.info(
f"speed={student.speed}, view range={student.viewRange}, place={student.place.name}, radius={student.radius}")
f"speed={student.speed}, view range={student.viewRange}, radius={student.radius}")
self.__logger.info(
f"score={student.score}, facing direction={student.facingDirection}, skill time={student.timeUntilSkillAvailable}")
studentProp = ""
@@ -797,7 +797,7 @@ class TrickerDebugAPI(ITrickerAPI, IGameTimer):
self.__logger.info(
f"playerID={tricker.playerID}, GUID={tricker.guid}, x={tricker.x}, y={tricker.y}")
self.__logger.info(
f"speed={tricker.speed}, view range={tricker.viewRange}, place={tricker.place.name}, radius={tricker.radius}")
f"speed={tricker.speed}, view range={tricker.viewRange}, radius={tricker.radius}")
self.__logger.info(
f"score={tricker.score}, facing direction={tricker.facingDirection}, skill time={tricker.timeUntilSkillAvailable}")
trickerProp = ""
@@ -817,7 +817,7 @@ class TrickerDebugAPI(ITrickerAPI, IGameTimer):
for prop in self.__logic.GetProps():
self.__logger.info("******Prop Info******")
self.__logger.info(
f"GUID={prop.guid}, x={prop.x}, y={prop.y}, place={prop.place.name}, facing direction={prop.facingDirection}")
f"GUID={prop.guid}, x={prop.x}, y={prop.y}, facing direction={prop.facingDirection}")
self.__logger.info("*********************")

def PrintSelfInfo(self) -> None:
@@ -826,7 +826,7 @@ class TrickerDebugAPI(ITrickerAPI, IGameTimer):
self.__logger.info(
f"playerID={tricker.playerID}, GUID={tricker.guid}, x={tricker.x}, y={tricker.y}")
self.__logger.info(
f"speed={tricker.speed}, view range={tricker.viewRange}, place={tricker.place.name}, radius={tricker.radius}")
f"speed={tricker.speed}, view range={tricker.viewRange}, radius={tricker.radius}")
self.__logger.info(
f"score={tricker.score}, facing direction={tricker.facingDirection}, skill time={tricker.timeUntilSkillAvailable}")
trickerProp = ""


+ 0
- 3
CAPI/python/PyAPI/structures.py View File

@@ -156,7 +156,6 @@ class Player:
self.timeUntilSkillAvailable: List[float] = []
self.playerType: PlayerType = PlayerType.NullPlayerType
self.prop: List[PropType] = []
self.place: PlaceType = PlaceType.NullPlaceType
self.bulletType: BulletType = BulletType.NullBulletType
self.playerState: PlayerState = PlayerState.NullState

@@ -190,7 +189,6 @@ class Prop:
self.y: int = 0
self.guid: int = 0
self.type: PropType = PropType.NullPropType
self.place: PlaceType = PlaceType.NullPlaceType
self.facingDirection: float = 0.0


@@ -202,7 +200,6 @@ class Bullet:
self.facingDirection: float = 0.0
self.guid: int = 0
self.team: PlayerType = PlayerType.NullPlayerType
self.place: PlaceType = PlaceType.NullPlaceType
self.bombRange: float = 0.0
self.speed: int = 0



+ 0
- 3
CAPI/python/PyAPI/utils.py View File

@@ -179,7 +179,6 @@ class Proto2THUAI6(NoInstance):
tricker.bulletType = Proto2THUAI6.bulletTypeDict[trickerMsg.bullet_type]
for time in trickerMsg.time_until_skill_available:
tricker.timeUntilSkillAvailable.append(time)
tricker.place = Proto2THUAI6.placeTypeDict[trickerMsg.place]
tricker.playerState = Proto2THUAI6.playerStateDict[trickerMsg.player_state]
for item in trickerMsg.prop:
tricker.prop.append(Proto2THUAI6.propTypeDict[item])
@@ -211,7 +210,6 @@ class Proto2THUAI6(NoInstance):
student.dangerAlert = studentMsg.danger_alert
for time in studentMsg.time_until_skill_available:
student.timeUntilSkillAvailable.append(time)
student.place = Proto2THUAI6.placeTypeDict[studentMsg.place]
for item in studentMsg.prop:
student.prop.append(Proto2THUAI6.propTypeDict[item])
student.studentType = Proto2THUAI6.studentTypeDict[studentMsg.student_type]
@@ -255,7 +253,6 @@ class Proto2THUAI6(NoInstance):
bullet.facingDirection = bulletMsg.facing_direction
bullet.guid = bulletMsg.guid
bullet.team = Proto2THUAI6.playerTypeDict[bulletMsg.team]
bullet.place = Proto2THUAI6.placeTypeDict[bulletMsg.place]
bullet.bombRange = bulletMsg.bomb_range
return bullet



+ 1
- 1
CAPI/python/run.sh View File

@@ -1,7 +1,7 @@
#!/usr/bin/env bash

python PyAPI/main.py -I 172.22.32.1 -P 8888 -p 0 -d -o&
# python PyAPI/main.py -I 172.22.32.1 -P 8888 -p 1 -o&
python PyAPI/main.py -I 172.22.32.1 -P 8888 -p 1 -d -o&
# python PyAPI/main.py -I 172.22.32.1 -P 8888 -p 2&
# python PyAPI/main.py -I 172.22.32.1 -P 8888 -p 3&
# python PyAPI/main.py -I 172.22.32.1 -P 8888 -p 4&

+ 4
- 4
dependency/proto/Message2Clients.proto View File

@@ -12,7 +12,7 @@ message MessageOfStudent
int32 determination = 4; // 剩余的学习毅力,相当于血量
int32 addiction = 5; // 沉迷程度,相当于淘汰进度
repeated double time_until_skill_available = 6;
PlaceType place = 7;
// PlaceType place = 7;
repeated PropType prop = 8;
PlayerState player_state = 9;
int64 guid = 10;
@@ -37,7 +37,7 @@ message MessageOfTricker
int32 y = 2;
int32 speed = 3;
repeated double time_until_skill_available = 5;
PlaceType place = 6;
// PlaceType place = 6;
repeated PropType prop = 7;
TrickerType tricker_type = 8;
int64 guid = 9;
@@ -61,7 +61,7 @@ message MessageOfBullet
double facing_direction = 4;
int64 guid = 5;
PlayerType team = 6;
PlaceType place = 7;
// PlaceType place = 7;
double bomb_range = 8;
int32 speed = 9;
}
@@ -83,7 +83,7 @@ message MessageOfProp // 可拾取道具的信息
int32 y = 3;
double facing_direction = 4;
int64 guid = 5;
PlaceType place = 6;
// PlaceType place = 6;
}




+ 0
- 0
dependency/proto/Proto.sln View File


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