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@@ -96,6 +96,7 @@ namespace Gaming |
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IActiveSkill activeSkill = player.FindIActiveSkill(ActiveSkillType.BecomeInvisible); |
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return ActiveSkillEffect(activeSkill, player, () => |
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{ |
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player.AddScore(GameData.ScoreBecomeInvisible); |
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player.AddInvisible(activeSkill.DurationTime); |
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Debugger.Output(player, "become invisible!"); |
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}, |
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