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@@ -121,6 +121,8 @@ namespace GameClass.GameObj |
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return BombBomb.maxBulletNum; |
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return BombBomb.maxBulletNum; |
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case BulletType.JumpyDumpty: |
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case BulletType.JumpyDumpty: |
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return JumpyDumpty.maxBulletNum; |
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return JumpyDumpty.maxBulletNum; |
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case BulletType.Strike: |
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return Strike.maxBulletNum; |
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default: |
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default: |
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return 0; |
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return 0; |
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} |
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} |
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