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Merge pull request #389 from shangfengh/new

fix: 🐛 fix the bug about classVolume
tags/0.1.0
shangfengh GitHub 2 years ago
parent
commit
50d8ea7088
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7 changed files with 10 additions and 7 deletions
  1. +1
    -1
      docs/GameRules.md
  2. +5
    -0
      docs/使用文档.md
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      logic/Gaming/ActionManager.cs
  4. +0
    -4
      logic/Gaming/CharacterManager .cs
  5. +3
    -1
      logic/README.md
  6. BIN
      resource/AIcpp.png
  7. BIN
      resource/AIpy.png

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docs/GameRules.md View File

@@ -1,5 +1,5 @@
# 规则
V5.1
V5.2
- [规则](#规则)
- [简则](#简则)
- [地图](#地图)


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docs/使用文档.md View File

@@ -6,6 +6,11 @@
## 不应当使用Windows特性的库,不建议使用.h结尾的库,建议使用标准库
- 不要使用conio.h,Windows.h

## 请注意下载器不更新AI.py,AI.cpp和脚本
- 最新版AI.cpp和AI.py
![AIcpp](https://raw.githubusercontent.com/shangfengh/THUAI6/new/resource/AIcpp.png)
![AIpy](https://raw.githubusercontent.com/shangfengh/THUAI6/new/resource/AIpy.png)

## C++接口使用说明

- Windows:先查看`.\win\CAPI\cpp\`文件夹下是否有`lib`文件夹,没有则https://cloud.tsinghua.edu.cn/d/6972138f641d4e81a446/ 下载并复制粘贴


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logic/Gaming/ActionManager.cs View File

@@ -88,11 +88,11 @@ namespace Gaming
finallyReturn: () => 0
)
.Start();
--generatorForFix.NumOfFixing;
}

)
{ IsBackground = true }.Start();
--generatorForFix.NumOfFixing;

return true;
}


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logic/Gaming/CharacterManager .cs View File

@@ -1,13 +1,9 @@
using System;
using System.Threading;
using System.Collections.Generic;
using GameClass.GameObj;
using Preparation.Utility;
using GameEngine;
using Preparation.Interface;
using Timothy.FrameRateTask;
using System.Numerics;
using System.Timers;

namespace Gaming
{


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logic/README.md View File

@@ -47,4 +47,6 @@

## 开发人员

- ......(自己加)
- 黄淞:底层逻辑
- 游笑权:Client
- 高思研:Server

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