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@@ -90,7 +90,6 @@ namespace Server |
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} |
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} |
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public static Protobuf.PlayerState ToPlayerState(Preparation.Utility.PlayerStateType playerState) |
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{ |
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switch (playerState) |
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@@ -238,10 +237,10 @@ namespace Server |
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case Preparation.Utility.GameObjType.EmergencyExit: |
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if (((EmergencyExit)gameObj).CanOpen) |
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return HiddenGate((EmergencyExit)gameObj); |
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else return null; |
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else return new MessageOfObj(); |
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case Preparation.Utility.GameObjType.Door: |
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return Door((Door)gameObj); |
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default: return null; |
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default: return new MessageOfObj(); |
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} |
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} |
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public static MessageOfObj? Auto(MessageOfNews news) |
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