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@@ -11,7 +11,7 @@ namespace Gaming |
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{ |
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private partial class SkillManager |
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{ |
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public bool CanBeginToCharge(Character player) |
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public static bool CanBeginToCharge(Character player) |
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{ |
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if ((!player.Commandable())) return false; |
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@@ -49,7 +49,7 @@ namespace Gaming |
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return true; |
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} |
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public bool JumpyBomb(Character player) |
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public static bool JumpyBomb(Character player) |
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{ |
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return ActiveSkillEffect(player.FindIActiveSkill(ActiveSkillType.JumpyBomb), player, () => |
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{ |
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