| @@ -0,0 +1,185 @@ | |||
| %YAML 1.1 | |||
| %TAG !u! tag:unity3d.com,2011: | |||
| --- !u!1 &7313014806313375615 | |||
| GameObject: | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| serializedVersion: 6 | |||
| m_Component: | |||
| - component: {fileID: 3685216342329624507} | |||
| - component: {fileID: 8076160224448969085} | |||
| m_Layer: 0 | |||
| m_Name: door | |||
| m_TagString: Untagged | |||
| m_Icon: {fileID: 0} | |||
| m_NavMeshLayer: 0 | |||
| m_StaticEditorFlags: 0 | |||
| m_IsActive: 1 | |||
| --- !u!4 &3685216342329624507 | |||
| Transform: | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| m_GameObject: {fileID: 7313014806313375615} | |||
| m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} | |||
| m_LocalPosition: {x: 0, y: 0.12, z: -0.01} | |||
| m_LocalScale: {x: 1.5, y: 1.2, z: 1} | |||
| m_ConstrainProportionsScale: 0 | |||
| m_Children: [] | |||
| m_Father: {fileID: 465158741807983493} | |||
| m_RootOrder: 0 | |||
| m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | |||
| --- !u!212 &8076160224448969085 | |||
| SpriteRenderer: | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| m_GameObject: {fileID: 7313014806313375615} | |||
| m_Enabled: 1 | |||
| m_CastShadows: 0 | |||
| m_ReceiveShadows: 0 | |||
| m_DynamicOccludee: 1 | |||
| m_StaticShadowCaster: 0 | |||
| m_MotionVectors: 1 | |||
| m_LightProbeUsage: 1 | |||
| m_ReflectionProbeUsage: 1 | |||
| m_RayTracingMode: 0 | |||
| m_RayTraceProcedural: 0 | |||
| m_RenderingLayerMask: 1 | |||
| m_RendererPriority: 0 | |||
| m_Materials: | |||
| - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} | |||
| m_StaticBatchInfo: | |||
| firstSubMesh: 0 | |||
| subMeshCount: 0 | |||
| m_StaticBatchRoot: {fileID: 0} | |||
| m_ProbeAnchor: {fileID: 0} | |||
| m_LightProbeVolumeOverride: {fileID: 0} | |||
| m_ScaleInLightmap: 1 | |||
| m_ReceiveGI: 1 | |||
| m_PreserveUVs: 0 | |||
| m_IgnoreNormalsForChartDetection: 0 | |||
| m_ImportantGI: 0 | |||
| m_StitchLightmapSeams: 1 | |||
| m_SelectedEditorRenderState: 0 | |||
| m_MinimumChartSize: 4 | |||
| m_AutoUVMaxDistance: 0.5 | |||
| m_AutoUVMaxAngle: 89 | |||
| m_LightmapParameters: {fileID: 0} | |||
| m_SortingLayerID: 0 | |||
| m_SortingLayer: 0 | |||
| m_SortingOrder: 0 | |||
| m_Sprite: {fileID: 21300000, guid: 8f441920ed6473c4b938c3278f38540b, type: 3} | |||
| m_Color: {r: 1, g: 1, b: 1, a: 1} | |||
| m_FlipX: 0 | |||
| m_FlipY: 0 | |||
| m_DrawMode: 0 | |||
| m_Size: {x: 0.48, y: 0.48} | |||
| m_AdaptiveModeThreshold: 0.5 | |||
| m_SpriteTileMode: 0 | |||
| m_WasSpriteAssigned: 1 | |||
| m_MaskInteraction: 0 | |||
| m_SpriteSortPoint: 0 | |||
| --- !u!1 &8566383946817007750 | |||
| GameObject: | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| serializedVersion: 6 | |||
| m_Component: | |||
| - component: {fileID: 465158741807983493} | |||
| - component: {fileID: 521776975320040347} | |||
| - component: {fileID: 2081334249036698621} | |||
| - component: {fileID: 716418619949534481} | |||
| m_Layer: 0 | |||
| m_Name: Door | |||
| m_TagString: Untagged | |||
| m_Icon: {fileID: 0} | |||
| m_NavMeshLayer: 0 | |||
| m_StaticEditorFlags: 0 | |||
| m_IsActive: 1 | |||
| --- !u!4 &465158741807983493 | |||
| Transform: | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| m_GameObject: {fileID: 8566383946817007750} | |||
| m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} | |||
| m_LocalPosition: {x: -17.105574, y: -6.629775, z: 0} | |||
| m_LocalScale: {x: 1, y: 1.5, z: 1} | |||
| m_ConstrainProportionsScale: 0 | |||
| m_Children: | |||
| - {fileID: 3685216342329624507} | |||
| m_Father: {fileID: 0} | |||
| m_RootOrder: 0 | |||
| m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | |||
| --- !u!33 &521776975320040347 | |||
| MeshFilter: | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| m_GameObject: {fileID: 8566383946817007750} | |||
| m_Mesh: {fileID: 4300000, guid: 9c1edf02cb84dc147b4c4287a5f47cb0, type: 2} | |||
| --- !u!23 &2081334249036698621 | |||
| MeshRenderer: | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| m_GameObject: {fileID: 8566383946817007750} | |||
| m_Enabled: 1 | |||
| m_CastShadows: 1 | |||
| m_ReceiveShadows: 1 | |||
| m_DynamicOccludee: 1 | |||
| m_StaticShadowCaster: 0 | |||
| m_MotionVectors: 1 | |||
| m_LightProbeUsage: 1 | |||
| m_ReflectionProbeUsage: 1 | |||
| m_RayTracingMode: 2 | |||
| m_RayTraceProcedural: 0 | |||
| m_RenderingLayerMask: 1 | |||
| m_RendererPriority: 0 | |||
| m_Materials: | |||
| - {fileID: 2100000, guid: b942d6c3f9a114147bf4bfb4ec664256, type: 2} | |||
| m_StaticBatchInfo: | |||
| firstSubMesh: 0 | |||
| subMeshCount: 0 | |||
| m_StaticBatchRoot: {fileID: 0} | |||
| m_ProbeAnchor: {fileID: 0} | |||
| m_LightProbeVolumeOverride: {fileID: 0} | |||
| m_ScaleInLightmap: 1 | |||
| m_ReceiveGI: 1 | |||
| m_PreserveUVs: 0 | |||
| m_IgnoreNormalsForChartDetection: 0 | |||
| m_ImportantGI: 0 | |||
| m_StitchLightmapSeams: 1 | |||
| m_SelectedEditorRenderState: 3 | |||
| m_MinimumChartSize: 4 | |||
| m_AutoUVMaxDistance: 0.5 | |||
| m_AutoUVMaxAngle: 89 | |||
| m_LightmapParameters: {fileID: 0} | |||
| m_SortingLayerID: 0 | |||
| m_SortingLayer: 0 | |||
| m_SortingOrder: 0 | |||
| m_AdditionalVertexStreams: {fileID: 0} | |||
| --- !u!64 &716418619949534481 | |||
| MeshCollider: | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| m_GameObject: {fileID: 8566383946817007750} | |||
| m_Material: {fileID: 0} | |||
| m_IsTrigger: 0 | |||
| m_Enabled: 1 | |||
| serializedVersion: 4 | |||
| m_Convex: 0 | |||
| m_CookingOptions: 30 | |||
| m_Mesh: {fileID: 4300000, guid: 9c1edf02cb84dc147b4c4287a5f47cb0, type: 2} | |||
| @@ -0,0 +1,185 @@ | |||
| %YAML 1.1 | |||
| %TAG !u! tag:unity3d.com,2011: | |||
| --- !u!1 &897813349155198442 | |||
| GameObject: | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| serializedVersion: 6 | |||
| m_Component: | |||
| - component: {fileID: 6711871390161348057} | |||
| - component: {fileID: 5015843694268585631} | |||
| m_Layer: 0 | |||
| m_Name: GrassUp | |||
| m_TagString: Untagged | |||
| m_Icon: {fileID: 0} | |||
| m_NavMeshLayer: 0 | |||
| m_StaticEditorFlags: 0 | |||
| m_IsActive: 1 | |||
| --- !u!4 &6711871390161348057 | |||
| Transform: | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| m_GameObject: {fileID: 897813349155198442} | |||
| m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} | |||
| m_LocalPosition: {x: -0.034999847, y: 0.21999931, z: -0.03506448} | |||
| m_LocalScale: {x: 2.7545393, y: 5.5090785, z: 3.720339} | |||
| m_ConstrainProportionsScale: 0 | |||
| m_Children: [] | |||
| m_Father: {fileID: 3603721819140731376} | |||
| m_RootOrder: 0 | |||
| m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | |||
| --- !u!212 &5015843694268585631 | |||
| SpriteRenderer: | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| m_GameObject: {fileID: 897813349155198442} | |||
| m_Enabled: 1 | |||
| m_CastShadows: 0 | |||
| m_ReceiveShadows: 0 | |||
| m_DynamicOccludee: 1 | |||
| m_StaticShadowCaster: 0 | |||
| m_MotionVectors: 1 | |||
| m_LightProbeUsage: 1 | |||
| m_ReflectionProbeUsage: 1 | |||
| m_RayTracingMode: 0 | |||
| m_RayTraceProcedural: 0 | |||
| m_RenderingLayerMask: 1 | |||
| m_RendererPriority: 0 | |||
| m_Materials: | |||
| - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} | |||
| m_StaticBatchInfo: | |||
| firstSubMesh: 0 | |||
| subMeshCount: 0 | |||
| m_StaticBatchRoot: {fileID: 0} | |||
| m_ProbeAnchor: {fileID: 0} | |||
| m_LightProbeVolumeOverride: {fileID: 0} | |||
| m_ScaleInLightmap: 1 | |||
| m_ReceiveGI: 1 | |||
| m_PreserveUVs: 0 | |||
| m_IgnoreNormalsForChartDetection: 0 | |||
| m_ImportantGI: 0 | |||
| m_StitchLightmapSeams: 1 | |||
| m_SelectedEditorRenderState: 0 | |||
| m_MinimumChartSize: 4 | |||
| m_AutoUVMaxDistance: 0.5 | |||
| m_AutoUVMaxAngle: 89 | |||
| m_LightmapParameters: {fileID: 0} | |||
| m_SortingLayerID: 0 | |||
| m_SortingLayer: 0 | |||
| m_SortingOrder: 0 | |||
| m_Sprite: {fileID: 21300000, guid: e92d2cf4094947a44b783538627c6379, type: 3} | |||
| m_Color: {r: 1, g: 1, b: 1, a: 1} | |||
| m_FlipX: 0 | |||
| m_FlipY: 0 | |||
| m_DrawMode: 0 | |||
| m_Size: {x: 0.39, y: 0.27} | |||
| m_AdaptiveModeThreshold: 0.5 | |||
| m_SpriteTileMode: 0 | |||
| m_WasSpriteAssigned: 1 | |||
| m_MaskInteraction: 0 | |||
| m_SpriteSortPoint: 0 | |||
| --- !u!1 &1094759757982063211 | |||
| GameObject: | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| serializedVersion: 6 | |||
| m_Component: | |||
| - component: {fileID: 3603721819140731376} | |||
| - component: {fileID: 3958700785312501588} | |||
| - component: {fileID: 4995815166855913607} | |||
| - component: {fileID: 7509885573844872543} | |||
| m_Layer: 0 | |||
| m_Name: Grass | |||
| m_TagString: Untagged | |||
| m_Icon: {fileID: 0} | |||
| m_NavMeshLayer: 0 | |||
| m_StaticEditorFlags: 0 | |||
| m_IsActive: 1 | |||
| --- !u!4 &3603721819140731376 | |||
| Transform: | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| m_GameObject: {fileID: 1094759757982063211} | |||
| m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} | |||
| m_LocalPosition: {x: -7.669427, y: -3.5951371, z: 0.025961744} | |||
| m_LocalScale: {x: 1, y: 0.5, z: 0.7404} | |||
| m_ConstrainProportionsScale: 0 | |||
| m_Children: | |||
| - {fileID: 6711871390161348057} | |||
| m_Father: {fileID: 0} | |||
| m_RootOrder: 0 | |||
| m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | |||
| --- !u!33 &3958700785312501588 | |||
| MeshFilter: | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| m_GameObject: {fileID: 1094759757982063211} | |||
| m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} | |||
| --- !u!23 &4995815166855913607 | |||
| MeshRenderer: | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| m_GameObject: {fileID: 1094759757982063211} | |||
| m_Enabled: 1 | |||
| m_CastShadows: 1 | |||
| m_ReceiveShadows: 1 | |||
| m_DynamicOccludee: 1 | |||
| m_StaticShadowCaster: 0 | |||
| m_MotionVectors: 1 | |||
| m_LightProbeUsage: 1 | |||
| m_ReflectionProbeUsage: 1 | |||
| m_RayTracingMode: 2 | |||
| m_RayTraceProcedural: 0 | |||
| m_RenderingLayerMask: 1 | |||
| m_RendererPriority: 0 | |||
| m_Materials: | |||
| - {fileID: 2100000, guid: 6e62294926f6627489547609c17bfd4b, type: 2} | |||
| m_StaticBatchInfo: | |||
| firstSubMesh: 0 | |||
| subMeshCount: 0 | |||
| m_StaticBatchRoot: {fileID: 0} | |||
| m_ProbeAnchor: {fileID: 0} | |||
| m_LightProbeVolumeOverride: {fileID: 0} | |||
| m_ScaleInLightmap: 1 | |||
| m_ReceiveGI: 1 | |||
| m_PreserveUVs: 0 | |||
| m_IgnoreNormalsForChartDetection: 0 | |||
| m_ImportantGI: 0 | |||
| m_StitchLightmapSeams: 1 | |||
| m_SelectedEditorRenderState: 3 | |||
| m_MinimumChartSize: 4 | |||
| m_AutoUVMaxDistance: 0.5 | |||
| m_AutoUVMaxAngle: 89 | |||
| m_LightmapParameters: {fileID: 0} | |||
| m_SortingLayerID: 0 | |||
| m_SortingLayer: 0 | |||
| m_SortingOrder: 0 | |||
| m_AdditionalVertexStreams: {fileID: 0} | |||
| --- !u!64 &7509885573844872543 | |||
| MeshCollider: | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| m_GameObject: {fileID: 1094759757982063211} | |||
| m_Material: {fileID: 0} | |||
| m_IsTrigger: 0 | |||
| m_Enabled: 1 | |||
| serializedVersion: 4 | |||
| m_Convex: 0 | |||
| m_CookingOptions: 30 | |||
| m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} | |||
| @@ -0,0 +1,100 @@ | |||
| %YAML 1.1 | |||
| %TAG !u! tag:unity3d.com,2011: | |||
| --- !u!1 &1871458822225923242 | |||
| GameObject: | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| serializedVersion: 6 | |||
| m_Component: | |||
| - component: {fileID: 4114584658280306828} | |||
| - component: {fileID: 304544782625427628} | |||
| - component: {fileID: 3782661313646218711} | |||
| - component: {fileID: 3072100601232977392} | |||
| m_Layer: 0 | |||
| m_Name: Land | |||
| m_TagString: Untagged | |||
| m_Icon: {fileID: 0} | |||
| m_NavMeshLayer: 0 | |||
| m_StaticEditorFlags: 0 | |||
| m_IsActive: 1 | |||
| --- !u!4 &4114584658280306828 | |||
| Transform: | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| m_GameObject: {fileID: 1871458822225923242} | |||
| m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} | |||
| m_LocalPosition: {x: 0, y: -0.25, z: 0.025961744} | |||
| m_LocalScale: {x: 1, y: 0.5, z: 0.7404} | |||
| m_ConstrainProportionsScale: 0 | |||
| m_Children: [] | |||
| m_Father: {fileID: 0} | |||
| m_RootOrder: 0 | |||
| m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | |||
| --- !u!33 &304544782625427628 | |||
| MeshFilter: | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| m_GameObject: {fileID: 1871458822225923242} | |||
| m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} | |||
| --- !u!23 &3782661313646218711 | |||
| MeshRenderer: | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| m_GameObject: {fileID: 1871458822225923242} | |||
| m_Enabled: 1 | |||
| m_CastShadows: 1 | |||
| m_ReceiveShadows: 1 | |||
| m_DynamicOccludee: 1 | |||
| m_StaticShadowCaster: 0 | |||
| m_MotionVectors: 1 | |||
| m_LightProbeUsage: 1 | |||
| m_ReflectionProbeUsage: 1 | |||
| m_RayTracingMode: 2 | |||
| m_RayTraceProcedural: 0 | |||
| m_RenderingLayerMask: 1 | |||
| m_RendererPriority: 0 | |||
| m_Materials: | |||
| - {fileID: 2100000, guid: 229424dcac1c0af4e9d673dfe6fb6893, type: 2} | |||
| m_StaticBatchInfo: | |||
| firstSubMesh: 0 | |||
| subMeshCount: 0 | |||
| m_StaticBatchRoot: {fileID: 0} | |||
| m_ProbeAnchor: {fileID: 0} | |||
| m_LightProbeVolumeOverride: {fileID: 0} | |||
| m_ScaleInLightmap: 1 | |||
| m_ReceiveGI: 1 | |||
| m_PreserveUVs: 0 | |||
| m_IgnoreNormalsForChartDetection: 0 | |||
| m_ImportantGI: 0 | |||
| m_StitchLightmapSeams: 1 | |||
| m_SelectedEditorRenderState: 3 | |||
| m_MinimumChartSize: 4 | |||
| m_AutoUVMaxDistance: 0.5 | |||
| m_AutoUVMaxAngle: 89 | |||
| m_LightmapParameters: {fileID: 0} | |||
| m_SortingLayerID: 0 | |||
| m_SortingLayer: 0 | |||
| m_SortingOrder: 0 | |||
| m_AdditionalVertexStreams: {fileID: 0} | |||
| --- !u!64 &3072100601232977392 | |||
| MeshCollider: | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| m_GameObject: {fileID: 1871458822225923242} | |||
| m_Material: {fileID: 0} | |||
| m_IsTrigger: 0 | |||
| m_Enabled: 1 | |||
| serializedVersion: 4 | |||
| m_Convex: 0 | |||
| m_CookingOptions: 30 | |||
| m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} | |||
| @@ -0,0 +1,100 @@ | |||
| %YAML 1.1 | |||
| %TAG !u! tag:unity3d.com,2011: | |||
| --- !u!1 &8327591558438426530 | |||
| GameObject: | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| serializedVersion: 6 | |||
| m_Component: | |||
| - component: {fileID: 217571223419260065} | |||
| - component: {fileID: 166032662762136767} | |||
| - component: {fileID: 1842542680996754649} | |||
| - component: {fileID: 901105058755652149} | |||
| m_Layer: 0 | |||
| m_Name: Wall | |||
| m_TagString: Untagged | |||
| m_Icon: {fileID: 0} | |||
| m_NavMeshLayer: 0 | |||
| m_StaticEditorFlags: 0 | |||
| m_IsActive: 1 | |||
| --- !u!4 &217571223419260065 | |||
| Transform: | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| m_GameObject: {fileID: 8327591558438426530} | |||
| m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} | |||
| m_LocalPosition: {x: -10.277662, y: 4.324003, z: -0.01775485} | |||
| m_LocalScale: {x: 1, y: 1.5, z: 1} | |||
| m_ConstrainProportionsScale: 0 | |||
| m_Children: [] | |||
| m_Father: {fileID: 0} | |||
| m_RootOrder: 0 | |||
| m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | |||
| --- !u!33 &166032662762136767 | |||
| MeshFilter: | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| m_GameObject: {fileID: 8327591558438426530} | |||
| m_Mesh: {fileID: 4300000, guid: 9c1edf02cb84dc147b4c4287a5f47cb0, type: 2} | |||
| --- !u!23 &1842542680996754649 | |||
| MeshRenderer: | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| m_GameObject: {fileID: 8327591558438426530} | |||
| m_Enabled: 1 | |||
| m_CastShadows: 1 | |||
| m_ReceiveShadows: 1 | |||
| m_DynamicOccludee: 1 | |||
| m_StaticShadowCaster: 0 | |||
| m_MotionVectors: 1 | |||
| m_LightProbeUsage: 1 | |||
| m_ReflectionProbeUsage: 1 | |||
| m_RayTracingMode: 2 | |||
| m_RayTraceProcedural: 0 | |||
| m_RenderingLayerMask: 1 | |||
| m_RendererPriority: 0 | |||
| m_Materials: | |||
| - {fileID: 2100000, guid: b942d6c3f9a114147bf4bfb4ec664256, type: 2} | |||
| m_StaticBatchInfo: | |||
| firstSubMesh: 0 | |||
| subMeshCount: 0 | |||
| m_StaticBatchRoot: {fileID: 0} | |||
| m_ProbeAnchor: {fileID: 0} | |||
| m_LightProbeVolumeOverride: {fileID: 0} | |||
| m_ScaleInLightmap: 1 | |||
| m_ReceiveGI: 1 | |||
| m_PreserveUVs: 0 | |||
| m_IgnoreNormalsForChartDetection: 0 | |||
| m_ImportantGI: 0 | |||
| m_StitchLightmapSeams: 1 | |||
| m_SelectedEditorRenderState: 3 | |||
| m_MinimumChartSize: 4 | |||
| m_AutoUVMaxDistance: 0.5 | |||
| m_AutoUVMaxAngle: 89 | |||
| m_LightmapParameters: {fileID: 0} | |||
| m_SortingLayerID: 0 | |||
| m_SortingLayer: 0 | |||
| m_SortingOrder: 0 | |||
| m_AdditionalVertexStreams: {fileID: 0} | |||
| --- !u!64 &901105058755652149 | |||
| MeshCollider: | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| m_GameObject: {fileID: 8327591558438426530} | |||
| m_Material: {fileID: 0} | |||
| m_IsTrigger: 0 | |||
| m_Enabled: 1 | |||
| serializedVersion: 4 | |||
| m_Convex: 0 | |||
| m_CookingOptions: 30 | |||
| m_Mesh: {fileID: 4300000, guid: 9c1edf02cb84dc147b4c4287a5f47cb0, type: 2} | |||
| @@ -0,0 +1,162 @@ | |||
| %YAML 1.1 | |||
| %TAG !u! tag:unity3d.com,2011: | |||
| --- !u!1 &7990291198848108202 | |||
| GameObject: | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| serializedVersion: 6 | |||
| m_Component: | |||
| - component: {fileID: 1331150462815756406} | |||
| - component: {fileID: 8724203671073661018} | |||
| - component: {fileID: 4733742989326766907} | |||
| - component: {fileID: 8459505696897388186} | |||
| m_Layer: 0 | |||
| m_Name: window | |||
| m_TagString: Untagged | |||
| m_Icon: {fileID: 0} | |||
| m_NavMeshLayer: 0 | |||
| m_StaticEditorFlags: 0 | |||
| m_IsActive: 1 | |||
| --- !u!4 &1331150462815756406 | |||
| Transform: | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| m_GameObject: {fileID: 7990291198848108202} | |||
| m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} | |||
| m_LocalPosition: {x: 0, y: 0.25, z: -0.01} | |||
| m_LocalScale: {x: 0.7, y: 0.33333334, z: 1} | |||
| m_ConstrainProportionsScale: 0 | |||
| m_Children: [] | |||
| m_Father: {fileID: 5028149801949359068} | |||
| m_RootOrder: 0 | |||
| m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | |||
| --- !u!33 &8724203671073661018 | |||
| MeshFilter: | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| m_GameObject: {fileID: 7990291198848108202} | |||
| m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} | |||
| --- !u!23 &4733742989326766907 | |||
| MeshRenderer: | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| m_GameObject: {fileID: 7990291198848108202} | |||
| m_Enabled: 1 | |||
| m_CastShadows: 1 | |||
| m_ReceiveShadows: 1 | |||
| m_DynamicOccludee: 1 | |||
| m_StaticShadowCaster: 0 | |||
| m_MotionVectors: 1 | |||
| m_LightProbeUsage: 1 | |||
| m_ReflectionProbeUsage: 1 | |||
| m_RayTracingMode: 2 | |||
| m_RayTraceProcedural: 0 | |||
| m_RenderingLayerMask: 1 | |||
| m_RendererPriority: 0 | |||
| m_Materials: | |||
| - {fileID: 2100000, guid: 5d029f7291a4bf7498de0ffce05d8d7d, type: 2} | |||
| m_StaticBatchInfo: | |||
| firstSubMesh: 0 | |||
| subMeshCount: 0 | |||
| m_StaticBatchRoot: {fileID: 0} | |||
| m_ProbeAnchor: {fileID: 0} | |||
| m_LightProbeVolumeOverride: {fileID: 0} | |||
| m_ScaleInLightmap: 1 | |||
| m_ReceiveGI: 1 | |||
| m_PreserveUVs: 0 | |||
| m_IgnoreNormalsForChartDetection: 0 | |||
| m_ImportantGI: 0 | |||
| m_StitchLightmapSeams: 1 | |||
| m_SelectedEditorRenderState: 3 | |||
| m_MinimumChartSize: 4 | |||
| m_AutoUVMaxDistance: 0.5 | |||
| m_AutoUVMaxAngle: 89 | |||
| m_LightmapParameters: {fileID: 0} | |||
| m_SortingLayerID: 0 | |||
| m_SortingLayer: 0 | |||
| m_SortingOrder: 0 | |||
| m_AdditionalVertexStreams: {fileID: 0} | |||
| --- !u!64 &8459505696897388186 | |||
| MeshCollider: | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| m_GameObject: {fileID: 7990291198848108202} | |||
| m_Material: {fileID: 0} | |||
| m_IsTrigger: 0 | |||
| m_Enabled: 1 | |||
| serializedVersion: 4 | |||
| m_Convex: 0 | |||
| m_CookingOptions: 30 | |||
| m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} | |||
| --- !u!1001 &5099029451633911677 | |||
| PrefabInstance: | |||
| m_ObjectHideFlags: 0 | |||
| serializedVersion: 2 | |||
| m_Modification: | |||
| m_TransformParent: {fileID: 0} | |||
| m_Modifications: | |||
| - target: {fileID: 217571223419260065, guid: dc14580caa4fa2f40a831c60a0289464, type: 3} | |||
| propertyPath: m_RootOrder | |||
| value: 0 | |||
| objectReference: {fileID: 0} | |||
| - target: {fileID: 217571223419260065, guid: dc14580caa4fa2f40a831c60a0289464, type: 3} | |||
| propertyPath: m_LocalPosition.x | |||
| value: -10.223869 | |||
| objectReference: {fileID: 0} | |||
| - target: {fileID: 217571223419260065, guid: dc14580caa4fa2f40a831c60a0289464, type: 3} | |||
| propertyPath: m_LocalPosition.y | |||
| value: 5.617119 | |||
| objectReference: {fileID: 0} | |||
| - target: {fileID: 217571223419260065, guid: dc14580caa4fa2f40a831c60a0289464, type: 3} | |||
| propertyPath: m_LocalPosition.z | |||
| value: 0 | |||
| objectReference: {fileID: 0} | |||
| - target: {fileID: 217571223419260065, guid: dc14580caa4fa2f40a831c60a0289464, type: 3} | |||
| propertyPath: m_LocalRotation.w | |||
| value: 1 | |||
| objectReference: {fileID: 0} | |||
| - target: {fileID: 217571223419260065, guid: dc14580caa4fa2f40a831c60a0289464, type: 3} | |||
| propertyPath: m_LocalRotation.x | |||
| value: -0 | |||
| objectReference: {fileID: 0} | |||
| - target: {fileID: 217571223419260065, guid: dc14580caa4fa2f40a831c60a0289464, type: 3} | |||
| propertyPath: m_LocalRotation.y | |||
| value: -0 | |||
| objectReference: {fileID: 0} | |||
| - target: {fileID: 217571223419260065, guid: dc14580caa4fa2f40a831c60a0289464, type: 3} | |||
| propertyPath: m_LocalRotation.z | |||
| value: -0 | |||
| objectReference: {fileID: 0} | |||
| - target: {fileID: 217571223419260065, guid: dc14580caa4fa2f40a831c60a0289464, type: 3} | |||
| propertyPath: m_LocalEulerAnglesHint.x | |||
| value: 0 | |||
| objectReference: {fileID: 0} | |||
| - target: {fileID: 217571223419260065, guid: dc14580caa4fa2f40a831c60a0289464, type: 3} | |||
| propertyPath: m_LocalEulerAnglesHint.y | |||
| value: 0 | |||
| objectReference: {fileID: 0} | |||
| - target: {fileID: 217571223419260065, guid: dc14580caa4fa2f40a831c60a0289464, type: 3} | |||
| propertyPath: m_LocalEulerAnglesHint.z | |||
| value: 0 | |||
| objectReference: {fileID: 0} | |||
| - target: {fileID: 8327591558438426530, guid: dc14580caa4fa2f40a831c60a0289464, type: 3} | |||
| propertyPath: m_Name | |||
| value: Window | |||
| objectReference: {fileID: 0} | |||
| m_RemovedComponents: [] | |||
| m_SourcePrefab: {fileID: 100100000, guid: dc14580caa4fa2f40a831c60a0289464, type: 3} | |||
| --- !u!4 &5028149801949359068 stripped | |||
| Transform: | |||
| m_CorrespondingSourceObject: {fileID: 217571223419260065, guid: dc14580caa4fa2f40a831c60a0289464, type: 3} | |||
| m_PrefabInstance: {fileID: 5099029451633911677} | |||
| m_PrefabAsset: {fileID: 0} | |||
| @@ -0,0 +1,72 @@ | |||
| using Protobuf; | |||
| using System.Collections; | |||
| using System.Collections.Generic; | |||
| using UnityEngine; | |||
| public class MapManager : MonoBehaviour | |||
| { | |||
| // Start is called before the first frame update | |||
| private bool mapFinished; | |||
| private MessageOfMap map; | |||
| private int rowCount = 50; | |||
| private int colCount = 50; | |||
| public GameObject wall; | |||
| public GameObject grass; | |||
| public GameObject land; | |||
| public GameObject door; | |||
| public GameObject window; | |||
| void Start() | |||
| { | |||
| mapFinished = false; | |||
| } | |||
| // Update is called once per frame | |||
| void Update() | |||
| { | |||
| if (!mapFinished && MessageReceiver.map != null) | |||
| { | |||
| map = MessageReceiver.map; | |||
| Debug.Log("valid map"); | |||
| //Debug.Log("valid map"); | |||
| mapFinished = true; | |||
| ShowMap(map); | |||
| } | |||
| } | |||
| private void ShowMap(MessageOfMap map) | |||
| { | |||
| var position = new Vector3(-24.5f, 12.25f, 12.25f); | |||
| var block = new GameObject(); | |||
| for (int i = 0; i < rowCount; i++) | |||
| { | |||
| for (int j = 0; j < colCount; j++) | |||
| { | |||
| position.x = position.x + 1; | |||
| block = ShowBlock(map.Row[i].Col[j]); | |||
| if (block != null) | |||
| { | |||
| Instantiate(block, position, new Quaternion(0, 0, 0, 0)); | |||
| } | |||
| } | |||
| position.x = -24.5f; | |||
| position.z=position.y = position.y - 0.5f; | |||
| } | |||
| } | |||
| private GameObject ShowBlock(PlaceType obj) | |||
| { | |||
| switch(obj) | |||
| { | |||
| case PlaceType.Land:return land; | |||
| case PlaceType.Grass:return grass; | |||
| case PlaceType.Wall:return wall; | |||
| case PlaceType.Door3: return door; | |||
| case PlaceType.Door5: return door; | |||
| case PlaceType.Door6: return door; | |||
| case PlaceType.Window: return window; | |||
| default:return null; | |||
| } | |||
| } | |||
| } | |||
| @@ -0,0 +1,41 @@ | |||
| using System.Collections; | |||
| using System.Collections.Generic; | |||
| using UnityEngine; | |||
| using Grpc.Core; | |||
| using Google.Protobuf; | |||
| using Protobuf; | |||
| using System.Data; | |||
| //using UnityEditor.U2D.Path; | |||
| public class MessageReceiver : MonoBehaviour | |||
| { | |||
| private bool isMap; | |||
| // Start is called before the first frame update | |||
| async void Start() | |||
| { | |||
| var channel = new Channel("127.0.0.1:8888", ChannelCredentials.Insecure); | |||
| var client = new AvailableService.AvailableServiceClient(channel); | |||
| PlayerMsg msg = new PlayerMsg(); | |||
| msg.PlayerType = PlayerType.StudentPlayer; | |||
| msg.PlayerId = 0; | |||
| isMap = true; | |||
| map = null; | |||
| var response = client.AddPlayer(msg); | |||
| while (await response.ResponseStream.MoveNext()) | |||
| { | |||
| var responseVal = response.ResponseStream.Current; | |||
| if (isMap) | |||
| { | |||
| map = responseVal.ObjMessage[0].MapMessage; | |||
| //Debug.Log(map.ToString()); | |||
| isMap = false; | |||
| } | |||
| } | |||
| } | |||
| // Update is called once per frame | |||
| void Update() | |||
| { | |||
| } | |||
| public static MessageOfMap map; | |||
| } | |||
| @@ -0,0 +1,213 @@ | |||
| // <auto-generated> | |||
| // Generated by the protocol buffer compiler. DO NOT EDIT! | |||
| // source: MessageType.proto | |||
| // </auto-generated> | |||
| #pragma warning disable 1591, 0612, 3021, 8981 | |||
| #region Designer generated code | |||
| using pb = global::Google.Protobuf; | |||
| using pbc = global::Google.Protobuf.Collections; | |||
| using pbr = global::Google.Protobuf.Reflection; | |||
| using scg = global::System.Collections.Generic; | |||
| namespace Protobuf { | |||
| /// <summary>Holder for reflection information generated from MessageType.proto</summary> | |||
| public static partial class MessageTypeReflection { | |||
| #region Descriptor | |||
| /// <summary>File descriptor for MessageType.proto</summary> | |||
| public static pbr::FileDescriptor Descriptor { | |||
| get { return descriptor; } | |||
| } | |||
| private static pbr::FileDescriptor descriptor; | |||
| static MessageTypeReflection() { | |||
| byte[] descriptorData = global::System.Convert.FromBase64String( | |||
| string.Concat( | |||
| "ChFNZXNzYWdlVHlwZS5wcm90bxIIcHJvdG9idWYqhwEKCkJ1bGxldFR5cGUS", | |||
| "FAoQTlVMTF9CVUxMRVRfVFlQRRAAEhAKDEZMWUlOR19LTklGRRABEhwKGENP", | |||
| "TU1PTl9BVFRBQ0tfT0ZfVFJJQ0tFUhACEg8KC0ZBU1RfQlVMTEVUEAMSEwoP", | |||
| "T1JESU5BUllfQlVMTEVUEAQSDQoJQVRPTV9CT01CEAUqoQEKCVBsYWNlVHlw", | |||
| "ZRITCg9OVUxMX1BMQUNFX1RZUEUQABIICgRMQU5EEAESCAoEV0FMTBACEgkK", | |||
| "BUdSQVNTEAMSDQoJQ0xBU1NST09NEAQSCAoER0FURRAFEg8KC0hJRERFTl9H", | |||
| "QVRFEAYSCgoGV0lORE9XEAcSCQoFRE9PUjMQCBIJCgVET09SNRAJEgkKBURP", | |||
| "T1I2EAoSCQoFQ0hFU1QQCyo4CglTaGFwZVR5cGUSEwoPTlVMTF9TSEFQRV9U", | |||
| "WVBFEAASCgoGQ0lSQ0xFEAESCgoGU1FVQVJFEAIqSAoIUHJvcFR5cGUSEgoO", | |||
| "TlVMTF9QUk9QX1RZUEUQABIICgRLRVkzEAESCAoES0VZNRACEggKBEtFWTYQ", | |||
| "AxIKCgZQVFlQRTQQBCpmCg9TdHVkZW50QnVmZlR5cGUSEwoPTlVMTF9TQlVG", | |||
| "Rl9UWVBFEAASDgoKU0JVRkZUWVBFMRABEg4KClNCVUZGVFlQRTIQAhIOCgpT", | |||
| "QlVGRlRZUEUzEAMSDgoKU0JVRkZUWVBFNBAEKqkCCgtQbGF5ZXJTdGF0ZRIP", | |||
| "CgtOVUxMX1NUQVRVUxAAEggKBElETEUQARIMCghMRUFSTklORxACEgwKCEFE", | |||
| "RElDVEVEEAMSCAoEUVVJVBAEEg0KCUdSQURVQVRFRBAFEgsKB1RSRUFURUQQ", | |||
| "BhILCgdSRVNDVUVEEAcSCwoHU1RVTk5FRBAIEgwKCFRSRUFUSU5HEAkSDAoI", | |||
| "UkVTQ1VJTkcQChIMCghTV0lOR0lORxALEg0KCUFUVEFDS0lORxAMEgsKB0xP", | |||
| "Q0tJTkcQDRINCglSVU1NQUdJTkcQDhIMCghDTElNQklORxAPEhMKD09QRU5J", | |||
| "TkdfQV9DSEVTVBAQEhcKE1VTSU5HX1NQRUNJQUxfU0tJTEwQERISCg5PUEVO", | |||
| "SU5HX0FfR0FURRASKmYKD1RyaWNrZXJCdWZmVHlwZRITCg9OVUxMX1RCVUZG", | |||
| "X1RZUEUQABIOCgpUQlVGRlRZUEUxEAESDgoKVEJVRkZUWVBFMhACEg4KClRC", | |||
| "VUZGVFlQRTMQAxIOCgpUQlVGRlRZUEU0EAQqSgoKUGxheWVyVHlwZRIUChBO", | |||
| "VUxMX1BMQVlFUl9UWVBFEAASEgoOU1RVREVOVF9QTEFZRVIQARISCg5UUklD", | |||
| "S0VSX1BMQVlFUhACKmcKC1N0dWRlbnRUeXBlEhUKEU5VTExfU1RVREVOVF9U", | |||
| "WVBFEAASCwoHQVRITEVURRABEhAKDFNUVURFTlRUWVBFMhACEhAKDFNUVURF", | |||
| "TlRUWVBFMxADEhAKDFNUVURFTlRUWVBFNBAEKmgKC1RyaWNrZXJUeXBlEhUK", | |||
| "EU5VTExfVFJJQ0tFUl9UWVBFEAASDAoIQVNTQVNTSU4QARIQCgxUUklDS0VS", | |||
| "VFlQRTIQAhIQCgxUUklDS0VSVFlQRTMQAxIQCgxUUklDS0VSVFlQRTQQBCpQ", | |||
| "CglHYW1lU3RhdGUSEwoPTlVMTF9HQU1FX1NUQVRFEAASDgoKR0FNRV9TVEFS", | |||
| "VBABEhAKDEdBTUVfUlVOTklORxACEgwKCEdBTUVfRU5EEANiBnByb3RvMw==")); | |||
| descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData, | |||
| new pbr::FileDescriptor[] { }, | |||
| new pbr::GeneratedClrTypeInfo(new[] {typeof(global::Protobuf.BulletType), typeof(global::Protobuf.PlaceType), typeof(global::Protobuf.ShapeType), typeof(global::Protobuf.PropType), typeof(global::Protobuf.StudentBuffType), typeof(global::Protobuf.PlayerState), typeof(global::Protobuf.TrickerBuffType), typeof(global::Protobuf.PlayerType), typeof(global::Protobuf.StudentType), typeof(global::Protobuf.TrickerType), typeof(global::Protobuf.GameState), }, null, null)); | |||
| } | |||
| #endregion | |||
| } | |||
| #region Enums | |||
| public enum BulletType { | |||
| [pbr::OriginalName("NULL_BULLET_TYPE")] NullBulletType = 0, | |||
| [pbr::OriginalName("FLYING_KNIFE")] FlyingKnife = 1, | |||
| [pbr::OriginalName("COMMON_ATTACK_OF_TRICKER")] CommonAttackOfTricker = 2, | |||
| [pbr::OriginalName("FAST_BULLET")] FastBullet = 3, | |||
| [pbr::OriginalName("ORDINARY_BULLET")] OrdinaryBullet = 4, | |||
| [pbr::OriginalName("ATOM_BOMB")] AtomBomb = 5, | |||
| } | |||
| public enum PlaceType { | |||
| [pbr::OriginalName("NULL_PLACE_TYPE")] NullPlaceType = 0, | |||
| /// <summary> | |||
| /// 地图情况,其中Gate是总体的大门,HiddenGate是地窖 | |||
| /// </summary> | |||
| [pbr::OriginalName("LAND")] Land = 1, | |||
| [pbr::OriginalName("WALL")] Wall = 2, | |||
| [pbr::OriginalName("GRASS")] Grass = 3, | |||
| [pbr::OriginalName("CLASSROOM")] Classroom = 4, | |||
| [pbr::OriginalName("GATE")] Gate = 5, | |||
| [pbr::OriginalName("HIDDEN_GATE")] HiddenGate = 6, | |||
| [pbr::OriginalName("WINDOW")] Window = 7, | |||
| [pbr::OriginalName("DOOR3")] Door3 = 8, | |||
| [pbr::OriginalName("DOOR5")] Door5 = 9, | |||
| [pbr::OriginalName("DOOR6")] Door6 = 10, | |||
| /// <summary> | |||
| /// 待补充有特殊效果的地形 | |||
| /// </summary> | |||
| [pbr::OriginalName("CHEST")] Chest = 11, | |||
| } | |||
| public enum ShapeType { | |||
| [pbr::OriginalName("NULL_SHAPE_TYPE")] NullShapeType = 0, | |||
| /// <summary> | |||
| /// 人类、屠夫、可拾取道具等为圆形 | |||
| /// </summary> | |||
| [pbr::OriginalName("CIRCLE")] Circle = 1, | |||
| /// <summary> | |||
| /// 地形均为方形 | |||
| /// </summary> | |||
| [pbr::OriginalName("SQUARE")] Square = 2, | |||
| } | |||
| public enum PropType { | |||
| [pbr::OriginalName("NULL_PROP_TYPE")] NullPropType = 0, | |||
| [pbr::OriginalName("KEY3")] Key3 = 1, | |||
| [pbr::OriginalName("KEY5")] Key5 = 2, | |||
| [pbr::OriginalName("KEY6")] Key6 = 3, | |||
| [pbr::OriginalName("PTYPE4")] Ptype4 = 4, | |||
| } | |||
| public enum StudentBuffType { | |||
| [pbr::OriginalName("NULL_SBUFF_TYPE")] NullSbuffType = 0, | |||
| [pbr::OriginalName("SBUFFTYPE1")] Sbufftype1 = 1, | |||
| [pbr::OriginalName("SBUFFTYPE2")] Sbufftype2 = 2, | |||
| [pbr::OriginalName("SBUFFTYPE3")] Sbufftype3 = 3, | |||
| [pbr::OriginalName("SBUFFTYPE4")] Sbufftype4 = 4, | |||
| } | |||
| public enum PlayerState { | |||
| [pbr::OriginalName("NULL_STATUS")] NullStatus = 0, | |||
| /// <summary> | |||
| /// 正常状态 | |||
| /// </summary> | |||
| [pbr::OriginalName("IDLE")] Idle = 1, | |||
| /// <summary> | |||
| /// 学习状态,相当于在修机器 | |||
| /// </summary> | |||
| [pbr::OriginalName("LEARNING")] Learning = 2, | |||
| /// <summary> | |||
| /// 血条归零后原地沉迷游戏 | |||
| /// </summary> | |||
| [pbr::OriginalName("ADDICTED")] Addicted = 3, | |||
| /// <summary> | |||
| /// 退学状态,相当于寄了 | |||
| /// </summary> | |||
| [pbr::OriginalName("QUIT")] Quit = 4, | |||
| /// <summary> | |||
| /// 毕业状态,相当于逃脱了 | |||
| /// </summary> | |||
| [pbr::OriginalName("GRADUATED")] Graduated = 5, | |||
| [pbr::OriginalName("TREATED")] Treated = 6, | |||
| [pbr::OriginalName("RESCUED")] Rescued = 7, | |||
| [pbr::OriginalName("STUNNED")] Stunned = 8, | |||
| [pbr::OriginalName("TREATING")] Treating = 9, | |||
| [pbr::OriginalName("RESCUING")] Rescuing = 10, | |||
| /// <summary> | |||
| /// 后摇 | |||
| /// </summary> | |||
| [pbr::OriginalName("SWINGING")] Swinging = 11, | |||
| /// <summary> | |||
| /// 前摇 | |||
| /// </summary> | |||
| [pbr::OriginalName("ATTACKING")] Attacking = 12, | |||
| [pbr::OriginalName("LOCKING")] Locking = 13, | |||
| [pbr::OriginalName("RUMMAGING")] Rummaging = 14, | |||
| /// <summary> | |||
| /// 翻窗 | |||
| /// </summary> | |||
| [pbr::OriginalName("CLIMBING")] Climbing = 15, | |||
| [pbr::OriginalName("OPENING_A_CHEST")] OpeningAChest = 16, | |||
| [pbr::OriginalName("USING_SPECIAL_SKILL")] UsingSpecialSkill = 17, | |||
| [pbr::OriginalName("OPENING_A_GATE")] OpeningAGate = 18, | |||
| } | |||
| public enum TrickerBuffType { | |||
| [pbr::OriginalName("NULL_TBUFF_TYPE")] NullTbuffType = 0, | |||
| [pbr::OriginalName("TBUFFTYPE1")] Tbufftype1 = 1, | |||
| [pbr::OriginalName("TBUFFTYPE2")] Tbufftype2 = 2, | |||
| [pbr::OriginalName("TBUFFTYPE3")] Tbufftype3 = 3, | |||
| [pbr::OriginalName("TBUFFTYPE4")] Tbufftype4 = 4, | |||
| } | |||
| public enum PlayerType { | |||
| [pbr::OriginalName("NULL_PLAYER_TYPE")] NullPlayerType = 0, | |||
| [pbr::OriginalName("STUDENT_PLAYER")] StudentPlayer = 1, | |||
| [pbr::OriginalName("TRICKER_PLAYER")] TrickerPlayer = 2, | |||
| } | |||
| public enum StudentType { | |||
| [pbr::OriginalName("NULL_STUDENT_TYPE")] NullStudentType = 0, | |||
| [pbr::OriginalName("ATHLETE")] Athlete = 1, | |||
| [pbr::OriginalName("STUDENTTYPE2")] _2 = 2, | |||
| [pbr::OriginalName("STUDENTTYPE3")] _3 = 3, | |||
| [pbr::OriginalName("STUDENTTYPE4")] _4 = 4, | |||
| } | |||
| public enum TrickerType { | |||
| [pbr::OriginalName("NULL_TRICKER_TYPE")] NullTrickerType = 0, | |||
| [pbr::OriginalName("ASSASSIN")] Assassin = 1, | |||
| [pbr::OriginalName("TRICKERTYPE2")] _2 = 2, | |||
| [pbr::OriginalName("TRICKERTYPE3")] _3 = 3, | |||
| [pbr::OriginalName("TRICKERTYPE4")] _4 = 4, | |||
| } | |||
| /// <summary> | |||
| /// 游戏进行状态 | |||
| /// </summary> | |||
| public enum GameState { | |||
| [pbr::OriginalName("NULL_GAME_STATE")] NullGameState = 0, | |||
| [pbr::OriginalName("GAME_START")] GameStart = 1, | |||
| [pbr::OriginalName("GAME_RUNNING")] GameRunning = 2, | |||
| [pbr::OriginalName("GAME_END")] GameEnd = 3, | |||
| } | |||
| #endregion | |||
| } | |||
| #endregion Designer generated code | |||
| @@ -0,0 +1,61 @@ | |||
| // <auto-generated> | |||
| // Generated by the protocol buffer compiler. DO NOT EDIT! | |||
| // source: Services.proto | |||
| // </auto-generated> | |||
| #pragma warning disable 1591, 0612, 3021, 8981 | |||
| #region Designer generated code | |||
| using pb = global::Google.Protobuf; | |||
| using pbc = global::Google.Protobuf.Collections; | |||
| using pbr = global::Google.Protobuf.Reflection; | |||
| using scg = global::System.Collections.Generic; | |||
| namespace Protobuf { | |||
| /// <summary>Holder for reflection information generated from Services.proto</summary> | |||
| public static partial class ServicesReflection { | |||
| #region Descriptor | |||
| /// <summary>File descriptor for Services.proto</summary> | |||
| public static pbr::FileDescriptor Descriptor { | |||
| get { return descriptor; } | |||
| } | |||
| private static pbr::FileDescriptor descriptor; | |||
| static ServicesReflection() { | |||
| byte[] descriptorData = global::System.Convert.FromBase64String( | |||
| string.Concat( | |||
| "Cg5TZXJ2aWNlcy5wcm90bxIIcHJvdG9idWYaFU1lc3NhZ2UyQ2xpZW50cy5w", | |||
| "cm90bxoUTWVzc2FnZTJTZXJ2ZXIucHJvdG8y6AcKEEF2YWlsYWJsZVNlcnZp", | |||
| "Y2USMwoNVHJ5Q29ubmVjdGlvbhIPLnByb3RvYnVmLklETXNnGhEucHJvdG9i", | |||
| "dWYuQm9vbFJlcxI9CglBZGRQbGF5ZXISEy5wcm90b2J1Zi5QbGF5ZXJNc2ca", | |||
| "GS5wcm90b2J1Zi5NZXNzYWdlVG9DbGllbnQwARIsCgRNb3ZlEhEucHJvdG9i", | |||
| "dWYuTW92ZU1zZxoRLnByb3RvYnVmLk1vdmVSZXMSMAoIUGlja1Byb3ASES5w", | |||
| "cm90b2J1Zi5Qcm9wTXNnGhEucHJvdG9idWYuQm9vbFJlcxIvCgdVc2VQcm9w", | |||
| "EhEucHJvdG9idWYuUHJvcE1zZxoRLnByb3RvYnVmLkJvb2xSZXMSMQoJVGhy", | |||
| "b3dQcm9wEhEucHJvdG9idWYuUHJvcE1zZxoRLnByb3RvYnVmLkJvb2xSZXMS", | |||
| "MQoIVXNlU2tpbGwSEi5wcm90b2J1Zi5Ta2lsbE1zZxoRLnByb3RvYnVmLkJv", | |||
| "b2xSZXMSMwoLU2VuZE1lc3NhZ2USES5wcm90b2J1Zi5TZW5kTXNnGhEucHJv", | |||
| "dG9idWYuQm9vbFJlcxIzCg1TdGFydExlYXJuaW5nEg8ucHJvdG9idWYuSURN", | |||
| "c2caES5wcm90b2J1Zi5Cb29sUmVzEjUKD1N0YXJ0UmVzY3VlTWF0ZRIPLnBy", | |||
| "b3RvYnVmLklETXNnGhEucHJvdG9idWYuQm9vbFJlcxI0Cg5TdGFydFRyZWF0", | |||
| "TWF0ZRIPLnByb3RvYnVmLklETXNnGhEucHJvdG9idWYuQm9vbFJlcxIwCgZB", | |||
| "dHRhY2sSEy5wcm90b2J1Zi5BdHRhY2tNc2caES5wcm90b2J1Zi5Cb29sUmVz", | |||
| "Ei4KCEdyYWR1YXRlEg8ucHJvdG9idWYuSURNc2caES5wcm90b2J1Zi5Cb29s", | |||
| "UmVzEi4KCE9wZW5Eb29yEg8ucHJvdG9idWYuSURNc2caES5wcm90b2J1Zi5C", | |||
| "b29sUmVzEi8KCUNsb3NlRG9vchIPLnByb3RvYnVmLklETXNnGhEucHJvdG9i", | |||
| "dWYuQm9vbFJlcxIwCgpTa2lwV2luZG93Eg8ucHJvdG9idWYuSURNc2caES5w", | |||
| "cm90b2J1Zi5Cb29sUmVzEjMKDVN0YXJ0T3BlbkdhdGUSDy5wcm90b2J1Zi5J", | |||
| "RE1zZxoRLnByb3RvYnVmLkJvb2xSZXMSNAoOU3RhcnRPcGVuQ2hlc3QSDy5w", | |||
| "cm90b2J1Zi5JRE1zZxoRLnByb3RvYnVmLkJvb2xSZXMSMgoMRW5kQWxsQWN0", | |||
| "aW9uEg8ucHJvdG9idWYuSURNc2caES5wcm90b2J1Zi5Cb29sUmVzYgZwcm90", | |||
| "bzM=")); | |||
| descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData, | |||
| new pbr::FileDescriptor[] { global::Protobuf.Message2ClientsReflection.Descriptor, global::Protobuf.Message2ServerReflection.Descriptor, }, | |||
| new pbr::GeneratedClrTypeInfo(null, null, null)); | |||
| } | |||
| #endregion | |||
| } | |||
| } | |||
| #endregion Designer generated code | |||
| @@ -0,0 +1,80 @@ | |||
| %YAML 1.1 | |||
| %TAG !u! tag:unity3d.com,2011: | |||
| --- !u!21 &2100000 | |||
| Material: | |||
| serializedVersion: 8 | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| m_Name: Grass_Base_Color | |||
| m_Shader: {fileID: 10752, guid: 0000000000000000f000000000000000, type: 0} | |||
| m_ValidKeywords: [] | |||
| m_InvalidKeywords: [] | |||
| m_LightmapFlags: 4 | |||
| m_EnableInstancingVariants: 0 | |||
| m_DoubleSidedGI: 0 | |||
| m_CustomRenderQueue: -1 | |||
| stringTagMap: {} | |||
| disabledShaderPasses: [] | |||
| m_SavedProperties: | |||
| serializedVersion: 3 | |||
| m_TexEnvs: | |||
| - _BumpMap: | |||
| m_Texture: {fileID: 0} | |||
| m_Scale: {x: 1, y: 1} | |||
| m_Offset: {x: 0, y: 0} | |||
| - _DetailAlbedoMap: | |||
| m_Texture: {fileID: 0} | |||
| m_Scale: {x: 1, y: 1} | |||
| m_Offset: {x: 0, y: 0} | |||
| - _DetailMask: | |||
| m_Texture: {fileID: 0} | |||
| m_Scale: {x: 1, y: 1} | |||
| m_Offset: {x: 0, y: 0} | |||
| - _DetailNormalMap: | |||
| m_Texture: {fileID: 0} | |||
| m_Scale: {x: 1, y: 1} | |||
| m_Offset: {x: 0, y: 0} | |||
| - _EmissionMap: | |||
| m_Texture: {fileID: 0} | |||
| m_Scale: {x: 1, y: 1} | |||
| m_Offset: {x: 0, y: 0} | |||
| - _MainTex: | |||
| m_Texture: {fileID: 2800000, guid: 3e56fccbd43645846b91452f3498941d, type: 3} | |||
| m_Scale: {x: 1, y: 1} | |||
| m_Offset: {x: 0, y: 0} | |||
| - _MetallicGlossMap: | |||
| m_Texture: {fileID: 0} | |||
| m_Scale: {x: 1, y: 1} | |||
| m_Offset: {x: 0, y: 0} | |||
| - _OcclusionMap: | |||
| m_Texture: {fileID: 0} | |||
| m_Scale: {x: 1, y: 1} | |||
| m_Offset: {x: 0, y: 0} | |||
| - _ParallaxMap: | |||
| m_Texture: {fileID: 0} | |||
| m_Scale: {x: 1, y: 1} | |||
| m_Offset: {x: 0, y: 0} | |||
| m_Ints: [] | |||
| m_Floats: | |||
| - _BumpScale: 1 | |||
| - _Cutoff: 0.5 | |||
| - _DetailNormalMapScale: 1 | |||
| - _DstBlend: 0 | |||
| - _GlossMapScale: 1 | |||
| - _Glossiness: 0.5 | |||
| - _GlossyReflections: 1 | |||
| - _Metallic: 0 | |||
| - _Mode: 0 | |||
| - _OcclusionStrength: 1 | |||
| - _Parallax: 0.02 | |||
| - _SmoothnessTextureChannel: 0 | |||
| - _SpecularHighlights: 1 | |||
| - _SrcBlend: 1 | |||
| - _UVSec: 0 | |||
| - _ZWrite: 1 | |||
| m_Colors: | |||
| - _Color: {r: 1, g: 1, b: 1, a: 1} | |||
| - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} | |||
| m_BuildTextureStacks: [] | |||
| @@ -0,0 +1,80 @@ | |||
| %YAML 1.1 | |||
| %TAG !u! tag:unity3d.com,2011: | |||
| --- !u!21 &2100000 | |||
| Material: | |||
| serializedVersion: 8 | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| m_Name: Stone_Base_Color | |||
| m_Shader: {fileID: 10752, guid: 0000000000000000f000000000000000, type: 0} | |||
| m_ValidKeywords: [] | |||
| m_InvalidKeywords: [] | |||
| m_LightmapFlags: 4 | |||
| m_EnableInstancingVariants: 0 | |||
| m_DoubleSidedGI: 0 | |||
| m_CustomRenderQueue: -1 | |||
| stringTagMap: {} | |||
| disabledShaderPasses: [] | |||
| m_SavedProperties: | |||
| serializedVersion: 3 | |||
| m_TexEnvs: | |||
| - _BumpMap: | |||
| m_Texture: {fileID: 0} | |||
| m_Scale: {x: 1, y: 1} | |||
| m_Offset: {x: 0, y: 0} | |||
| - _DetailAlbedoMap: | |||
| m_Texture: {fileID: 0} | |||
| m_Scale: {x: 1, y: 1} | |||
| m_Offset: {x: 0, y: 0} | |||
| - _DetailMask: | |||
| m_Texture: {fileID: 0} | |||
| m_Scale: {x: 1, y: 1} | |||
| m_Offset: {x: 0, y: 0} | |||
| - _DetailNormalMap: | |||
| m_Texture: {fileID: 0} | |||
| m_Scale: {x: 1, y: 1} | |||
| m_Offset: {x: 0, y: 0} | |||
| - _EmissionMap: | |||
| m_Texture: {fileID: 0} | |||
| m_Scale: {x: 1, y: 1} | |||
| m_Offset: {x: 0, y: 0} | |||
| - _MainTex: | |||
| m_Texture: {fileID: 2800000, guid: 48f4f66d4e15b924e845a15cc353d2db, type: 3} | |||
| m_Scale: {x: 1, y: 1} | |||
| m_Offset: {x: 0, y: 0} | |||
| - _MetallicGlossMap: | |||
| m_Texture: {fileID: 0} | |||
| m_Scale: {x: 1, y: 1} | |||
| m_Offset: {x: 0, y: 0} | |||
| - _OcclusionMap: | |||
| m_Texture: {fileID: 0} | |||
| m_Scale: {x: 1, y: 1} | |||
| m_Offset: {x: 0, y: 0} | |||
| - _ParallaxMap: | |||
| m_Texture: {fileID: 0} | |||
| m_Scale: {x: 1, y: 1} | |||
| m_Offset: {x: 0, y: 0} | |||
| m_Ints: [] | |||
| m_Floats: | |||
| - _BumpScale: 1 | |||
| - _Cutoff: 0.5 | |||
| - _DetailNormalMapScale: 1 | |||
| - _DstBlend: 0 | |||
| - _GlossMapScale: 1 | |||
| - _Glossiness: 0.5 | |||
| - _GlossyReflections: 1 | |||
| - _Metallic: 0 | |||
| - _Mode: 0 | |||
| - _OcclusionStrength: 1 | |||
| - _Parallax: 0.02 | |||
| - _SmoothnessTextureChannel: 0 | |||
| - _SpecularHighlights: 1 | |||
| - _SrcBlend: 1 | |||
| - _UVSec: 0 | |||
| - _ZWrite: 1 | |||
| m_Colors: | |||
| - _Color: {r: 1, g: 1, b: 1, a: 1} | |||
| - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} | |||
| m_BuildTextureStacks: [] | |||
| @@ -0,0 +1,30 @@ | |||
| %YAML 1.1 | |||
| %TAG !u! tag:unity3d.com,2011: | |||
| --- !u!21 &2100000 | |||
| Material: | |||
| serializedVersion: 8 | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| m_Name: door | |||
| m_Shader: {fileID: 10752, guid: 0000000000000000f000000000000000, type: 0} | |||
| m_ValidKeywords: [] | |||
| m_InvalidKeywords: [] | |||
| m_LightmapFlags: 4 | |||
| m_EnableInstancingVariants: 0 | |||
| m_DoubleSidedGI: 0 | |||
| m_CustomRenderQueue: -1 | |||
| stringTagMap: {} | |||
| disabledShaderPasses: [] | |||
| m_SavedProperties: | |||
| serializedVersion: 3 | |||
| m_TexEnvs: | |||
| - _MainTex: | |||
| m_Texture: {fileID: 2800000, guid: 225e65d8d1a2f3a469780f6afc923d7a, type: 3} | |||
| m_Scale: {x: 1, y: 1} | |||
| m_Offset: {x: 0, y: 0} | |||
| m_Ints: [] | |||
| m_Floats: [] | |||
| m_Colors: [] | |||
| m_BuildTextureStacks: [] | |||
| @@ -0,0 +1,30 @@ | |||
| %YAML 1.1 | |||
| %TAG !u! tag:unity3d.com,2011: | |||
| --- !u!21 &2100000 | |||
| Material: | |||
| serializedVersion: 8 | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| m_Name: door1 | |||
| m_Shader: {fileID: 10752, guid: 0000000000000000f000000000000000, type: 0} | |||
| m_ValidKeywords: [] | |||
| m_InvalidKeywords: [] | |||
| m_LightmapFlags: 4 | |||
| m_EnableInstancingVariants: 0 | |||
| m_DoubleSidedGI: 0 | |||
| m_CustomRenderQueue: -1 | |||
| stringTagMap: {} | |||
| disabledShaderPasses: [] | |||
| m_SavedProperties: | |||
| serializedVersion: 3 | |||
| m_TexEnvs: | |||
| - _MainTex: | |||
| m_Texture: {fileID: 2800000, guid: 51b78af4a5e759b49967c68ba5cbe942, type: 3} | |||
| m_Scale: {x: 1, y: 1} | |||
| m_Offset: {x: 0, y: 0} | |||
| m_Ints: [] | |||
| m_Floats: [] | |||
| m_Colors: [] | |||
| m_BuildTextureStacks: [] | |||
| @@ -0,0 +1,30 @@ | |||
| %YAML 1.1 | |||
| %TAG !u! tag:unity3d.com,2011: | |||
| --- !u!21 &2100000 | |||
| Material: | |||
| serializedVersion: 8 | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| m_Name: door2 | |||
| m_Shader: {fileID: 10752, guid: 0000000000000000f000000000000000, type: 0} | |||
| m_ValidKeywords: [] | |||
| m_InvalidKeywords: [] | |||
| m_LightmapFlags: 4 | |||
| m_EnableInstancingVariants: 0 | |||
| m_DoubleSidedGI: 0 | |||
| m_CustomRenderQueue: -1 | |||
| stringTagMap: {} | |||
| disabledShaderPasses: [] | |||
| m_SavedProperties: | |||
| serializedVersion: 3 | |||
| m_TexEnvs: | |||
| - _MainTex: | |||
| m_Texture: {fileID: 2800000, guid: 2b75e92a6ace7b14ba7bd288ad90f6d9, type: 3} | |||
| m_Scale: {x: 1, y: 1} | |||
| m_Offset: {x: 0, y: 0} | |||
| m_Ints: [] | |||
| m_Floats: [] | |||
| m_Colors: [] | |||
| m_BuildTextureStacks: [] | |||
| @@ -0,0 +1,30 @@ | |||
| %YAML 1.1 | |||
| %TAG !u! tag:unity3d.com,2011: | |||
| --- !u!21 &2100000 | |||
| Material: | |||
| serializedVersion: 8 | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| m_Name: door3 | |||
| m_Shader: {fileID: 10752, guid: 0000000000000000f000000000000000, type: 0} | |||
| m_ValidKeywords: [] | |||
| m_InvalidKeywords: [] | |||
| m_LightmapFlags: 4 | |||
| m_EnableInstancingVariants: 0 | |||
| m_DoubleSidedGI: 0 | |||
| m_CustomRenderQueue: -1 | |||
| stringTagMap: {} | |||
| disabledShaderPasses: [] | |||
| m_SavedProperties: | |||
| serializedVersion: 3 | |||
| m_TexEnvs: | |||
| - _MainTex: | |||
| m_Texture: {fileID: 2800000, guid: 5a488d45256dcba419211689a481303b, type: 3} | |||
| m_Scale: {x: 1, y: 1} | |||
| m_Offset: {x: 0, y: 0} | |||
| m_Ints: [] | |||
| m_Floats: [] | |||
| m_Colors: [] | |||
| m_BuildTextureStacks: [] | |||
| @@ -0,0 +1,30 @@ | |||
| %YAML 1.1 | |||
| %TAG !u! tag:unity3d.com,2011: | |||
| --- !u!21 &2100000 | |||
| Material: | |||
| serializedVersion: 8 | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| m_Name: door4 | |||
| m_Shader: {fileID: 10752, guid: 0000000000000000f000000000000000, type: 0} | |||
| m_ValidKeywords: [] | |||
| m_InvalidKeywords: [] | |||
| m_LightmapFlags: 4 | |||
| m_EnableInstancingVariants: 0 | |||
| m_DoubleSidedGI: 0 | |||
| m_CustomRenderQueue: -1 | |||
| stringTagMap: {} | |||
| disabledShaderPasses: [] | |||
| m_SavedProperties: | |||
| serializedVersion: 3 | |||
| m_TexEnvs: | |||
| - _MainTex: | |||
| m_Texture: {fileID: 2800000, guid: 97557f011ecffc345a60b87c0c2ccbdc, type: 3} | |||
| m_Scale: {x: 1, y: 1} | |||
| m_Offset: {x: 0, y: 0} | |||
| m_Ints: [] | |||
| m_Floats: [] | |||
| m_Colors: [] | |||
| m_BuildTextureStacks: [] | |||
| @@ -0,0 +1,30 @@ | |||
| %YAML 1.1 | |||
| %TAG !u! tag:unity3d.com,2011: | |||
| --- !u!21 &2100000 | |||
| Material: | |||
| serializedVersion: 8 | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| m_Name: grass | |||
| m_Shader: {fileID: 10752, guid: 0000000000000000f000000000000000, type: 0} | |||
| m_ValidKeywords: [] | |||
| m_InvalidKeywords: [] | |||
| m_LightmapFlags: 4 | |||
| m_EnableInstancingVariants: 0 | |||
| m_DoubleSidedGI: 0 | |||
| m_CustomRenderQueue: -1 | |||
| stringTagMap: {} | |||
| disabledShaderPasses: [] | |||
| m_SavedProperties: | |||
| serializedVersion: 3 | |||
| m_TexEnvs: | |||
| - _MainTex: | |||
| m_Texture: {fileID: 2800000, guid: e92d2cf4094947a44b783538627c6379, type: 3} | |||
| m_Scale: {x: 1, y: 1} | |||
| m_Offset: {x: 0, y: 0} | |||
| m_Ints: [] | |||
| m_Floats: [] | |||
| m_Colors: [] | |||
| m_BuildTextureStacks: [] | |||
| @@ -0,0 +1,30 @@ | |||
| %YAML 1.1 | |||
| %TAG !u! tag:unity3d.com,2011: | |||
| --- !u!21 &2100000 | |||
| Material: | |||
| serializedVersion: 8 | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| m_Name: wall | |||
| m_Shader: {fileID: 10752, guid: 0000000000000000f000000000000000, type: 0} | |||
| m_ValidKeywords: [] | |||
| m_InvalidKeywords: [] | |||
| m_LightmapFlags: 4 | |||
| m_EnableInstancingVariants: 0 | |||
| m_DoubleSidedGI: 0 | |||
| m_CustomRenderQueue: -1 | |||
| stringTagMap: {} | |||
| disabledShaderPasses: [] | |||
| m_SavedProperties: | |||
| serializedVersion: 3 | |||
| m_TexEnvs: | |||
| - _MainTex: | |||
| m_Texture: {fileID: 2800000, guid: a0e10ea957b70bb4b9bb3b334f5a0863, type: 3} | |||
| m_Scale: {x: 1, y: 1} | |||
| m_Offset: {x: 0, y: 0} | |||
| m_Ints: [] | |||
| m_Floats: [] | |||
| m_Colors: [] | |||
| m_BuildTextureStacks: [] | |||
| @@ -0,0 +1,30 @@ | |||
| %YAML 1.1 | |||
| %TAG !u! tag:unity3d.com,2011: | |||
| --- !u!21 &2100000 | |||
| Material: | |||
| serializedVersion: 8 | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| m_Name: wall4 | |||
| m_Shader: {fileID: 10752, guid: 0000000000000000f000000000000000, type: 0} | |||
| m_ValidKeywords: [] | |||
| m_InvalidKeywords: [] | |||
| m_LightmapFlags: 4 | |||
| m_EnableInstancingVariants: 0 | |||
| m_DoubleSidedGI: 0 | |||
| m_CustomRenderQueue: -1 | |||
| stringTagMap: {} | |||
| disabledShaderPasses: [] | |||
| m_SavedProperties: | |||
| serializedVersion: 3 | |||
| m_TexEnvs: | |||
| - _MainTex: | |||
| m_Texture: {fileID: 2800000, guid: 7944f4b991fed8642afe0a92abe6bf58, type: 3} | |||
| m_Scale: {x: 1, y: 1} | |||
| m_Offset: {x: 0, y: 0} | |||
| m_Ints: [] | |||
| m_Floats: [] | |||
| m_Colors: [] | |||
| m_BuildTextureStacks: [] | |||
| @@ -0,0 +1,30 @@ | |||
| %YAML 1.1 | |||
| %TAG !u! tag:unity3d.com,2011: | |||
| --- !u!21 &2100000 | |||
| Material: | |||
| serializedVersion: 8 | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| m_Name: wall5 | |||
| m_Shader: {fileID: 10752, guid: 0000000000000000f000000000000000, type: 0} | |||
| m_ValidKeywords: [] | |||
| m_InvalidKeywords: [] | |||
| m_LightmapFlags: 4 | |||
| m_EnableInstancingVariants: 0 | |||
| m_DoubleSidedGI: 0 | |||
| m_CustomRenderQueue: -1 | |||
| stringTagMap: {} | |||
| disabledShaderPasses: [] | |||
| m_SavedProperties: | |||
| serializedVersion: 3 | |||
| m_TexEnvs: | |||
| - _MainTex: | |||
| m_Texture: {fileID: 2800000, guid: 84612a1fecd803c44abf41f26247f659, type: 3} | |||
| m_Scale: {x: 1, y: 1} | |||
| m_Offset: {x: 0, y: 0} | |||
| m_Ints: [] | |||
| m_Floats: [] | |||
| m_Colors: [] | |||
| m_BuildTextureStacks: [] | |||
| @@ -0,0 +1,30 @@ | |||
| %YAML 1.1 | |||
| %TAG !u! tag:unity3d.com,2011: | |||
| --- !u!21 &2100000 | |||
| Material: | |||
| serializedVersion: 8 | |||
| m_ObjectHideFlags: 0 | |||
| m_CorrespondingSourceObject: {fileID: 0} | |||
| m_PrefabInstance: {fileID: 0} | |||
| m_PrefabAsset: {fileID: 0} | |||
| m_Name: window | |||
| m_Shader: {fileID: 10752, guid: 0000000000000000f000000000000000, type: 0} | |||
| m_ValidKeywords: [] | |||
| m_InvalidKeywords: [] | |||
| m_LightmapFlags: 4 | |||
| m_EnableInstancingVariants: 0 | |||
| m_DoubleSidedGI: 0 | |||
| m_CustomRenderQueue: -1 | |||
| stringTagMap: {} | |||
| disabledShaderPasses: [] | |||
| m_SavedProperties: | |||
| serializedVersion: 3 | |||
| m_TexEnvs: | |||
| - _MainTex: | |||
| m_Texture: {fileID: 2800000, guid: 9e53f724b814ad349ae90c50c648b540, type: 3} | |||
| m_Scale: {x: 1, y: 1} | |||
| m_Offset: {x: 0, y: 0} | |||
| m_Ints: [] | |||
| m_Floats: [] | |||
| m_Colors: [] | |||
| m_BuildTextureStacks: [] | |||
| @@ -2,7 +2,7 @@ | |||
| "profiles": { | |||
| "Client": { | |||
| "commandName": "Project", | |||
| "commandLineArgs": "--ip 183.172.163.119 --cl --port 8888 --characterID 4 --type 2 --occupation 2" | |||
| "commandLineArgs": "--ip 127.0.0.1 --cl --port 8888 --characterID 4 --type 2 --occupation 2" | |||
| } | |||
| } | |||
| } | |||
| @@ -2,7 +2,7 @@ | |||
| "profiles": { | |||
| "Server": { | |||
| "commandName": "Project", | |||
| "commandLineArgs": "--ip 0.0.0.0 -p 8888 --studentCount 1 --trickerCount 1" | |||
| "commandLineArgs": "--ip 0.0.0.0 -p 8888 --studentCount 1 --trickerCount 0" | |||
| } | |||
| } | |||
| } | |||