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SkillManager.cs 478 B

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  1. using System;
  2. using GameClass.GameObj;
  3. namespace Gaming
  4. {
  5. public partial class Game
  6. {
  7. readonly SkillManager skillManager;
  8. private class SkillManager
  9. {
  10. public bool UseCommonSkill(Character character)
  11. {
  12. return character.UseCommonSkill();
  13. }
  14. public void UsePassiveSkill(Character character)
  15. {
  16. character.UsePassiveSkill();
  17. }
  18. }
  19. }
  20. }