You can not select more than 25 topics Topics must start with a chinese character,a letter or number, can include dashes ('-') and can be up to 35 characters long.

ObjOfCharacter.cs 1.2 kB

1234567891011121314151617181920212223242526272829303132333435363738
  1. using Preparation.Interface;
  2. using Preparation.Utility;
  3. using System.Threading;
  4. namespace GameClass.GameObj
  5. {
  6. /// <summary>
  7. /// 所有物,具有主人(Parent)(特定玩家)属性的对象
  8. /// </summary>
  9. public abstract class ObjOfCharacter : Moveable, IObjOfCharacter
  10. {
  11. private ReaderWriterLockSlim objOfCharacterReaderWriterLock = new();
  12. public ReaderWriterLockSlim ObjOfCharacterReaderWriterLock => objOfCharacterReaderWriterLock;
  13. private ICharacter? parent = null; // 主人
  14. public ICharacter? Parent
  15. {
  16. get
  17. {
  18. lock (objOfCharacterReaderWriterLock)
  19. {
  20. return parent;
  21. }
  22. }
  23. set
  24. {
  25. lock (objOfCharacterReaderWriterLock)
  26. {
  27. parent = value;
  28. }
  29. }
  30. }
  31. // LHR注:本来考虑在构造函数里设置parent属性,见THUAI4在游戏引擎中才设置该属性,作罢。——2021/9/24
  32. public ObjOfCharacter(XY initPos, int initRadius, GameObjType initType) :
  33. base(initPos, initRadius, initType)
  34. {
  35. }
  36. }
  37. }