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- #include <vector>
- #include <thread>
- #include "AI.h"
-
- // 选手必须定义该变量来选择自己的阵营
- const THUAI6::PlayerType playerType = THUAI6::PlayerType::HumanPlayer;
-
- // 选手只需要定义两者中自己选中的那个即可,定义两个也不会有影响。
- const THUAI6::ButcherType butcherType = THUAI6::ButcherType::ButcherType1;
-
- const THUAI6::HumanType humanType = THUAI6::HumanType::HumanType1;
-
- void AI::play(IAPI& api)
- {
- }
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