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- #! /bin/bash
- # WORKDIR /usr/local/PlayerCode/CAPI/cpp
- i=1
- flag=1
- bind=/usr/local/mnt
- while (( $i <= 5 ))
- do
- if [ -f "${bind}/player${i}.cpp" ]; then
- cp -f $bind/player$i.cpp ./API/src/AI.cpp
- cmake ./CMakeLists.txt && make -j$(nproc) >compile_log$i.txt 2>&1
- mv ./capi $bind/capi$i # executable file
- if [ $? -ne 0 ]; then
- flag=0
- fi
- mv ./compile_log$i.txt $bind/compile_log$i.txt
- elif [ -f "${bind}/player${i}.py" ]; then
- pushd ../python
- cp -f $bind/player$i.py ./PyAPI/AI.py
- python3 -m compileall ./PyAPI >compile_log$i.txt 2>&1
- if [ ! -f ./PyAPI/__pycache__/AI.cpython-39.pyc ]; then
- flag=0
- else
- rm -rf ./PyAPI/__pycache__/AI.cpython-39.pyc
- fi
- mv ./compile_log$i.txt $bind/compile_log$i.txt
- popd
- fi
- let "i++"
- done
- # HTML request to update status.
- if [ $flag -eq 1 ]; then
- curl $URL -X PUT -H "Content-Type: application/json" -H "Authorization: Bearer $TOKEN" -d '{"compile_status":"compiled"}' > $bind/curl_log.txt
- else
- curl $URL -X PUT -H "Content-Type: application/json" -H "Authorization: Bearer $TOKEN" -d '{"compile_status":"failed"}' > $bind/curl_log.txt
- fi
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