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- using Grpc.Core;
- using Playback;
- using Protobuf;
- using System.Collections.Concurrent;
- using Timothy.FrameRateTask;
-
- namespace Server
- {
- abstract class ServerBase : AvailableService.AvailableServiceBase
- {
- public abstract void WaitForEnd();
- public abstract int[] GetScore();
- }
- }
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